Reputational damage and sales-restriction risks arising from violent and grotesque content
First written in FY2017. 2 of 4 entries say "Materialised", first in 2026-10-22. Latest entry: 2026-10-23.
Capcom moved to the "Worse" side of this theme in 2026.
The whole theme swung hardest in 2023: 1 of 6 companies on the "Worse" side.
0 other companies' latest entry also says "Materialised".
- FY2020MitigatedAnnual report
「As countermeasures, we strive to comply with the age-based rating system for game software and raise awareness among children, students, school personnel and parents through guest lectures and by accepting company visits.」
In response to the risk of reputational damage and sales restrictions arising from violent or grotesque content, compliance with age-based ratings and educational and awareness activities were disclosed as countermeasures. - FY2017First statedAnnual report
「Some of the company's popular game software contains provocative depictions, including certain violent scenes and grotesque situations. Consequently, when juvenile crimes such as violent incidents occur, some media outlets often point to a connection with games and their influence, creating the risk of defamation and sales restrictions imposed by government authorities.」
Newly classified as a risk is the possibility that provocative game content could lead to criticism in the media, defamation, or sales restrictions by government agencies.