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Presentation materials for financial results4728TOSE CO.,LTD.Information and Communications, Services and Others

Q&A from the Financial Results Briefing for the Second Quarter (Interim Period) of the Fiscal Year Ending August 2026

The company explained that strong interim-period performance was driven by high utilization rates on game development projects, stable profitability, and expanded development scale resulting from additional orders. However, following the temporary suspension of projects for overseas clients, management outlined a policy of pursuing early orders for new projects and reallocating development resources to achieve its full-year forecast.

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Contents of this document

Summary of Q&AFY2026/08 Second Quarter (Interim Period)4 items taken from the company’s own explanation
Financial Results Figures (The key points of this material are explained below)
Progress against full-year forecast 通期の予想に対して、いまどこまで進んだかの割合です。Only a qualitative explanation that progress is high. Numerical data: Not disclosed
What the company explained in this material
Key points of the Q&AKey questions raised by investors at the briefing and the company's answers
  1. Factors behind strong interim-period performance: high utilization and stable profitability on major development projects, and expanded development scale from additional orders
  2. Temporary suspension of overseas client projects: a change in policy due to the client's investment restraint
  3. Likelihood of achieving the full-year forecast: management believes no downward revision is necessary at present, based on the early ordering and launch of new projects
  4. Response to project suspensions: pursuing multiple business opportunities in parallel, transferring resources, and considering compensation provisions in contracts
  5. Use of AI: investment and adoption will be expanded, primarily to improve development efficiency, although the effects have not yet been quantified
  6. Market environment: strong demand for home consoles and PC games, while competition is intensifying in smartphone games
  7. Investment policy: construction of a new office, alliances and M&A, and investment in new technologies and AI
  8. Shareholder returns: maintaining stable dividends as the basic policy, while considering increases when growth and profit stability are achieved
Assumptions Underlying the Business OutlookThe assumptions used by the company in preparing its forecast.
The outlook assumes the transfer of development resources and the ordering, contracting, and development of new projects. Numerical data: Not disclosed
New initiatives
  • Early ordering and launch of new game development projects
  • Considering contractual compensation provisions to prepare for sudden project cancellations
  • Investment in servers, accounts, and security to support the use of AI
  • Construction of a new office building in Nagaokakyo, Kyoto Prefecture
  • Considering alliances and M&A with partners from other industries
  • AI reskilling for employees
Market Size / Share
Only a qualitative explanation that the overseas entertainment market is expected to grow. Numerical data: Not disclosed
Contents of this document
ItemDetails
Document typeSummary of Q&A
Fiscal Period CoveredFY2026/08 Second Quarter (Interim Period)
Progress against full-year forecastOnly a qualitative explanation that progress is high. Numerical data: Not disclosed
Assumptions Underlying the Business OutlookThe outlook assumes the transfer of development resources and the ordering, contracting, and development of new projects. Numerical data: Not disclosed
Market Size / ShareOnly a qualitative explanation that the overseas entertainment market is expected to grow. Numerical data: Not disclosed
Key points of the Q&AFactors behind strong interim-period performance: high utilization and stable profitability on major development projects, and expanded development scale from additional orders, Temporary suspension of overseas client projects: a change in policy due to the client's investment restraint, Likelihood of achieving the full-year forecast: management believes no downward revision is necessary at present, based on the early ordering and launch of new projects, Response to project suspensions: pursuing multiple business opportunities in parallel, transferring resources, and considering compensation provisions in contracts, Use of AI: investment and adoption will be expanded, primarily to improve development efficiency, although the effects have not yet been quantified, Market environment: strong demand for home consoles and PC games, while competition is intensifying in smartphone games, Investment policy: construction of a new office, alliances and M&A, and investment in new technologies and AI, Shareholder returns: maintaining stable dividends as the basic policy, while considering increases when growth and profit stability are achieved
New initiativesEarly ordering and launch of new game development projects, Considering contractual compensation provisions to prepare for sudden project cancellations, Investment in servers, accounts, and security to support the use of AI, Construction of a new office building in Nagaokakyo, Kyoto Prefecture, Considering alliances and M&A with partners from other industries, AI reskilling for employees
Items this document does not state (24)
Net SalesOperating profitOrdinary incomeNet incomeGross Profit MarginOperating profit marginSelling, general and administrative expensesResults for the three months of the current quarterFull-year earnings forecastSelf-assessment against the planSegment resultsBreakdown of Factors Affecting the ChangeKey KPIsUnit price and quantity metricsNumber of stores and locationsNumber of employeesRisk amount incorporated into the outlookMedium-term management plan targetsFinancial targetsAnnual DividendPayout ratioAcquisition of treasury sharesCapital expendituresOrders received and order backlog

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

Major game development projects progressed at high utilization rates, enabling the company to maintain profitability without major problems. Progress and quality were highly evaluated, leading to additional work that had not been anticipated initially and expanding the scale of development. The temporary suspension of overseas projects was attributed to clients deciding to restrain investment after taking their financial position and other factors into comprehensive consideration.

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Q&A from the Financial Results Briefing for the Second Quarter (Interim Period) of the Fiscal Year Ending August 2026 | TOSE CO.,LTD. (4728) timely disclosure | Komori