Komori
Capcom (9697) · PolicyRestated

Creating a gaming culture and excitement through games

First written in FY2016. 7 of 9 entries say "Restated". Latest entry: FY2026.

9entries
11years
1from disclosures
Share on X
How it moved
ProgressHeldSoftenedWorseRestatedFY2016 – FY20242016: 220162017: 120172018: 020182019: 020192020: 120202021: 020212022: 120222023: 120232024: 120242025: 020252026: 22026
Same theme, other companies
Creating new entertainmentA theme 8 companies write about · 0 as a headwind · 9 as a tailwind

The whole theme swung hardest in 2017: 1 of 6 companies on the "Worse" side.

4 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2026RestatedAnnual report

    「<Corporate Philosophy> A "sensory development company" that creates a "gaming culture" through the entertainment of games and brings excitement to people」

    The Group continues to uphold the creation of a gaming culture and excitement through games as its corporate philosophy.
  2. 2026-05-13AdvancedEarnings

    「In our core digital content business, we sought to increase global unit sales through the launch of the major new title Resident Evil Requiem from our flagship series, stronger sales of repeat titles and the release of ports for new-generation game consoles.」

    The business structure centered on digital content was presented through a combination of major new releases, repeat sales and ports for new-generation game consoles.
  3. FY2024RestatedAnnual report

    「A "sensory development company" that creates a "gaming culture" through the entertainment of games and brings excitement to people」

    As its corporate philosophy, the Group continues to uphold the creation of a gaming culture and excitement through games, together with trust-based relationships with stakeholders and shared prosperity.
  4. FY2023RestatedAnnual report

    「A "sensory development company" that creates a "gaming culture" through the entertainment of games and brings excitement to people」

    As its corporate philosophy, the Group continues to uphold the creation of a gaming culture and excitement through games, trust-based relationships with stakeholders, and shared prosperity.
  5. FY2022RestatedAnnual report

    「A "sensory development company" that creates a "gaming culture" through the entertainment of games and brings excitement to people」

    As its corporate philosophy, the Group continues to uphold the creation of a gaming culture and excitement through games, trust-based relationships with stakeholders, and shared prosperity.
  6. FY2020RestatedAnnual report

    「The Group's corporate philosophy is to be a "sensory development company" focused on developing software that creates a "gaming culture" through the entertainment of games and brings "excitement" to many people. It also seeks to improve the satisfaction of and build trust with stakeholders, including shareholders, customers and employees, while managing the business on the basis of shared prosperity.」

    The Group continues to uphold the creation of a gaming culture and excitement through games, building trust with stakeholders, and shared prosperity as its corporate philosophy.
  7. FY2017-Q3RestatedAnnual report

    「The Group's corporate philosophy is to be a "sensory development company" focused on developing software that creates a "gaming culture" through the entertainment of games and brings "excitement" to many people. It also seeks to improve the satisfaction of and build trust with stakeholders, including shareholders, customers and employees, while managing the business on the basis of shared prosperity.」

    The Group continues to uphold the creation of a gaming culture and excitement through games, building trust with stakeholders, and shared prosperity as its corporate philosophy.
  8. FY2017-Q1RestatedAnnual report

    「The Group's corporate philosophy is to be a "sensory development company" focused on developing software that creates a "gaming culture" through the entertainment of games and brings "excitement" to many people. It also seeks to improve the satisfaction of and build trust with stakeholders, including shareholders, customers and employees, while managing the business on the basis of shared prosperity.」

    The Group continues to uphold a corporate philosophy centered on creating a gaming culture and excitement through games and building trust with stakeholders.
  9. FY2016First statedAnnual report

    「The Group's corporate philosophy is to be a "sensory development company" focused on developing software that creates a "gaming culture" through the entertainment of games and brings "excitement" to many people.」

    This reflects the corporate philosophy centered on console game development and shared prosperity with stakeholders.
Moved together

None of this company's other threads moved the same way in the same document twice or more.

When this could move next
No upcoming earnings preview for Capcom yet. It last moved in the Earnings of 2026-05-13: "Advanced".
News
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