A company that captivates people around the world with the best content
First written in FY2025. 1 of 5 entries say "Restated". Latest entry: 2026-10-27.
The whole theme swung hardest in 2019: 1 of 7 companies on the "Worse" side.
0 other companies' latest entry also says "Worsened".
- FY2026RestatedAnnual report
「<Vision> A company that captivates people around the world with the best content」
The company continues to uphold the vision introduced in FY2025 as the foundation for its management policies, human capital strategy, and intellectual property strategy. - 2026-05-19OtherGeneral Meetings of Shareholders
「The amount of game software work in progress recorded on the consolidated balance sheet at the end of the consolidated fiscal year was ¥54.628 billion.」
The company reported game software work in progress of ¥54.628 billion at fiscal year-end. It also reported deferred revenue of ¥7.585 billion related to free downloadable content not yet provided, updating the fiscal year-end balances without changing the canonical thread. - FY2025First statedAnnual report
「Going forward, the Group will continue striving to become a company that captivates people around the world with the best content. By further strengthening the penetration of its brands and acquiring new users, it will continue to expand the global reach of its content, which is sold in more than 220 countries and regions.」
In addition to its existing management philosophy, the company articulated a vision of becoming a company that attracts users worldwide through the highest-quality content.