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Earnings presentation7844Marvelous Inc.Information and Communications, Services and Others

Fiscal Year Ending March 2026 Third-Quarter Results Briefing Materials

For the nine months ended December 2025, revenue increased substantially, supported by 3 new consumer titles and strong performance in the amusement business. Operating profit grew only modestly due to higher development costs for new titles, while ordinary profit and net income increased more significantly, partly due to foreign exchange and other factors.

Worth reading
44Recurring
0–100. This measures how worthwhile something is to read, not how good or bad the company is.
Direction
Mixed performance
Direction inferred from the company’s description.
Scale
8400
¥ million (year-on-year increase in revenue)
Wording
Conditional
How definitive the wording is.

Contents of this document

Earnings presentation2026年3月期 第3四半期(累計)3 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Net Sales¥29,121 million
Operating profit¥1,776 million
Ordinary income¥2,129 million
Net income¥1,548 million profit attributable to owners of the parent
Selling, general and administrative expenses¥8,595 million
Operating profit margin
Rate6.1%
Results for the three months of the current quarter
Net Sales
¥8,840 million
Operating profit
¥1,550 million
Operating profit margin17.5%
Digital Content Business
Net Sales¥4,481 million
Segment profit¥997 million
Amusement Business
Net Sales¥3,315 million
Segment profit¥855 million
Music and Video Business
Net Sales¥1,042 million
Segment profit¥107 million
Full-year earnings forecast
Net Sales
¥35,000 million
Operating profit
¥2,000 million
Ordinary income
¥2,000 million
Profit attributable to owners of the parent
¥1,400 million
Dividend
¥12
What the company explained in this material
New initiatives
  • 『龍の国 ルーンファクトリー』PlayStation 5/Xbox Series X|S版を2026年2月13日に発売予定
  • 『千銃士:Rhodoknight』Nintendo Switch版の発売を2026年6月へ延期
  • 『ブラウザ三国志 天』DMM GAMES版の事前登録を2026年1月22日から開始
  • 今後の新規タイトル開発を進行
Segment results
Digital Content Business
Net Sales
¥16,896 million
Segment profit
¥-73 million
Amusement Business
Net Sales
¥9,298 million
Segment profit
¥2,558 million
Music and Video Business
Net Sales
¥2,926 million
Segment profit
¥591 million
Annual Dividend
¥12 per share
Contents of this document
ItemDetails
Document typeEarnings presentation
Fiscal Period Covered2026年3月期 第3四半期(累計)
Net Sales¥29,121 million
Operating profit¥1,776 million
Ordinary income¥2,129 million
Net income¥1,548 million (profit attributable to owners of the parent)
Operating profit marginRate 6.1% / Year-on-year change (points) Not disclosed
Selling, general and administrative expenses¥8,595 million
Results for the three months of the current quarterNet Sales ¥8,840 million / Operating profit ¥1,550 million / Operating profit margin 17.5% / Digital Content Business Net Sales ¥4,481 million / Segment profit ¥997 million / Amusement Business Net Sales ¥3,315 million / Segment profit ¥855 million / Music and Video Business Net Sales ¥1,042 million / Segment profit ¥107 million
Full-year earnings forecastNet Sales ¥35,000 million / Operating profit ¥2,000 million / Ordinary income ¥2,000 million / Profit attributable to owners of the parent ¥1,400 million / Dividend ¥12
Segment resultsDigital Content Business Net Sales ¥16,896 million / Segment profit ¥-73 million / Amusement Business Net Sales ¥9,298 million / Segment profit ¥2,558 million / Music and Video Business Net Sales ¥2,926 million / Segment profit ¥591 million
Annual Dividend¥12 per share
New initiatives『龍の国 ルーンファクトリー』PlayStation 5/Xbox Series X|S版を2026年2月13日に発売予定, 『千銃士:Rhodoknight』Nintendo Switch版の発売を2026年6月へ延期, 『ブラウザ三国志 天』DMM GAMES版の事前登録を2026年1月22日から開始, 今後の新規タイトル開発を進行
Items this document does not state (18)
Gross Profit MarginProgress against full-year forecastSelf-assessment against the planBreakdown of Factors Affecting the ChangeKey KPIsUnit price and quantity metricsNumber of stores and locationsNumber of employeesAssumptions Underlying the Business OutlookRisk amount incorporated into the outlookMedium-term management plan targetsFinancial targetsPayout ratioAcquisition of treasury sharesCapital expendituresOrders received and order backlogMarket Size / ShareKey points of the Q&A

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

コンシューマ新作基幹3タイトルの発売、アミューズメント事業の好調、新作の開発費増加による売上原価の大幅増、為替等の影響を挙げている。また、経常利益と純利益については、第3四半期実績時点で通期予想を上回ったものの、今後の事業環境の不確実性を踏まえて予想を据え置いたとしている。

How to read this page

This is not the documentKomori reads the disclosure the company filed and writes this summary. Figures are as stated by the company and are not audited.
Weight is not a verdictIt measures how much this changes what the company had already told the market. It is not a view on the shares.
Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Fiscal Year Ending March 2026 Third-Quarter Results Briefing Materials | Marvelous Inc. (7844) timely disclosure | Komori