Price history
¥550Latest-23.2%
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Business overview
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PER
43.59How many years of earnings it would take to buy the stock. The market average is generally considered to be around 15.PBR
1.23How many times the company's net assets? Around 1x is generally considered a benchmark.ROE
2.8%Earning power. A figure above 10% is generally considered good.Dividend yield
0.0%The annual dividend as a percentage of the share price.Market capitalization
¥34bnShare price × number of shares. The value of the entire company.Equity ratio
81.3%The proportion of assets funded by money that does not have to be repaid.Operating margin
16.7%The percentage of revenue remaining from the company’s core business.Revenue growth (3 years)
-3.1%The average annual growth in sales over the past three years.What to watch next
Contribution to performance, including sales and profit, from new digital-content releases such as 『龍の国 ルーンファクトリー』 and 『牧場物語 Let's!風のグランドバザール』
Verification through quarterly and full-year results in 2026Impact HighLikelihood Medium
Ramp-up in utilization and earnings from core amusement machines, including 『ポケモンフレンダ』, including overseas expansion
Timing of the incorporation of 2026 utilization dataImpact MediumLikelihood Medium
How the licensing agreement for Nintendo Switch 2 (contract term: beginning 2025/5/19) translates into development and release plans and the recovery of costs
Disclosure of, and realization of results from, titles for next-generation consoles from 2026 onwardImpact MediumLikelihood Low
The extent to which the downward revenue trend in long-running online titles can be contained through structural reforms and new initiatives
Confirmation of sales trends during the fiscal year through the following fiscal yearImpact MediumLikelihood Medium
What to watch next
Who owns itTop holders total 64.3%
Listed holders 64.3%Everyone else 35.7%
Image Frame Investment(HK) Limited20.00%
Nakayama Hayao (中山 隼雄)14.81%
株式会社アミューズキャピタルインベストメント9.38%
中山 晴喜9.04%
The Master Trust Bank of Japan, Ltd. (Trust Account)6.97%
日本カストディ銀行(信託口)1.24%
UBS AG LONDON A/C IPB SEGREGATED CLIENT ACCOUNT0.84%
JP MORGAN CHASE BANK 3857810.81%
2 other listed holders1.25%
| Holder | Ownership (%) |
|---|---|
| Image Frame Investment(HK) Limited | 20.00 |
| Nakayama Hayao (中山 隼雄) | 14.81 |
| 株式会社アミューズキャピタルインベストメント | 9.38 |
| 中山 晴喜 | 9.04 |
| The Master Trust Bank of Japan, Ltd. (Trust Account) | 6.97 |
| 日本カストディ銀行(信託口) | 1.24 |
| UBS AG LONDON A/C IPB SEGREGATED CLIENT ACCOUNT | 0.84 |
| JP MORGAN CHASE BANK 385781 | 0.81 |
| 2 other listed holders | 1.25 |
This company's documents
Filings
Timely disclosures
- 2026-09-24Marvelous’ first MR title, 『Story of Seasons: A Wonderful Life』, set for release in spring 2027
- 2026-09-11Marvelous × Vanillaware Announce Release Date for the Japanese-Style Action RPG “Oboro Muramasa: Strange Tales,” Set for Worldwide Release on 4 February 2027
- 2026-09-10G-MODE Announces the 2027 Release of “The Portopia Serial Murder Case: Burial of Oblivion,” an All-New Game Created by Horii Yuji (堀井雄二)
- 2026-09-10Marvelous Announces Worldwide Release of Its All-New JRPG ETERNAL ANIMA on 4 March 2027
- 2026-08-25Notice regarding the release of footage from titles in development for the 30th anniversary of the Story of Seasons series and the 20th anniversary of the Rune Factory series, and the decision to stream the first-ever soundtracks from both series
- 2026-08-12Marvelous to participate as the game-sector operator in the Ministry of Economy, Trade and Industry’s FY2025 supplementary-budget Content Industry Growth Investment Support Project, IP New Creation Support (Startup Support: Sofu)
- 2026-08-06Notice Regarding Completion of Cancellation of Treasury Shares
- 2026-08-03Announcement of the Official Title and Start of Pre-Registration for the New App Game in the “SENRAN KAGURA” Series, “SHINOBI NEXUS -SENRAN KAGURA-”
41 more
- 2026-08-03Notice Regarding the Finalization of the Terms of a Cash-Settled Forward Transaction in the Company's Own Shares
- 2026-08-03Notice of the Results of the Acquisition of Treasury Shares through an Off-Auction Purchase (ToSTNeT-3) and Completion of the Treasury Share Acquisition
- 2026-07-31Notice Concerning the Repurchase of Treasury Shares and the Purchase of Treasury Shares through an Off-Auction Own-Share Purchase Transaction (ToSTNeT-3)
- 2026-07-31Notice regarding the purchase of shares of Marvelous Inc. (Securities Code: 7844) by 株式会社SBI証券
- 2026-07-31Supplementary Explanatory Material on the "Cash-Settled Forward Contract Referencing the Company's Own Share Price"
- 2026-07-31Notice Regarding the Execution of a Cash-Settled Forward Contract on the Company's Own Share Price
- 2026-07-31Notice Regarding the Cancellation of Treasury Shares
- 2026-07-31Termination of a capital and business alliance following a change in a major shareholder, cancellation of certain projects, resignation of an outside director, changes in a major shareholder and the largest shareholder among the major shareholders, and a change in another affiliated company
- 2026-07-31Briefing Materials on Financial Results for the First Quarter of the Fiscal Year Ending March 2027
- 2026-07-31Summary of Financial Results for the First Quarter of the Fiscal Year Ending March 2027 [Japanese GAAP] (Consolidated)
- 2026-06-10Announcement of the Worldwide Simultaneous Release of Marvelous and Vanillaware's Japanese-Style Action RPG “Oboro Muramasa: Strange Tales” in Early 2027
- 2026-05-29Materials for the 2026 Annual General Meeting of Shareholders
- 2026-05-29Notice of Convocation of the 2026 Annual General Meeting of Shareholders
- 2026-05-28Notice of Independent Officer Status
- 2026-05-21Notice Regarding Changes in Certified Public Accountants and Other Personnel
- 2026-05-15Notice of the phased rollout beginning this winter of TRYWALL, a new prize machine specialized in stacked displays
- 2026-05-15Presentation Materials for the Fiscal Year Ending March 2026 Results
- 2026-05-15Matters Concerning Controlling Shareholders
- 2026-05-15Notice Concerning Candidates for Director and Audit & Supervisory Board Member
- 2026-05-15Notice Regarding Dividend from Retained Earnings
- 2026-05-15Financial Results for the Fiscal Year Ending March 2026 [Japanese GAAP] (Consolidated)
- 2026-05-14Marvelous Group to Exhibit at “BitSummit PUNCH,” One of Japan’s Largest Indie Game Festivals, and Announces Plans to Release 2 Titles from the “iGi indie Game incubator”
- 2026-04-30Notice of performances of the stage production “Like a Dragon” scheduled for August 2026
- 2026-04-24Notice Regarding Revisions to Full-Year Consolidated Earnings Forecasts and the Recording of an Operating Loss and Extraordinary Losses
- 2026-04-03Notice of Pokémon Frienda surpassing 200 million cumulative plays in a record-fast 591 days since launch; a large-scale campaign offering “Frienda Picks” starts Saturday, 11 April
- 2026-01-30Fiscal Year Ending March 2026 Third-Quarter Results Briefing Materials
- 2026-01-30Financial Results for the Third Quarter of the Fiscal Year Ending March 2026 (Japanese GAAP) (Consolidated)
- 2025-10-31Fiscal Year Ending March 2026 Second-Quarter (Interim Period) Results Briefing Materials
- 2025-10-31Summary of Consolidated Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ending March 2026 [Japanese GAAP]
- 2025-07-31Fiscal Year Ending March 2026 First-Quarter Results Briefing Materials
- 2025-07-31Summary of Consolidated Financial Results for the First Quarter of the Fiscal Year Ending March 2026 [Japanese GAAP]
- 2025-05-09Notice Regarding Dividend from Retained Earnings
- 2025-05-09Summary of Financial Results for the Fiscal Year Ended March 2025 [Japanese GAAP] (Consolidated)
- 2025-01-31Notice Regarding Revisions to the Full-Year Consolidated Earnings Forecast and the Year-End Dividend Forecast
- 2025-01-31Summary of Financial Results for the Third Quarter of the Fiscal Year Ending March 2025 [Japanese GAAP] (Consolidated)
- 2024-10-31Summary of Financial Results for the Second Quarter (Interim Period) of the Fiscal Year Ended March 2025 [Japanese GAAP] (Consolidated)
- 2024-07-31Summary of First-Quarter Financial Results for the Fiscal Year Ended March 2025 (Japanese GAAP, Consolidated)
- 2024-05-10Notice Regarding Dividend from Retained Earnings
- 2024-05-10Summary of Financial Results for the Fiscal Year Ended March 2024 [Japanese GAAP] (Consolidated)
- 2024-04-26(Correction) Notice Regarding the Recording of an Extraordinary Loss and Deferred Tax Assets Due to a Change in Accounting Estimates, and Revisions to the Full-Year Consolidated Earnings Forecast
- 2024-04-26Notice Regarding the Recording of an Extraordinary Loss and Deferred Tax Assets Due to a Change in Accounting Estimates, and Revisions to the Full-Year Consolidated Earnings Forecast
Threads
- 2026-09-24Multi-Content, Multi-Use, Multi-Device Strategy
- 2026-09-24Establishing a strong IP
- 2026-09-24Developing and Creating New Original Content
- 2026-09-24Growing Attention to the VR Market
- 2026-09-11Promotion of Global Expansion
- 2026-08-25Secondary Use of Video Libraries Through Distribution and Program Sales
- 2026-08-06Capital policy combining share repurchases and cancellation with a cash-settled prepaid forward transaction on the Company's own shares
- 2026-08-03Further Expansion of the Online Business
98 more
- 2026-08-03Development and distribution preparations for 『Shinobi NEXUS – Senran Kagura –』
- 2026-07-31Sustainable and Stable Dividends
- 2026-07-31Share Repurchases
- 2026-07-31Ensuring oversight functions, including outside officers
- 2026-07-31Growth in Net Sales and Operating Income
- 2026-07-31Strong launch for the new title
- 2026-07-31Decline in Revenue and Profit in the Online Business
- 2026-07-31Higher Revenue and Profit in the Music and Visuals Business
- 2026-07-31Investment in IP and global expansion through a capital and business alliance with the Tencent Group
- 2026-06-23Creating New Entertainment
- 2026-06-23Enhancing Technology and Software Development Capabilities
- 2026-06-23Streamlining Downsized Businesses and Improving Group Management Efficiency
- 2026-06-23Aligning Interests with Shareholders through Performance-Linked Stock Compensation
- 2026-06-23Accelerating decision-making and separating execution and oversight functions
- 2026-06-23Establishment of a Corporate Ethics and Legal Compliance Framework
- 2026-06-23Group-wide Risk Management Framework
- 2026-06-23Ensuring the Proper Conduct of Operations, Including Those of Subsidiaries
- 2026-06-23Contraction of Japan’s Console Game Market
- 2026-06-23Slowing growth and regulatory restrictions in the online gaming market
- 2026-06-23Service Disruptions Caused by System Failures and Unauthorized Access
- 2026-06-23Changes to Licensing and Contracts with a Home Video Game Console Manufacturer
- 2026-06-23Sluggish game software sales and dependence on hit titles
- 2026-06-23Delivery schedules and specification changes for contracted development, and fluctuations in royalties
- 2026-06-23Recovery of Production Investment for Acquisition of Audiovisual Copyrights
- 2026-06-23Overseas Markets, Country Risk and Exchange-Rate Fluctuations
- 2026-06-23Intensifying competition in the mobile game market
- 2026-06-23Sluggish Sales of Packaged Music and Video Products
- 2026-06-23Expansion of the video streaming services market
- 2026-06-23Transition to New Amusement Machines
- 2026-06-23Strength of the Live Entertainment Market and Growth in Stage Productions
- 2026-06-23Emphasis on Operating Margin and Cash Flow Management
- 2026-06-23Capital investment to expand the business and address new technologies
- 2026-06-23Revenue and profit growth in the Consumer Business
- 2026-06-23Slowing Growth in the Prize Game Market
- 2026-06-23Strengthening the Corporate Brand
- 2026-06-23Ensuring business continuity
- 2026-06-23Impact on Business from the Spread of Infectious Diseases, Including COVID-19
- 2026-06-23Reviewing the Rationale for Cross-Shareholdings and the Policy of Reducing Them
- 2026-06-23Advance sustainability initiatives
- 2026-06-23Pursuit of Strategic Business Investment Opportunities
- 2026-06-23Performance-linked incentives through performance-linked bonuses
- 2026-06-23Implementation and Renewal of Directors and Officers Liability Insurance
- 2026-06-23Selection of Titles Acquired by the Video Streaming Service
- 2026-06-23Growing Focus on AI
- 2026-06-23Securing and Developing Human Resources and Improving the Workplace Environment
- 2026-06-23Target of at Least 15% Female Managers
- 2026-06-23Review of Director Candidates and Compensation by the Nomination and Compensation Committee
- 2026-06-23Change in the Independent Auditor
- 2026-06-23Rising Anime Production Costs
- 2026-06-23Application of the Lease Accounting Standards from the Fiscal Year Ending March 2028
- 2026-06-23Adoption of the Accounting Standard for Subsequent Events in the Fiscal Year Ending March 2028
- 2026-06-23Accounting treatment and disclosure of the special defense corporation tax applicable from the fiscal year ending March 2027
- 2026-05-15Upward revision to full-year consolidated earnings forecast for the fiscal year ending March 2026
- 2025-11-05Cancellation of Stage Performances and Insufficient Audience Attendance
- 2025-11-05Establishment of HONEY∞PARADE GAMES Co., Ltd. and its inclusion as a consolidated subsidiary
- 2025-11-05The Entrenchment of “Time-Specific Consumption” and “Fan Support Activities”
- 2024-11-05Upfront Investment in Anime Production Costs
- 2024-11-05Rising Live-Event Costs Due to Changes in the Social Environment and International Situation
- 2024-11-05Change in depreciation method for amusement facility equipment
- 2023-11-02Decrease in Subsidies and Other Support Related to Stage Performances
- 2023-08-02Expansion of the 2.5D Musical Market
- 2023-06-20Attention to the Metaverse and NFTs
- 2023-06-20Changes in reportable segments
- 2023-06-20Information Security Management and Training Framework
- 2022-02-02Expansion into the Esports Sector
- 2021-08-03Application of the revenue-recognition accounting standard from the fiscal year ending March 2022
- 2021-08-03Application of the Accounting Standard for Fair Value Measurement and Related Standards
- 2021-06-22Impairment Loss Due to the Loss of Expected Use of the Business Management System
- 2020-08-04Change to the Release Timing for Products and Services
- 2020-06-23Investment Outlays for Acquiring Investment Securities
- 2020-06-23Market Impact of the Consumption Tax Rate Increase
- 2020-06-23Impairment Losses on Investment Securities
- 2020-06-23Leakage of Customer Information
- 2020-06-23Impact of Changes in the Economic Environment on Consumer Spending Trends
- 2020-02-04Shortage of Live Event Venues
- 2020-02-04One-off gains from the sale of software assets and similar items
- 2019-08-02Guarantees of Counterparties’ Operating Liabilities
- 2019-02-04Ticket Resale Issue
- 2019-02-04Departure of the Representative Director, Executive Vice President and COO
- 2018-11-02Outlook for the Esports and Indie Game Markets
- 2018-11-02Expansion of efforts in browser-based (HTML5) games
- 2018-08-02Rise of New Genres Such as Battle Royale
- 2018-08-02Growth of the Music Streaming Business and Intensifying Competition
- 2018-02-02Amusement Facility Operator Enters the Internet Business
- 2017-06-20Integrated use of the customer base
- 2017-06-20Stepped targets of ¥6 billion, ¥8 billion and ¥10 billion in operating profit
- 2017-06-20Lagging response to innovation in internet technology
- 2017-06-20A Smartphone Game Based on Globally Recognized IP Becomes a Social Phenomenon
- 2016-06-21Strengthening the Online Game Development Structure by Making 株式会社ジー・モード a Subsidiary
- 2016-06-21Changes to or Abolition of the Resale Price Maintenance System
- 2016-06-21Amendments and Changes to Laws and Regulations
- 2016-06-21Infringement of intellectual property rights
- 2016-06-21Securing Specialized Personnel and Outsourcing Vendors
- 2016-06-21Business Practice of Conducting Transactions Without Executed Contracts
- 2016-06-21Failure to Achieve the Intended Effects of M&A and Joint Venture Measures
- 2016-06-21Occurrence of Litigation and Disputes
- 2016-06-21Restrictions on Sales and Broadcasting Due to Violent and Sexual Content
- 2016-06-21Product and Service Defects