Komori
NJ Holdings (9421) · RiskAdvanced

Earnings decline due to gradually declining game-operation revenue

First written in FY2023-Q3. 5 of 10 entries say "Mitigated", first in FY2024-Q1. Latest entry: FY2026.

10entries
4years
2from disclosures
Share on X
How it moved
ProgressHeldSoftenedWorseFirst statedFY2023-Q3MitigatedFY2024-Q1 – FY2024-Q2OtherFY2024-Q3WorsenedFY2025-H1 – FY2025MitigatedFY2026-H1 – FY20262023: 220232024: 220242025: 220252026: 42026
Same theme, other companies
Decline in Revenue from Existing Mobile Game Titles and Failure to Meet New-Title Sales TargetsA theme 7 companies write about · 7 as a headwind · 0 as a tailwind

0 other companies' latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2026AdvancedAnnual report

    「Revenue increased to ¥6,969 million, up ¥429 million, or 6.6%, from the same period of the previous year, as higher orders for overseas support services in the game operations support field offset the termination of operated titles.」

    Despite the impact of the termination of operated titles, the Games business generated higher revenue through increased orders for overseas-related services, demonstrating in the full-year results a mitigating effect against the decline in earnings caused by the gradual decrease in revenue from operated titles.
  2. FY2026-H1MitigatedAnnual report

    「Although orders for new development projects were delayed, revenue increased due to expanding orders for overseas support work during the game operations phase. As a result, revenue was ¥5,025 million, an increase of ¥661 million, or 15.2%, from the same period of the previous fiscal year.」

    Despite delays in orders for new development projects, consolidated revenue was ¥5,025 million, up 15.2% year on year, due to increased orders for overseas support work during the game operations phase. The results showed that this was a mitigating factor against the decline in earnings caused by gradually declining operating revenue.
  3. FY2025WorsenedAnnual report

    「Revenue declined due to projects having passed their peak development staffing in the previous fiscal year and the downsizing of the organizations supporting operations and operations support projects.」

    The scaling back of operations and operations support projects resulted in full-year game business revenue of ¥6,539 million, down 13.7% year on year, and the impact of the risk of gradually declining operating revenue continued.
  4. FY2025-H1WorsenedAnnual report

    「In the game business, revenue declined due to projects having passed their peak development staffing in the previous fiscal year and the downsizing of the organizations supporting operations and operations support projects.」

    The scaling back of projects that had passed their peak development staffing requirements and of operations and operations support projects emerged as a decline in game business revenue. The impact of the reduction in operating titles and decline in operating revenue reported in the previous fiscal year continued.
  5. FY2024-Q3Shrinking operating titles alongside solid ordersAnnual report

    「Although some titles had completed development and some operating titles were scaled back, revenue remained almost at the previous fiscal year's level because orders in the operations support field remained solid, while revenue was recognized from the transfer of rights to game titles developed in-house and progress on existing projects.」

    Although the factors reducing revenue from the downsizing of operating titles continued, revenue from the game business remained almost at the previous fiscal year's level, supported by operations support orders, rights transfers and progress on existing projects.
  6. FY2024-Q2MitigatedAnnual report

    「In the game business, revenue increased by ¥202 million, or 5.2%, year on year to ¥4,115 million. Orders in the operations support field remained solid, while revenue was also recognized from the transfer of rights to a game title developed in-house and progress on existing projects.」

    Orders in the operations support field remained solid, and revenue in the game business increased 5.2% year on year. Although the Company did not state that the risk of gradually declining revenue from existing operations had been fully resolved, orders and revenue recognized from the transfer of rights mitigated the decline in earnings.
  7. FY2024-Q1MitigatedAnnual report

    「Revenue increased as orders in the operations support field, where the Company has expanded its staffing structure since the previous fiscal year, remained solid, and as revenue was recognized from the transfer of rights to game titles developed in-house and progress on existing projects.」

    Orders in the operations support field remained solid, resulting in higher revenue in the game business. Although the Company did not state that the risk of gradually declining operating revenue had been fully resolved, it indicated that orders were a mitigating factor.
  8. FY2023-Q3First statedAnnual report

    「Although orders in the operations support field, including for newly released titles and localization for overseas markets, have been solid, earnings declined due to the impact of a gradual decrease in operating revenue.」

    The Company identified as a new risk that, although new orders for operations support have been solid, the gradual decline in revenue from existing operations has emerged as an actual factor reducing earnings in the game business.
Moved together

"Operating Loss and Decline in Cash and Cash Equivalents" moved the same way as this thread, in the same document, in 8 of its 10 moves.

877632★123456
  1. ★This thread
  2. 1Operating Loss and Decline in Cash and Cash Equivalents8×
  3. 2Turning Group Earnings Profitable and Establishing a Foundation for Growth7×
  4. 3Revenue Diversification Through Contracted Operations and Revenue Sharing7×
  5. 4Improving the Profitability of Mobile Stores and Focusing the Business Base6×
  6. 5Diversifying Mobile Business Revenue through New Products and Services3×
  7. 6Use of M&A and Capital and Business Alliances and Due Diligence2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for NJ Holdings yet. It last moved in the Revisions to earnings forecasts of 2026-08-07: "Mitigated".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Earnings decline due to gradually declining game-operation revenue | NJ Holdings Inc. (9421) | Komori