Announced details
Achieved worldwide sales of 1 million copies within two days of release
Worldwide sales of 1 million copies as of 20 April 2026 (within two days of release)
Described as having made a strong start, but no specific impact on revenue or profit is stated
The company does not address Contract Value / Offering price.
| Item | Details |
|---|---|
| Names of Products / Services Covered | PRAGMATA |
| Launch date | 17 April 2026 (PlayStation 5, Xbox Series X|S and PC: actual); 24 April 2026 (Nintendo Switch 2: scheduled) |
| Quantitative Effects | Achieved worldwide sales of 1 million copies within two days of release |
| Usage history | Worldwide sales of 1 million copies as of 20 April 2026 (within two days of release) |
| Impact on Business Performance | Described as having made a strong start, but no specific impact on revenue or profit is stated |
Items this document does not state (13)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.The combination of action and puzzle gameplay, the game’s distinctive world, marketing initiatives such as the early release of a demo, and the addition of support for Nintendo Switch 2 proved effective and generated a strong response.