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Koshidaka Holdings (2157) · TargetAdvanced

The “Entertainment as Infrastructure” Medium-Term Management Vision

First written in FY2020-Q2. 17 of 34 entries say "Advanced", first in FY2023-Q2. Latest entry: 2026-10-16.

34entries
7years
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How it moved
ProgressHeldSoftenedWorseRestatedFY2021-Q2 – FY2022-Q3AdvancedFY2023-Q2 – FY2024-Q1RaisedFY2024 – FY20252020: 320202021: 120212022: 320222023: 420232024: 420242025: 220252026: 172026
Same theme, other companies
Business Expansion Under the “Entertainment as Infrastructure” Medium-Term Management VisionA theme 1 companies write about · 0 as a headwind · 1 as a tailwind

No other company in this theme has enough history to compare yet.

Full recordFilings, disclosures and news, newest first
  1. 2026-10-01Advancedprtimes.jp

    「Koshidaka Co., Ltd. (Tokyo head office: Shibuya-ku, Tokyo; Representative Director and President: Koshidaka Hiroshi (腰髙 博)) will begin offering the subscription service "Uta-ho," which provides unlimited use of karaoke rooms, at participating Karaoke Manekineko locations nationwide from 1 October 2026 (Thursday).」

    In connection with the vision of "making entertainment infrastructure," the launch of a new usage model leveraging the nationwide network of locations was reported.
  2. 2026-10-01AdvancedOther Disclosures

    「By combining this new “freedom” with our overwhelming nationwide store infrastructure, we will evolve Karaoke Manekineko into a space that enriches everyday life for people of all generations.」

    Regarding the vision of “Entertainment as Infrastructure,” the company identified the launch of a subscription service covering approximately 700 stores nationwide as a specific initiative.
  3. 2026-09-26Advancedwww.nikkei.com

    「# Koshidaka HD: [Making entertainment infrastructure] Karaoke Manekineko is finally expanding to all 47 prefectures of Japan!」

    In connection with the vision of "making entertainment infrastructure," the expansion of Manekineko locations to all 47 prefectures of Japan was reported.
  4. FY2026-H1AdvancedAnnual report

    「In the previous consolidated fiscal year, the number of domestic stores reached 703 after 50 new stores were opened. The company is now pursuing the EIP final stage, targeting revenue of ¥100 billion in the fiscal year ending August 2027, and is accelerating further store openings. Through the business succession resulting from this absorption-type company split, the “JOYSOUND” brand will newly join the Group. We conducted this absorption-type company split because we are confident that integrating and mutually leveraging the expertise developed by the company since its founding, improving analyses based on customer characteristics and the efficiency of operating systems, differentiating brands and integrating services, and further enhancing the effectiveness of sales initiatives implemented across the Group will achieve sustained growth in corporate value by directly strengthening the business foundation and accelerating the growth strategy, rather than merely expanding scale.」

    The company reaffirmed the ¥100 billion sales target for the fiscal year ending August 2027, the final stage of EIP, and positioned the succession of the JOYSOUND business as a means of expanding its store network, analyzing customers, improving operating efficiency, differentiating brands and integrating services.
  5. 2026-04-10RestatedRevision to earnings forecast

    「Having achieved the interim target of our medium-term management vision, Entertainment Infrastructure Plan (EIP), which aims to deliver PERs (Private Entertainment Rooms) throughout Japan by continuing active store openings and diversifying the services we provide, we have clarified that the final target will be achieved in the fiscal year ending August 2027. We have positioned the period from the fiscal year ending August 2025 through the fiscal year ending August 2027 as the final stage of EIP and will further accelerate our initiatives.」

    After achieving the interim target, the company set the timing for achieving the ultimate target as the fiscal year ending August 2027 and reiterated its policy of accelerating initiatives in the EIP final stage.
  6. FY2025RaisedAnnual report

    「The company clarified the timing for achieving the ultimate target of the medium-term management vision “Entertainment as Infrastructure,” which it has pursued since September 2019, as the fiscal year ending August 2027. It positioned the period through the fiscal year ending August 2027 as the finishing period for this vision, the EIP final stage, and will further accelerate the following initiatives toward its realization. On 1 November 2025, the company’s subsidiary succeeded to the business of approximately 70 karaoke stores and other operations under the “JOYSOUND” brand operated by 株式会社スタンダード through an absorption-type company split.」

    The deadline for the ultimate EIP target was clarified as the fiscal year ending August 2027, and the company indicated a policy of accelerating store openings, the development of PER, and improvements in human resources and productivity as the final stage. A ¥100 billion revenue target for the fiscal year ending August 2027 was also presented as a subsequent event.
  7. FY2025-H1AdvancedAnnual report

    「In addition, toward realizing the medium-term management vision “Entertainment as Infrastructure,” the company provided entertainment other than karaoke, actively expanded content collaborations, and enhanced its recruitment and training systems. It also developed and prepared to introduce DX initiatives for new entertainment and various operational efficiency improvements, and introduced the entertainment box “E-bo” at stores in the Tokyo metropolitan area as a new entertainment platform.」

    As concrete progress toward realizing the medium-term management vision, the company introduced the new entertainment platform “E-bo” at stores in the Tokyo metropolitan area.
  8. FY2024RaisedAnnual report

    「To accelerate the realization of this vision, the company identified the following 4 areas as key initiatives: ① actively recruiting highly skilled personnel and building an organizational structure capable of sustaining their long-term growth; ② creating new customer experiences not limited to conventional karaoke by using DX solutions to integrate physical and digital experiences and create “entertainment experiences that transcend the constraints of location and space” in order to expand PER (Private Entertainment Room); ③ not only accelerating store openings in high-potential Southeast Asian countries but also seriously examining expansion into the United States; and ④ accelerating initiatives including asset-based B2C businesses, content businesses and M&A to create new sources of revenue.」

    The key initiatives under the medium-term management vision were expanded from the previous 3 areas to 4, adding expansion into the United States and B2C, content businesses, and M&A as new sources of revenue.
  9. FY2024-Q3RestatedAnnual report

    「In addition, toward realizing the medium-term management vision “Entertainment as Infrastructure,” the company provided entertainment other than karaoke, actively expanded content collaborations, and enhanced its recruitment and training systems. It also developed and prepared to introduce DX initiatives for new entertainment and various operational efficiency improvements, and introduced “ONEREC VK” on a trial basis at some stores as a new PER (Private Entertainment Room) initiative.」

    The medium-term management vision is being maintained, and initiatives related to entertainment, content collaborations, recruitment and training, and DX are being advanced. “ONEREC VK” is being test-launched at selected stores.
  10. FY2024-Q2RestatedAnnual report

    「In addition, toward realizing the medium-term management vision “Entertainment as Infrastructure,” the company provided entertainment other than karaoke, actively expanded content collaborations, and enhanced its recruitment and training systems. It also developed and prepared to introduce DX initiatives for new entertainment and various operational efficiency improvements, and began testing “ONEREC VK” at some stores as a new PER initiative.」

    The company is continuing its medium-term management vision, “Entertainment as Infrastructure,” and advancing initiatives related to entertainment, DX, recruitment and training. It states that “ONEREC VK” is currently being test-launched at selected stores.
  11. FY2024-Q1AdvancedAnnual report

    「In addition, toward realizing the medium-term management vision “Entertainment as Infrastructure,” the company provided entertainment other than karaoke, actively expanded content collaborations, and enhanced its recruitment and training systems. It also developed and prepared to introduce DX initiatives for new entertainment and various operational efficiency improvements, and began testing “ONEREC VK” at some stores as a new PER activity.」

    The company continued existing initiatives aimed at achieving the medium-term management vision, advanced the development and implementation preparations for new entertainment and DX initiatives, and test-launched “ONEREC VK” at selected stores.
  12. FY2023AdvancedAnnual report

    「To accelerate the realization of this vision, we have identified the following three initiatives as key measures and will advance various initiatives to enhance corporate value: ① actively recruiting highly skilled talent and building an organizational structure capable of sustaining continuous growth; ② creating new customer experiences beyond conventional karaoke by using DX solutions to combine physical and digital experiences and create “entertainment experiences that transcend the constraints of place and space,” in order to expand PER (Private Entertainment Room); and ③ developing new business formats focused on “welltainment,” combining entertainment with health promotion and wellness. We are proceeding with multiple projects while actively using external consultants and establishing and developing the relevant internal organizations.」

    Toward realizing “Entertainment as Infrastructure,” the company is advancing multiple projects through external consultants and internal organizations, focusing on highly skilled talent, DX-enabled PER, new customer experiences, and new business formats based on welltainment.
  13. FY2023-Q3AdvancedAnnual report

    「In addition, toward realizing the medium-term management vision “Entertainment as Infrastructure,” which began in September 2019, the company provided entertainment other than karaoke, such as “PG” and “MiraPon!,” actively expanded content collaborations, and enhanced its recruitment and training systems. It also developed and prepared to introduce DX initiatives for new entertainment and various operational efficiency improvements, and introduced “Metakara” at some stores as a new PER activity.」

    While continuing existing initiatives aimed at achieving the medium-term management vision, the company advanced the development and implementation preparations for new entertainment offerings and DX initiatives to improve operational efficiency, and introduced “MetaKara” at selected stores.
  14. FY2023-Q2AdvancedAnnual report

    「In addition, toward achieving the medium-term management vision “Entertainment as Infrastructure,” launched in September 2019, the company provided entertainment offerings outside karaoke, including “PG” and “MiraPon!”, actively developed content collaborations, and expanded its recruitment and training framework. It also advanced the development and implementation preparations for DX initiatives related to new entertainment offerings and various operational efficiency improvements.」

    While continuing existing initiatives aimed at achieving the medium-term management vision, progress was made on the development and implementation preparations for new entertainment offerings and DX initiatives to improve operational efficiency.
  15. FY2023-Q1RestatedAnnual report

    「In addition, toward achieving the medium-term management vision “Entertainment as Infrastructure,” launched in September 2019, the company provided entertainment offerings outside karaoke, including “PG” and “MiraPon!”, actively developed content collaborations, and expanded its recruitment and training framework.」

    The company continues its medium-term management vision “Entertainment as Infrastructure” and is expanding PG, MiraPon!, content collaborations, and its recruitment and training systems.
  16. FY2022RaisedAnnual report

    「To accelerate the realization of this vision, we have identified the following three initiatives as key measures and will advance various initiatives to enhance corporate value: ① actively recruiting highly skilled talent and building an organizational structure capable of sustaining continuous growth; ② creating new customer experiences beyond conventional karaoke by using DX solutions to combine physical and digital experiences and create “entertainment experiences that transcend the constraints of place and space,” in order to expand PER (Private Entertainment Room); and ③ developing new business formats focused on “welltainment,” combining entertainment with health promotion and wellness. We will advance various initiatives while actively using external consultants and establishing and developing the relevant internal organizations.」

    As a concrete implementation of “Entertainment as Infrastructure,” the company additionally identified three areas as key initiatives: highly skilled talent and organizational systems; DX-enabled PER and new customer experiences; and new business formats based on welltainment.
  17. FY2022-Q3RestatedAnnual report

    「Toward achieving the medium-term management vision “Entertainment as Infrastructure,” launched in September 2019, the company provided entertainment offerings outside karaoke, including “PG” and “MiraPon!”, and expanded its recruitment and training framework.」

    The company is maintaining the medium-term management vision “Entertainment as Infrastructure” and expanding the provision of new forms of entertainment, such as PG and MiraPon!, along with its recruitment and training systems.
  18. FY2022-Q1RestatedAnnual report

    「In addition, toward realizing the medium-term management vision “Entertainment as Infrastructure,” the company accelerated store openings and focused on providing new forms of entertainment.」

    The company is maintaining its medium-term management vision of “Entertainment as Infrastructure” and advancing aggressive store openings and the provision of new entertainment offerings.
  19. FY2021-Q2RestatedAnnual report

    「Meanwhile, toward achieving the medium-term management vision “Entertainment as Infrastructure,” launched in September 2019, the company advanced new store openings mainly in the Tokyo metropolitan area, developed and provided entertainment offerings outside karaoke, including live viewing and “MiraPon!”, and prepared to relocate its internal training facility, “Maneki Juku,” to Tokyo and expanded its training framework to improve store staff skills and enhance service quality.」

    The company continues the medium-term management vision “Entertainment as Infrastructure” and is advancing new store openings, the development of entertainment other than karaoke, and the expansion of its human resources and training systems.
  20. FY2020Given concrete form as an expansion of private entertainmentAnnual report

    「By building on the business foundation developed over 30 years in the karaoke business, we will broaden the scope of private entertainment, developing new content through free thinking and making entertainment indispensable to people’s lives.」

    The direction of “making entertainment social infrastructure” was reframed as the development of new content leveraging the foundation built over 30 years in the karaoke business and the expansion of private entertainment.
  21. FY2020-Q3RestatedAnnual report

    「To develop entertainment into social infrastructure, strengthen the Group’s overall earnings power and further enhance corporate value, the Group will continue to pursue new businesses under the basic concept of developing new formats in existing industries.」

    The company continues its medium-term management vision of “developing entertainment into social infrastructure” and its policy of developing new businesses through new formats in existing industries.
  22. FY2020-Q2First statedAnnual report

    「To develop entertainment into social infrastructure, strengthen the Group’s overall earnings power and further enhance corporate value, the Group will continue to pursue new businesses under the basic concept of developing new formats in existing industries.」

    The company’s medium-term vision is to develop entertainment into social infrastructure and pursue new businesses by creating new formats in existing industries.
Moved together

"Expansion of Karaoke Stores in the Tokyo Metropolitan Area and “ZERO Kara” for High School Students" moved the same way as this thread, in the same document, in 13 of its 30 moves.

131211976★123456
  1. ★This thread
  2. 1Expansion of Karaoke Stores in the Tokyo Metropolitan Area and “ZERO Kara” for High School Students13×
  3. 2Payment of an Interim Dividend of ¥1512×
  4. 3Developing New Business Formats and Creating New Services11×
  5. 4Expansion of the Overseas Store Network, Primarily in South Korea and Singapore9×
  6. 5Large-Scale Recruitment and Diversification of Recruitment Methods for Karaoke Personnel, and Expansion of Training Programs7×
  7. 6Systemization and Automation to Enable Greater Focus on Customer Service6×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
Koshidaka Holdings's next results are scheduled for 2026-10-09. Read the earnings preview It last moved in the Earnings presentation of 2026-10-16: "Advanced".