Focus on revenue growth and operating profit margin
First written in FY2022. 3 of 9 entries say "Restated". Latest entry: 2026-09-24.
12 other companies' latest entry also says "Raised".
- 2026-09-24RaisedManagement Planning
「Strengthen investment in content creation and SCOP based on the esports and event and agency businesses. Although profitability will temporarily decline in the fiscal year ending June 2027 due to upfront investment, the Company aims to achieve its growth target of a 10% operating margin in the fiscal year ending June 2029.」
Regarding its growth target, the Company presents a more ambitious goal of achieving a 10% operating margin in the fiscal year ending June 2029, compared with the forecast operating margin of 0.7% for the fiscal year ending June 2027. - FY2026AdvancedAnnual report
「Based on the above, for the fiscal year ending June 2027, we forecast net sales of ¥3,290 million, operating profit of ¥24 million, ordinary profit of ¥22 million, and net income attributable to owners of the parent of ¥15 million.」
Regarding management indicators emphasizing revenue and the operating margin on revenue, the company presents a plan for revenue of ¥3,290 million and operating profit of ¥24 million for the fiscal year ending June 2027. The operating margin on revenue was 1.3% in the 11th fiscal year, improving from 0.7% in the 10th fiscal year. - FY2026-H1AdvancedAnnual report
「The core esports event service posted a significant 39.9% year-on-year increase in revenue, reflecting increased orders through stronger relationships with key business partners, solid growth in new customer acquisitions, and increased revenue from businesses other than conventional domestic game developers, including VTuber agencies and local governments. The agency service posted a 22.5% year-on-year increase in revenue. Although the prior-year period included a large promotion project for a specific client, recurring services such as community management expanded to offset the impact of one-off projects, contributing to improved revenue continuity and predictability. Revenue was also supported by the start of contributions from the official launch of the SCOP live-streaming advertising platform.」
Revenue from the event service and agency service increased 39.9% and 22.5% year on year, respectively, documenting specific revenue growth. - FY2025RestatedAnnual report
「Our group believes that, for the time being, revenue growth in the emerging esports industry will indicate corporate growth. In addition, because generating profit across the company, including services other than our core esports event service, is important for achieving sustainable growth and expanding our scale, we will manage the business with a focus also on the operating margin on revenue.」
The company restates its view that revenue growth, company-wide profit generation and the operating margin on revenue are indicators for measuring growth and the sustainability of growth. - FY2024RestatedAnnual report
「Our group believes that, for the time being, revenue growth in the emerging esports industry will indicate corporate growth. In addition, because generating profit across the company, including services other than our core client work service, is important for achieving sustainable growth and expanding our scale, we will manage the business with a focus also on the operating margin on revenue.」
The company restates its view that revenue growth and the operating margin on revenue are indicators for measuring growth and the sustainability of growth. - FY2023RestatedAnnual report
「Our group believes that, for the time being, revenue growth in the emerging esports industry will indicate corporate growth. In addition, because generating profit across the company, including services other than our core client work service, is important for achieving sustainable growth and expanding our scale, we will manage the business with a focus also on the operating margin on revenue.」
The company restates its view that revenue growth and the operating margin on revenue are key indicators of growth and sustainability. - FY2022First statedAnnual report
「In the emerging esports industry, we believe that revenue growth will, for the time being, indicate corporate growth in the industry. In addition, because generating profit across the company, including services other than our core client work service, is important for achieving sustainable growth and expanding our scale, we will manage the business with a focus also on the operating margin on revenue.」
The company positions revenue growth and the operating margin on revenue as indicators for measuring growth and the sustainability of growth.