Price history
¥4,380Latest+209.7%
Drag across the chart to measure the move between two points.Delayed 15 minutes · monthly closing basis
Business overview
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Key numbersShowing 8 of 20
PER
79.39How many years of earnings it would take to buy the stock. The market average is generally considered to be around 15.PBR
8.07How many times the company's net assets? Around 1x is generally considered a benchmark.ROE
10.2%Earning power. A figure above 10% is generally considered good.Dividend yield
0.0%The annual dividend as a percentage of the share price.Market capitalization
¥2.3tnShare price × number of shares. The value of the entire company.Equity ratio
83.9%The proportion of assets funded by money that does not have to be repaid.Operating margin
58.3%The percentage of revenue remaining from the company’s core business.Revenue growth (3 years)
17.1%The average annual growth in sales over the past three years.What to watch next
モンスターハンターワイルズの拡張コンテンツ「ワイルズ:アセンダンス」(2027年発売予定)とSwitch 2向け展開の進捗
2027年(想定)Impact HighLikelihood Medium
Nintendo Switch 2向けのバイオハザード関連リメイク(新世代機での販売機会拡大)
短期〜中期(発売時期に連動)Impact MediumLikelihood Medium
CAPCOM IDの不正アクセス(約1100万件漏えい)に伴う、追加コスト・信用毀損・対策完了の見通し開示
直近(再発防止の進捗開示が次回決算で反映される可能性)Impact MediumLikelihood High
スマスロ新機種投入およびアミューズメント施設の出店/新業態の収益寄与(機器×施設の需要取り込み)
次期以降(投資計画と市場需要に連動)Impact MediumLikelihood Low
What to watch next
Who owns itTop holders total 56.8%
Listed holders 56.8%Everyone else 43.2%
The Master Trust Bank of Japan, Ltd. (Trust Account)13.30%
株式会社クロスロード10.26%
JP Morgan Chase Bank, National Association8.26%
チェース マンハッタン バンク エヌエイ ロンドン スペシャル アカウント ナンバー ワン7.39%
Custody Bank of Japan, Ltd. (Trust Account).4.80%
辻 本 美之3.74%
State Street Bank and Trust Company 5050012.38%
辻 本 春弘2.36%
2 other listed holders4.29%
| Holder | Ownership (%) |
|---|---|
| The Master Trust Bank of Japan, Ltd. (Trust Account) | 13.30 |
| 株式会社クロスロード | 10.26 |
| JP Morgan Chase Bank, National Association | 8.26 |
| チェース マンハッタン バンク エヌエイ ロンドン スペシャル アカウント ナンバー ワン | 7.39 |
| Custody Bank of Japan, Ltd. (Trust Account). | 4.80 |
| 辻 本 美之 | 3.74 |
| State Street Bank and Trust Company 505001 | 2.38 |
| 辻 本 春弘 | 2.36 |
| 2 other listed holders | 4.29 |
This company's documents
Filings
Timely disclosures
- 2026-10-27Second-quarter (interim-period) financial results for the fiscal year ending March 2027 (Japanese GAAP) (consolidated)
- 2026-10-23Apology and Notice Regarding the Leakage of Customer Information Due to Unauthorized Access (Second Report)
- 2026-10-22Apology and Notice Regarding the Leakage of Customer Information Due to Unauthorized Access
- 2026-09-29Mobile game “Monster Hunter Outlanders” set for release on 29 October 2026! — Aims to expand its user base through a mobile rollout leveraging a flagship IP
- 2026-09-24Monster Hunter Wilds: Ascendance wins an award in the Future Division of the Japan Game Awards 2026!
- 2026-09-16Resident Evil Requiem and Pragmata won the Award for Excellence in the Annual Works Category of the Japan Game Awards 2026!
- 2026-09-10Monster Hunter Wilds for Nintendo Switch 2 set for release on 4 December 2026!
- 2026-09-07Onimusha: Way of the Sword Surpasses 1 Million Copies on Launch Day! — The Series’ First New Installment in 20 Years Helps Bring Cumulative Series Sales to 10 Million Copies —
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- 2026-09-01“Monster Hunter Now”: Live Event Confirmed for Osaka!
- 2026-08-31“Onimusha: Way of the Sword” Wins Two Awards at the gamescom award 2026: Its Outstanding Gameplay Experience Earns High Praise at One of Europe’s Largest Gaming Events
- 2026-07-29Corporate Governance Report 2026/07/29
- 2026-07-28Consolidated Financial Results for the First Quarter of the Fiscal Year Ending March 2027 [Japanese GAAP]
- 2026-07-17Notice Regarding Completion of the Allocation of Treasury Shares as Restricted Stock Compensation for Outside Directors (Excluding Directors Who Are Audit and Supervisory Committee Members)
- 2026-07-02Release date for "Onimusha: Way of the Sword" brought forward to 4 September!
- 2026-06-26Launch of Japan’s first nationwide parent-child esports tournament featuring the popular title Street Fighter 6!
- 2026-06-19Corporate Governance Report 2026/06/19
- 2026-06-18Notice Regarding the Disposal of Treasury Shares as Restricted Stock-Based Compensation for Outside Directors (Excluding Directors Who Are Audit and Supervisory Committee Members)
- 2026-06-10“Devil May Cry 5 Devil Hunter Edition” to Launch for Nintendo Switch 2; Production of Season 3 of Netflix Anime “Devil May Cry” Also Confirmed
- 2026-06-10"Dragon's Dogma 2: Dark Arisen" set for release on 9 October 2026!
- 2026-06-09“Street Fighter 6” Surpasses 7 Million Units Sold! — Continued One-Content, Multi-Use Strategy Contributes to Sales Growth
- 2026-06-08Monster Hunter Wilds: Ascendance set for release in 2027!
- 2026-06-08“Resident Evil Re:Veronica” set for release in 2027! — Further increasing the value of the IP through a remake of one of the series’ most popular titles
- 2026-06-03"Onimusha: Way of the Sword" Set for Release on 25 September 2026! — Demo Now Available Ahead of Release
- 2026-05-20The Street Fighter 6 Division of “EVO Japan 2026” Recognized by Guinness World Records as the World’s Largest Single-Title Fighting Game Tournament by Number of Participants
- 2026-05-19Other Matters Subject to Electronic Provision Measures for the 2026 Annual General Meeting of Shareholders (Matters Omitted from the Delivered Documents)
- 2026-05-19Notice of Convocation of the 2026 Annual General Meeting of Shareholders
- 2026-05-14Independent Director Notification Form
- 2026-05-13Notice Regarding Revisions to the Compensation System for Directors (Excluding Directors Who Are Audit and Supervisory Committee Members)
- 2026-05-13Consolidated Financial Results for the Fiscal Year Ending March 2026 (Japanese GAAP)
- 2026-05-07All-new IP ‘PRAGMATA’ surpasses 2 million copies sold within 16 days of launch! – Its distinctive gameplay, world-building and storytelling earn high praise from users worldwide –
- 2026-04-27Notice Regarding a Revision to the Full-Year Consolidated Earnings Forecast, the Non-Consolidated Earnings Outlook and Its Difference from the Previous Fiscal Year's Actual Results, and a Revision to the Dividend Forecast (Increase)
- 2026-04-20The brand-new IP ‘PRAGMATA’ surpasses 1 million units sold within 2 days of launch! — Its highly original and innovative game system wins support from players around the world
- 2026-04-09“Monster Hunter Bridge” to Relocate to Nijigennomori Theme Park — Dream and Reality to Become One Again on Awaji Island by the End of Fiscal 2027
- 2026-04-08Street Fighter 6 selected as a featured game in the Esports Nations Cup, an esports tournament to determine the world's strongest country or region!
- 2026-03-16『ストリートファイター6』公式世界大会、過去最高の2万人を動員 ~ 2026年シーズンは賞金総額210万ドル超へ。グローバル競技シーンの成長を加速 ~
- 2026-03-16『バイオハザード レクイエム』が販売本数600万本を突破! ~ 追加コンテンツの投入も予定 ~
- 2026-03-09“アトラクション併設型”新業態アミューズメント施設 「CAPCOMIX」を今春オープン!
- 2026-03-05Notice Regarding Changes in Directors and Personnel
- 2026-03-04『バイオハザード レクイエム』販売本数が500万本を突破! ~ 国内外からの高評価が販売拡大に寄与 ~
- 2026-03-02「CAPCOM STORE」、海外初の直営店を展開! ~ 新光三越 台北に2026年3月20日(金)オープン!~
Threads
- 2026-10-28Strengthening priority strategic divisions centered on console games and mobile
- 2026-10-28Expanding beyond dedicated gaming devices into distribution, pachislot and downloads
- 2026-10-28Strategic Global Expansion and Penetration of Overseas Markets
- 2026-10-28One-content, multi-use strategy
- 2026-10-28Improving development costs and timelines by increasing the in-house development ratio
- 2026-10-28Expanding Download Sales
- 2026-10-28Revitalization of mobile content and consolidation of development operations in Japan and the United States
- 2026-10-28Focused Investment in Research and Development
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- 2026-10-28Performance driven by flagship content
- 2026-10-28Continuation of Stable Dividends
- 2026-10-28Acquiring new fan segments through a community-based store strategy
- 2026-10-28Strengthening the pachislot machine business and expanding commercial equipment
- 2026-10-28Dependence on popular series and hit titles
- 2026-10-28Dependence on game-console penetration, licensing agreements and update cycles
- 2026-10-28Dependence on the amusement market, business partners and type approval testing
- 2026-10-28Enhancing corporate value by prioritizing cash flow and improving ROE
- 2026-10-28Delayed response to innovation in game-related technology
- 2026-10-28Medium-term management target of 10% annual operating profit growth
- 2026-10-28Long-term target of annual game software sales of 100 million units
- 2026-10-27Investing in growth areas and withdrawing from unprofitable businesses through selective concentration
- 2026-10-27Strengthening the corporate foundation through group management and financial structure reform
- 2026-10-27Recruitment, evaluation and promotion of diverse talent and development of global talent
- 2026-10-27Strengthening oversight and transparency, centered on outside directors
- 2026-10-27Enhancing corporate value through transparency and trusted stakeholder relationships
- 2026-10-27Difficulty recovering development costs due to the used software market and illegal copying
- 2026-10-27Ensuring Business Continuity in Preparation for Natural Disasters and Other Emergencies
- 2026-10-27Emphasis on Total Payout Ratio Combining Dividends and Share Buybacks
- 2026-10-27Strengthening the human resources platform and compensation system through a talent investment strategy
- 2026-10-27Male employees taking parental leave: 85% or more; gender pay ratio: 88% or more
- 2026-10-27A company that captivates people around the world with the best content
- 2026-10-23Reputational damage and sales-restriction risks arising from violent and grotesque content
- 2026-10-22Improving the Board of Directors' oversight function through effectiveness evaluations
- 2026-10-06Addition to the Nikkei 225
- 2026-07-28Application of the New Lease Accounting Standard from the Fiscal Year Ending March 2028
- 2026-07-17Employee incentives through a share-based ESOP trust
- 2026-06-19Entry into the revenue-sharing model
- 2026-06-19Transition to a Company with an Audit and Supervisory Committee
- 2026-06-19Preventing misconduct through the Compliance Committee and internal reporting
- 2026-06-19Incorporating ESG into Management Strategy and Enhancing Corporate Value
- 2026-06-19Fiscal year ending March 2025 plan: annual game software sales of 50 million units
- 2026-06-19Introduction and expansion of performance-linked executive compensation plans
- 2026-06-16Creating a gaming culture and excitement through games
- 2026-06-16Achieving a 15% ratio of women in management positions
- 2026-06-16Risk of rising development costs and game software obsolescence
- 2026-06-16Country risks related to overseas markets, foreign exchange and laws and regulations
- 2026-06-16Litigation risks, including intellectual property infringement and product liability
- 2026-06-16Risks of unauthorized access and information leaks
- 2026-06-16Recruiting and Developing High-Quality Talent and the Risk of Attrition
- 2026-06-16Reducing long working hours and supporting employees through work-style reforms
- 2026-06-16Enhancing sales through digital marketing and specialised personnel
- 2026-06-16Consolidated Development Workforce of 2,500
- 2026-06-16Strengthening the protection, registration and utilization of intellectual property
- 2026-05-13European Commission competition law investigation concerning PC games
- 2025-10-30A harvest period driven by a concentration of flagship titles in the second half
- 2025-10-30Earnings improvement through reductions in cost of sales, selling, general and administrative expenses
- 2024-06-21Measures Against Large-Scale Purchases of Shares
- 2024-06-21Changes in mobile technology, customer needs and regulations on in-app payments
- 2024-06-21Developing new markets with VR-compatible content
- 2024-06-21Policy for Holding, Reviewing and Exercising Voting Rights on Cross-Shareholdings
- 2024-06-21Lowering the minimum investment unit and broadening the investor base through stock splits
- 2024-06-21Introduction of a Hybrid Participation-Type Virtual General Meeting of Shareholders
- 2024-06-21Fiscal year ending March 2024 plan: ¥140 billion in revenue and ¥56 billion in operating income
- 2023-07-28Digital destination “Capcom Town” commemorating the 40th anniversary of the Company's founding
- 2023-06-21Business and Performance Risks Arising from the Spread of COVID-19
- 2023-06-21Adoption of lease accounting standards by overseas subsidiaries in the United States
- 2023-06-21Change in presentation of variable profit-sharing bonuses as cost of sales
- 2022-10-28Shareholder returns through share repurchases
- 2022-06-24Change in recognition of licence revenue following adoption of the revenue recognition standard
- 2022-06-24Adoption of fair value measurement accounting standards
- 2021-06-23Seasonal fluctuations in quarterly results
- 2019-06-18Recovery in the home video game market and adoption of new game consoles
- 2019-02-04Digitising the Entertainment Business Through Online Crane Games
- 2018-10-29Inclusion in the JPX-Nikkei Index 400
- 2017-06-12Consolidated Earnings Forecast for the Fiscal Year Ending March 2017