Komori
Tose (4728) · RiskMaterialisedLatest Financial results briefing materials (2026-04-28): "Mitigated"

Loss of New Business Opportunities Due to Development Staff Being Tied Up

First written in FY2016-Q3. 6 of 10 entries say "Materialised", first in FY2016. Latest entry: 2026-04-28.

10entries
11years
1from disclosures
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How it moved
ProgressHeldSoftenedWorseMaterialisedFY2016 – FY2018-Q3RestatedFY2021MaterialisedFY2024-Q2 – FY20242016: 220162017: 020172018: 120182019: 020192020: 020202021: 120212022: 020222023: 320232024: 220242025: 020252026: 1
Same theme, other companies
Loss of New Contract Opportunities Due to Concentration of Development Personnel on Large ProjectsA theme 1 companies write about · 1 as a headwind · 0 as a tailwind

No other company in this theme has enough history to compare yet.

Full recordFilings, disclosures and news, newest first
  1. 2026-04-28MitigatedFinancial results briefing materials

    「As a result of these measures, we believe we have now been able to begin transitioning smoothly to the next project.」

    The company explained that, in response to the idle capacity caused by the sudden suspension of a development project, the transition to the next project has begun smoothly.
  2. FY2024MaterialisedAnnual report

    「Because the development schedule was extended substantially beyond the initial estimate, work on other projects could not be started, resulting in a decline in development sales.」

    Development resources were tied up in one project, preventing work from starting on other projects and resulting in a decline in sales.
  3. FY2024-Q2MaterialisedAnnual report

    「In addition, the increase in work on this project delayed the start of another development project, affecting overall sales and profit.」

    The increase in work on one project delayed the start of another, and the resulting development resource constraints affected overall sales and profit.
  4. FY2023Temporary decline in utilisation due to delays in switching projects after the cancellation of a major projectAnnual report

    「Following the cancellation of projects that had been started during the previous consolidated fiscal year and were entering full-scale development, as well as the review of projects for which orders had been anticipated, switching to and launching new projects took longer than expected, resulting in a temporary decline in utilisation.」

    Separate from the previous difficulty accepting orders due to high utilisation, delays in switching projects after cancellations and reviews resulted in a temporary decline in utilisation.
  5. FY2023-Q3MaterialisedAnnual report

    「While adjusting its structure for accepting the many development requests it has received, the company continues to advance multiple software development projects for home video game consoles.」

    While receiving numerous development requests, the company continues to face a situation requiring adjustments to its order-taking structure. In addition, after the cancellation of a major project for an overseas customer, some staff experienced lower utilisation as projects were switched.
  6. FY2023-Q2MaterialisedAnnual report

    「While utilisation remains high due to development projects for home video game console software, the company continues to receive multiple project inquiries, particularly for large-scale projects, and is struggling to accept orders because allocating development resources is difficult.」

    High utilisation on large-scale projects has made it difficult to allocate development resources, and the company is actually experiencing difficulty accepting multiple project inquiries.
  7. FY2021RestatedAnnual report

    「Sales related to pachinko and pachislot amounted to ¥124 million, down 46.3% from the previous consolidated fiscal year, as development personnel were reassigned to game software and mobile content projects.」

    The continued reassignment of development personnel to game software and mobile content projects contributed to the decline in sales related to pachinko and pachislot.
  8. FY2018-Q3MaterialisedAnnual report

    「Sales related to game software amounted to ¥906 million, down 7.0% year on year, as a result of assigning a large number of development personnel to mobile content in order to allocate personnel appropriately in response to the increase in development requests for smartphone games.」

    In response to the increase in development requests for smartphone games, a large number of development personnel were assigned to mobile-related projects, resulting in a 7.0% year-on-year decline in sales related to game software.
  9. FY2016MaterialisedAnnual report

    「Because a large number of personnel were assigned to a major smartphone game, the company was unable to secure personnel for projects under consideration as planned and was unable to accept orders with the remaining staffing structure, resulting in」

    The concentration of personnel on a major smartphone game project resulted in an inability to accept projects that had been under consideration throughout the fiscal year.
  10. FY2016-Q3First statedAnnual report

    「Because we were unable to secure personnel for projects for which we had expected inquiries, the remaining staffing structure was insufficient to accept those orders, resulting in」

    The concentration of personnel on a large smartphone project resulted in the loss of an anticipated order opportunity.
Moved together

"Valuation Losses and Foreign Exchange Losses on Foreign-Currency-Denominated Assets" moved the same way as this thread, in the same document, in 4 of its 10 moves.

433222★123456
  1. ★This thread
  2. 1Valuation Losses and Foreign Exchange Losses on Foreign-Currency-Denominated Assets4×
  3. 2Promotion-Linked Operations and Growth in In-App Purchase Revenue for Large-Scale Smartphone Games3×
  4. 3Major Rework and Losses in the Development of a Large-Scale Smartphone Game3×
  5. 4Expansion of Mobile Development and Operations Driven by Demand for Smartphone Development2×
  6. 5Cancellation of Development Projects Due to Changes in Market Trends and User Needs2×
  7. 6Increase in Game Software Revenue Following Completion of Large-Scale Home Console Projects2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
Tose's next results are scheduled for 2026-10-08. Read the earnings preview It last moved in the Financial results briefing materials of 2026-04-28: "Mitigated".
News
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