Announced details
Console games, hunting action, survival horror
Monster Hunter series cumulative sales of 131 million units (as of 30 June 2026); Resident Evil series cumulative sales of 213 million units (as of 30 June 2026); Resident Evil RE:2 worldwide sales of 20 million units
The company aims to maximize unit sales and enhance brand value over the medium to long term, but the specific amount or percentage impact on financial results has not been disclosed
The company does not address Contract Value / Offering price.
| Item | Details |
|---|---|
| Names of Products / Services Covered | Monster Hunter Wilds, Monster Hunter Wilds: Ascendance, Resident Evil RE:2 Z Version Deluxe Edition, Resident Evil RE:3 Z Version, Resident Evil RE:4 Gold Edition |
| Launch date | Monster Hunter Wilds: 4 December 2026 (scheduled); three Resident Evil remake titles: digital versions, 16 October 2026 (scheduled), packaged versions, 29 January 2027 (scheduled); Monster Hunter Wilds: Ascendance: 2027 (scheduled) |
| Applicable area | Console games, hunting action, survival horror |
| Usage history | Monster Hunter series cumulative sales of 131 million units (as of 30 June 2026); Resident Evil series cumulative sales of 213 million units (as of 30 June 2026); Resident Evil RE:2 worldwide sales of 20 million units |
| Impact on Business Performance | The company aims to maximize unit sales and enhance brand value over the medium to long term, but the specific amount or percentage impact on financial results has not been disclosed |
Items this document does not state (13)
These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.
The reasons the company gives
The company's own explanation, not something inferred from the numbers.To expand its user base by rolling out major titles across each platform, maximize unit sales and enhance brand value over the medium to long term.