Fiscal year ending March 2025 plan: annual game software sales of 50 million units
First written in FY2024. 2 of 6 entries say "Advanced", first in FY2025-H1. Latest entry: 2026-06-19.
No other company in this theme has enough history to compare yet.
- FY2025AchievedAnnual report
「Annual game software unit sales (thousands) Fiscal year ended March 2024 45,893 Fiscal year ended March 2025 51,876」
Against the plan for annual sales of 50 million units in the fiscal year ending March 2025, actual sales totaled 51.876 million units, exceeding the plan. The plan for the next fiscal year is 54 million units. - FY2025-H1AdvancedAnnual report
「As a result, unit sales during the interim consolidated accounting period declined from the same period of the previous year, when titles including Street Fighter 6 were released. However, sales of repeat titles exceeded the year-earlier level, driving earnings higher, and progress toward achieving the annual plan was in line with expectations.」
Against the plan for annual sales of 50 million units in the fiscal year ending March 2025, interim-period sales totaled 20.02 million units. Although this was below the year-earlier level, the company explained that progress toward the annual plan was in line with expectations, driven by increased sales of repeat titles. - FY2024First statedAnnual report
「Annual game software unit sales (thousands) Fiscal year ended March 2024 45,893 Fiscal year ending March 2025 (plan) 50,000」
The company announced plans for annual game software unit sales of 50 million in the fiscal year ending March 2025. Initiatives for the next fiscal year include new and ported titles, digital sales of repeat titles, and esports development.