Komori
Nintendo (7974) · InitiativeAdvanced

Making a software-led integrated hardware-and-software business the core business

First written in FY2016. 38 of 50 entries say "Advanced", first in FY2017. Latest entry: 2026-11-05.

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ProgressHeldSoftenedWorseAdvancedFY2020-Q3 – FY2022-Q12016: 120162017: 420172018: 620182019: 620192020: 420202021: 620212022: 620222023: 620232024: 420242025: 320252026: 42026
Same theme, other companies
Making the software-led dedicated game console business the coreA theme 1 companies write about · 0 as a headwind · 1 as a tailwind

No other company in this theme has enough history to compare yet.

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  1. 2026-11-05AdvancedResults

    「Nintendo Switch 2 では引き続きハードウェアとソフトウェアをともに幅広いお客様にお届けすることを目指します。」

    Nintendo Switch 2について、ハード・ソフト一体型ビジネスを継続し、幅広い顧客への普及を目指す方針を再確認している。
  2. FY2026AdvancedAnnual report

    「The Company released The Legend of Zelda: Breath of the Wild Nintendo Switch 2 Edition, The Legend of Zelda: Tears of the Kingdom Nintendo Switch 2 Edition, Animal Crossing: New Horizons Nintendo Switch 2 Edition and Metroid Prime 4: Beyond Nintendo Switch 2 Edition, adding gameplay and other new elements unique to Nintendo Switch 2 to Nintendo Switch software.」

    In addition to introducing titles designed exclusively for Nintendo Switch 2, the Company released Nintendo Switch 2 Edition versions of existing Nintendo Switch software with new gameplay and other elements, establishing a cross-generational software strategy.
  3. FY2026-H1New title launch planAnnual report

    「For Nintendo Switch 2, following the October release of Pokémon LEGENDS Z-A Nintendo Switch 2 Edition and a bundle including the title, the Company plans to release Kirby Air Riders in November and Metroid Prime 4: Beyond Nintendo Switch 2 Edition in December. Numerous titles from third-party software developers are also scheduled for release. The Company aims to expand the platform's user base by maintaining interest in titles already released and continuing to introduce these new titles.」

    For Nintendo Switch 2, the Company plans to continue introducing its own titles and third-party titles from October through December, with the aim of expanding the platform's user base through new releases.
  4. FY2026-H1AdvancedAnnual report

    「As a result, Nintendo Switch 2 hardware unit sales were 10.36 million and Nintendo Switch 2 software unit sales were 20.62 million. Nintendo Switch hardware unit sales were 1.89 million and Nintendo Switch software unit sales were 61.56 million.」

    Nintendo Switch 2 sold 10.36 million hardware units and 20.62 million software units, demonstrating the performance of the integrated hardware-and-software business including the original Nintendo Switch.
  5. FY2025AdvancedAnnual report

    「The Company launched Nintendo Switch 2, a new dedicated video game console, on 5 June 2025. As the successor to Nintendo Switch, which has been embraced by many customers worldwide, Nintendo Switch 2 inherits its predecessor's user base, and the Company will focus on enabling even more customers to enjoy it.」

    The Company describes the launch of Nintendo Switch 2, the successor to Nintendo Switch, and its plans to build on the existing platform's user base.
  6. FY2025-H1New title launch planAnnual report

    「For software, following the launches of Super Mario Party Jamboree (October) and Mario & Luigi: Brothership (November), the Company plans to release titles including Donkey Kong Country Returns HD (January 2025). Third-party software developers also plan to release a wide variety of titles. By continuing to introduce new titles in addition to those already released, the Company will work to keep the platform active.」

    The Company plans to release its own titles in October, November and January 2025, and to continue introducing new titles, including those from third-party software developers.
  7. FY2025-H1AdvancedAnnual report

    「As a result, 9 titles, including titles from third-party software developers, sold more than 1 million units during the period. Hardware unit sales were 4.72 million and software unit sales were 70.28 million.」

    The Nintendo Switch business recorded sales of 4.72 million hardware units, 70.28 million software units and 9 million-seller titles, demonstrating the performance of the integrated hardware-and-software business centered on software during the interim consolidated accounting period.
  8. FY2024AdvancedAnnual report

    「Hardware unit sales for the period were 15.7 million, down 12.6% year on year, while software unit sales were 199.67 million, down 6.7%. Although both declined year on year, sales remained solid for a platform entering its eighth year since launch.」

    In its eighth year on the market, Nintendo Switch sold 15.7 million hardware units and 199.67 million software units, maintaining the scale of its integrated hardware-and-software business centered on software.
  9. FY2024-Q3AdvancedAnnual report

    「As a result, the number of million-selling titles during the fiscal year was 24, including third-party titles. Although Nintendo Switch is entering its seventh year since launch, sales remain stable. Hardware sales totaled 13.74 million units, down 7.8% year on year, and software sales totaled 163.95 million copies, down 4.7%.」

    In its seventh year since launch, Nintendo Switch recorded 24 million-selling titles, 13.74 million hardware units, and 163.95 million software copies, maintaining the scale of its software-centered integrated hardware-software business.
  10. FY2024-Q2New title and additional content launch planAnnual report

    「In software, Super Mario Bros. Wonder, the first completely new title in approximately 11 years in the side-scrolling action game series, launched in October. Detective Pikachu Returns also launched in October. Toward the year-end sales season, WarioWare: Move It! and Super Mario RPG are scheduled for release in November. The second part of The Hidden Treasure of Area Zero additional content for Pokémon Scarlet and Violet, The Indigo Disk, is scheduled for distribution in December. A diverse range of titles from third-party software publishers is also scheduled for release. In addition to titles already released, we will work to activate the platform by continuously introducing new titles and additional content.」

    The company has set out specific plans to introduce new titles and additional content from October through December and aims to activate the platform through their continued introduction.
  11. FY2024-Q2AdvancedAnnual report

    「During the first six months of the fiscal year, the Nintendo Switch business saw steady sales of new titles released during the period, including The Legend of Zelda: Tears of the Kingdom, launched in May, which sold 19.50 million copies, and Pikmin 4, launched in July, which sold 2.61 million. As a result, hardware sales totaled 6.84 million units, up 2.4% year on year, and software sales totaled 97.08 million copies, up 1.8%.」

    The company reports sales of 6.84 million hardware units and 97.08 million software copies for the Nintendo Switch business, centered on sales of new titles. This demonstrates progress in the software-led integrated hardware-software business.
  12. FY2024-Q1New title and additional content launch planAnnual report

    「In software, following the July launch of Pikmin 4, Super Mario Bros. Wonder is scheduled for October and Super Mario RPG for November. A diverse range of titles from third-party software publishers is also scheduled for release. In addition to titles already released, we will work to activate the platform by continuing to introduce new titles and additional content.」

    The company has set out plans to continuously introduce multiple first-party titles from July through November, as well as third-party titles, new titles, and additional content.
  13. FY2024-Q1AdvancedAnnual report

    「As a result, hardware sales totaled 3.91 million units, up 13.9% year on year, and software sales totaled 52.21 million copies, up 26.1%.」

    Nintendo Switch sold 3.91 million hardware units and 52.21 million software copies, exceeding the previous year's results. Sales in the software-centered integrated hardware-software business continued to expand.
  14. FY2023AdvancedAnnual report

    「As a result, the number of million-selling titles during the fiscal year was 35, including titles from third-party software publishers.」

    Sales of first-party and third-party Nintendo Switch titles resulted in 35 million-selling titles for the full fiscal year in the software-led integrated hardware-software business.
  15. FY2023-Q3AdvancedAnnual report

    「During the first nine months of the fiscal year, the Nintendo Switch business got off to a strong start with Pokémon Scarlet and Violet, which sold 20.61 million copies. Other new titles released during the period also increased sales steadily, with Splatoon 3 selling 10.13 million copies and Nintendo Switch Sports 8.61 million. Among titles released by the end of the previous fiscal year, Mario Kart 8 Deluxe sold 6.66 million copies, bringing cumulative sales to 52.00 million, while Kirby and the Forgotten Land sold 3.47 million, bringing cumulative sales to 6.12 million. As a result, the number of million-selling titles during the period was 27, including third-party titles. Hardware sales totaled 14.91 million units, down 21.3% year on year, partly because production was disrupted by shortages of semiconductor components and other factors until around the end of summer. Software sales totaled 172.11 million copies, down 4.0%, partly reflecting the decline in hardware sales.」

    The introduction and expanded sales of new and previously released software resulted in 172.11 million software copies sold and 27 million-selling titles. Hardware sales declined due to shortages of semiconductor components and other factors, but the results demonstrate the software-led integrated hardware-software business.
  16. FY2023-Q2New title launch planAnnual report

    「For Nintendo Switch, following the October launch of Bayonetta 3, Pokémon Scarlet and Violet is scheduled for November, Fire Emblem Engage for January 2023, and Kirby's Return to Dream Land Deluxe for February. Diverse and appealing titles from third-party software publishers are also scheduled for release. We will work to activate the platform by continuing to introduce new titles in addition to popular titles already released.」

    The company has set out plans to launch multiple major titles from October through February 2023 and aims to activate the platform through the continued introduction of new titles.
  17. FY2023-Q2AdvancedAnnual report

    「Third-party titles also increased sales, bringing the number of million-selling titles during the period to 15, including third-party titles. As a result, software sales totaled 95.41 million copies, up 1.6% year on year. Hardware sales, meanwhile, totaled 6.68 million units, down 19.2% year on year, partly due to shortages of semiconductor components and other factors.」

    Nintendo Switch software sales totaled 95.41 million copies, including 15 million-selling titles. While software sales increased year on year, hardware sales declined due to supply shortages.
  18. FY2023-Q1New title launch planAnnual report

    「For Nintendo Switch hardware, we will maintain sales momentum and seek to expand its installed base further by continuing to communicate the appeal of the three models. In software, following the July launch of Xenoblade Chronicles 3, Splatoon 3 is scheduled for September, Bayonetta 3 for October, and Pokémon Scarlet and Violet for November. Diverse and appealing titles from third-party software publishers are also scheduled for release. We will work to activate the platform by continuing to introduce new titles in addition to popular titles already released.」

    The company has set out specific plans to continue promoting the three Nintendo Switch models and introduce multiple major titles, including third-party titles, from July through November.
  19. FY2023-Q1AdvancedAnnual report

    「As a result, hardware sales totaled 3.43 million units and software sales totaled 41.41 million copies. However, partly due to shortages of semiconductor components and other factors, hardware sales decreased 22.9% year on year and software sales decreased 8.6%.」

    The Nintendo Switch integrated hardware-software business recorded sales of 3.43 million hardware units and 41.41 million software copies. Sales declined year on year, partly due to supply shortages.
  20. FY2022AdvancedAnnual report

    「Sales of each of the three models, Nintendo Switch, Nintendo Switch (OLED Model), and Nintendo Switch Lite, increased in a balanced manner. As a result of stable overall hardware sales, hardware sales totaled 23.06 million units.」

    The company presents full-year sales results for the three Nintendo Switch models, including the OLED Model, as part of the integrated hardware-software business.
  21. FY2022-Q3AdvancedAnnual report

    「During the first nine months of the fiscal year, Nintendo Switch (OLED Model), launched in October, made a strong start. After its launch, Nintendo Switch and Nintendo Switch Lite also maintained their momentum, and sales of all three models increased in a balanced manner.」

    Nintendo Switch (OLED Model) launched in October, and sales of all three models, together with Nintendo Switch and Nintendo Switch Lite, increased in a balanced manner. Hardware expansion and the installed base of the integrated hardware-software business progressed.
  22. FY2022-Q2New title launch planAnnual report

    「We will highlight the appeal of the three hardware models, Nintendo Switch, Nintendo Switch Lite, and Nintendo Switch (OLED Model), and aim to expand sales further. In software, following the launches of Metroid Dread and Mario Party Superstars in October, Pokémon Brilliant Diamond and Shining Pearl will launch in November, Big Brain Academy: Brain vs. Brain in December, and Pokémon Legends: Arceus in January.」

    The company is promoting the three Nintendo Switch models while setting out specific plans to launch multiple major titles from October through January of the following year.
  23. FY2022-Q2AdvancedAnnual report

    「As a result, hardware sales totaled 8.28 million units, down 34.0% year on year, and software sales totaled 93.89 million copies, down 6.3%.」

    The company provides specific sales figures for the Nintendo Switch integrated hardware-software business for the cumulative quarter. Although sales volumes declined year on year, sales of new and previously released titles continue to support the platform.
  24. FY2022-Q1New title launch planAnnual report

    「For Nintendo Switch, The Legend of Zelda: Skyward Sword HD will launch in July, WarioWare: Get It Together! in September, Metroid Dread and Mario Party Superstars in October, and Pokémon Brilliant Diamond and Shining Pearl in November. Numerous diverse and appealing titles from third-party software publishers are also scheduled for release. In addition to new titles, we will work to activate the platform by strengthening sales of popular titles already released.」

    The company has indicated plans to launch multiple major titles from July through November and strengthen sales of popular titles already released.
  25. FY2022-Q1AdvancedAnnual report

    「As a result, hardware sales totaled 4.45 million units and software sales totaled 45.29 million copies. However, because Animal Crossing: New Horizons, released in March 2020, had driven hardware and software sales substantially in the first quarter of the previous fiscal year, hardware sales decreased 21.7% year on year and software sales decreased 10.2%.」

    The Nintendo Switch integrated hardware-software business recorded sales of 4.45 million hardware units and 45.29 million software copies. Although sales declined year on year, multiple new and previously released titles contributed to sales.
  26. FY2021AdvancedAnnual report

    「To deliver this unique entertainment experience, we will place the integrated hardware-software dedicated game console business at the core of management and, based on the belief that people will eventually tire of any form of entertainment, continue proposing original products and services for people everywhere.」

    The company reaffirmed its policy of placing integrated hardware-software dedicated game consoles at the core of management and recorded sales of 28.83 million hardware units and 230.88 million software copies during the fiscal year.
  27. FY2021-Q3AdvancedAnnual report

    「During the nine-month period ended 31 December, on Nintendo Switch, Paper Mario: The Origami King, released in July, sold 3.05 million copies, Super Mario 3D All-Stars, released in September as one of the campaign titles commemorating the 35th anniversary of Super Mario Bros., sold 8.32 million, Mario Kart Live: Home Circuit, released in October, sold 1.08 million, and Pikmin 3 Deluxe sold 1.94 million, all recording strong sales. Titles released by the previous fiscal year also continued to perform well without losing momentum, including Animal Crossing: New Horizons, with 19.41 million copies sold during the period and 31.18 million cumulatively, Mario Kart 8 Deluxe, with 8.64 million during the period and 33.41 million cumulatively, and Ring Fit Adventure, with 5.95 million during the period and 8.68 million cumulatively. These titles made a significant contribution to hardware sales. Software publishers' titles also increased sales, and the number of million-seller titles during the period totaled 29, including those titles. As a result, hardware unit sales totaled 24.10 million, up 35.8% year on year, and software unit sales totaled 176.10 million, up 43.0%.」

    Sales of new and previously released Nintendo Switch software drove hardware sales, resulting in sales of 24.10 million hardware units and 176.10 million software copies. The scale of the software-led integrated hardware-software business continues to expand.
  28. FY2021-Q2AdvancedAnnual report

    「Third-party titles also increased sales, bringing the number of million-selling titles during the period to 20, including third-party titles. As a result, hardware and software sales both exceeded the previous year's results, with hardware sales totaling 12.53 million units, up 80.9% year on year, and software sales totaling 100.25 million copies, up 71.4%.」

    Nintendo Switch recorded sales of 12.53 million hardware units, 100.25 million software copies, and 20 million-selling titles, expanding the scale of the integrated business in which software drives hardware sales.
  29. FY2021-Q1AdvancedAnnual report

    「As a result, sales of both hardware and software exceeded the previous fiscal year's results. Hardware sales totaled 5.68 million units, up 166.6% year on year, and software sales totaled 50.43 million copies, up 123.0%.」

    Nintendo Switch sold 5.68 million hardware units and 50.43 million software copies, substantially exceeding the previous year's results. Sales in the software-led integrated hardware-software business continued to expand.
  30. FY2020AdvancedAnnual report

    「As a result, sales of both hardware and software exceeded the previous year's strong results. Hardware sales totaled 21.03 million units, up 24.0% year on year, and software sales totaled 168.72 million copies, up 42.3%.」

    The Nintendo Switch family sold 21.03 million hardware units and 168.72 million software copies, representing further progress in the software-led integrated hardware-software business.
  31. FY2020-Q3AdvancedAnnual report

    「For Nintendo Switch, Nintendo Switch Lite, a smaller, lighter, more portable handheld-only model, launched in September. Nintendo Switch also continued to perform well without losing momentum, leading to strong growth in sales of the Nintendo Switch family. Pokémon Sword and Shield became a major hit, selling 16.06 million copies, while Luigi's Mansion 3 and Super Mario Maker 2 each sold more than 5 million copies. Popular titles already released by the end of the previous fiscal year and third-party titles also increased sales steadily. The number of million-selling titles during the period was 21, including third-party titles. As a result, hardware sales totaled 17.74 million units, up 22.5% year on year, and software sales totaled 123.13 million copies, up 30.1%.」

    Nintendo Switch family hardware sales increased, recording 17.74 million hardware units, 123.13 million software copies, and 21 million-selling titles. Software sales, including Pokémon Sword and Shield, demonstrate progress in the integrated hardware-software business.
  32. FY2020-Q2New title launch planAnnual report

    「For Nintendo Switch, Ring Fit Adventure and Luigi's Mansion 3 will launch in October, Pokémon Sword and Shield in November, and Animal Crossing: New Horizons in March 2020. Numerous diverse and appealing titles from third-party software publishers are also scheduled for release. We aim to activate the platform by continuously introducing new titles and strengthening sales of popular titles already released.」

    The company has set out plans to launch multiple major titles from October through March 2020 and aims to activate the platform through continued introduction of new titles and stronger sales of released titles.
  33. FY2020-Q2AdvancedAnnual report

    「During the first six months of the fiscal year, a new Nintendo Switch model with longer battery life went on sale in August, followed in September by the launch of the smaller, lighter, more portable handheld-only Nintendo Switch Lite. In software, Super Mario Maker 2, launched in June, sold 3.93 million copies; Fire Emblem: Three Houses, launched in July, sold 2.29 million; and The Legend of Zelda: Link's Awakening, launched in September, sold 3.13 million. Popular titles already released by the end of the previous fiscal year and third-party titles also increased sales steadily. The number of million-selling titles during the period was 11, including third-party titles. As a result, hardware sales totaled 6.93 million units, up 36.7% year on year, and software sales totaled 58.49 million copies, up 38.8%.」

    Nintendo Switch and Nintendo Switch Lite launched, while multiple new titles increased sales. Sales of 6.93 million hardware units, 58.49 million software copies, and 11 million-selling titles demonstrate progress in the integrated hardware-software business.
  34. FY2020-Q1New title launch planAnnual report

    「For Nintendo Switch, we will launch Fire Emblem: Three Houses in July, ASTRAL CHAIN in August, The Legend of Zelda: Link's Awakening in September, Luigi's Mansion 3 in October, Pokémon Sword and Shield in November, and Animal Crossing: New Horizons in March 2020. Numerous major titles from third-party software publishers are also scheduled for release, and we will continue to introduce a diverse range of appealing titles.」

    The company has set out a specific plan to launch multiple major Nintendo Switch titles from July through March 2020.
  35. FY2020-Q1AdvancedAnnual report

    「During the first quarter of the fiscal year, Super Mario Maker 2, launched in June for Nintendo Switch, recorded sales of 2.42 million copies and made a strong start. Mario Kart 8 Deluxe also continued to perform steadily, selling 1.20 million copies during the period and reaching cumulative sales of 17.89 million copies. Titles launched before the previous fiscal year and third-party titles also increased sales. As a result, hardware sales totaled 2.13 million units, up 13.2% year on year, and software sales totaled 22.62 million copies, up 25.9%.」

    Sales of new and existing Nintendo Switch titles progressed, resulting in sales of 2.13 million hardware units and 22.62 million software copies. This demonstrates concrete sales progress in the software-led integrated hardware-software business.
  36. FY2019AdvancedAnnual report

    「The dedicated game console business will remain at the core of management, with active resource investment in a unique, software-led integrated hardware-software platform business.」

    The company reaffirmed its policy of placing dedicated game consoles at the core of management. During the fiscal year, it sold 16.95 million Nintendo Switch hardware units and 118.55 million software copies, with software sales contributing to the expansion of hardware sales.
  37. FY2019-Q3AdvancedAnnual report

    「During the first nine months of the fiscal year, major Nintendo Switch hits contributed to platform activation. Super Mario Party, launched in October, sold 5.30 million copies; Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee!, launched in November, sold 10.00 million; and Super Smash Bros. Ultimate, launched in December, sold 12.08 million. Other titles and third-party titles also increased sales steadily, bringing the number of million-selling titles during the period to 20, including third-party titles. Software sales also provided a major lift to hardware sales during the year-end sales season. As a result, hardware sales totaled 14.49 million units, up 19.5% year on year, and software sales totaled 94.64 million copies, up 100.9%.」

    Major Nintendo Switch titles became major hits, bringing the number of million-selling titles to 20, hardware sales to 14.49 million units, and software sales to 94.64 million copies. The company states that software drove hardware sales during the year-end sales season.
  38. FY2019-Q2New title launch planAnnual report

    「For Nintendo Switch, Super Mario Party will launch in October. In November, Pokémon: Let's Go, Pikachu! and Pokémon: Let's Go, Eevee!, together with the Monster Ball Plus accessory, which expands the ways to play these titles, will launch simultaneously. In December, Super Smash Bros. Ultimate and amiibo featuring the characters newly joining the roster as fighters will launch simultaneously. By continuing to introduce appealing titles in addition to popular titles already released, we will further accelerate Nintendo Switch's momentum.」

    The company plans to launch new Nintendo Switch titles in October, November, and December, including simultaneous releases with Monster Ball Plus and amiibo.
  39. FY2019-Q2AdvancedAnnual report

    「During the first six months of the fiscal year, Nintendo Switch hardware continued to gain traction, with sales of 5.07 million units, up 3.7% year on year. In software, Donkey Kong Country: Tropical Freeze, launched in May, sold 1.67 million copies, while Mario Tennis Aces, launched in June, sold 2.16 million. Popular titles launched by the end of the previous fiscal year and titles from third-party software publishers also increased sales steadily. The number of million-selling titles during the period was 9, including third-party titles. As a result, software sales totaled 42.13 million copies, up 91.3% year on year.」

    Nintendo Switch recorded sales of 5.07 million hardware units, 42.13 million software copies, and 9 million-selling titles. Donkey Kong Country: Tropical Freeze sold 1.67 million copies and Mario Tennis Aces 2.16 million, demonstrating concrete sales progress in the software-led integrated hardware-software business.
  40. FY2019-Q1AdvancedAnnual report

    「During the first quarter of the fiscal year, Donkey Kong Country: Tropical Freeze, launched in May for Nintendo Switch, proved popular and recorded worldwide sales of 1.40 million copies. Mario Tennis Aces, launched in June, also made a strong start with sales of 1.38 million copies. Nintendo Labo, launched in April as a new way to play, attracted attention in Japan and overseas and received highly favorable reviews from purchasers, with the series selling 1.39 million copies overall.」

    Multiple Nintendo Switch titles and Nintendo Labo recorded tangible sales results, demonstrating concrete progress in software expansion within the integrated hardware-software business.
  41. FY2018AdvancedAnnual report

    「During the fiscal year, Nintendo Switch hardware continued to sell well worldwide, with sales totaling 15.05 million units. In software, Super Mario Odyssey proved popular worldwide and became a major hit, selling 10.41 million copies. Mario Kart 8 Deluxe sold 9.22 million copies and Splatoon 2 sold 6.02 million copies. The number of million-selling titles during the period was 12, including titles from third-party software publishers. As a result, software sales totaled 63.51 million copies.」

    Nintendo Switch sales totaled 15.05 million hardware units and 63.51 million software copies for the fiscal year, representing significant progress in the software-led integrated hardware-software business, supported by multiple major hit titles.
  42. FY2018-Q3AdvancedAnnual report

    「During the first nine months of the fiscal year, production related to the Nintendo Switch platform moved into full swing. Mainly as a result, production value totaled ¥848.198 billion, an increase of 235.5% year on year.」

    Production related to the Nintendo Switch platform moved into full swing, resulting in production value of ¥848.198 billion, up 235.5% year on year.
  43. FY2018-Q3AdvancedAnnual report

    「Nintendo Switch hardware continued to sell well after launch, with unit sales increasing substantially during the year-end sales season. In software, Super Mario Odyssey became a major hit, recording worldwide sales of 9.07 million copies after its October launch. Mario Kart 8 Deluxe and Splatoon 2, launched in April and July, respectively, sold 7.33 million and 4.91 million copies. The number of million-selling titles during the period was 8, including titles from third-party software publishers. As a result, hardware sales totaled 12.13 million units and software sales totaled 47.10 million copies.」

    Nintendo Switch sales increased during the year-end sales season, with Super Mario Odyssey selling 9.07 million copies, Mario Kart 8 Deluxe 7.33 million, and Splatoon 2 4.91 million. Sales of 12.13 million hardware units and 47.10 million software copies indicate progress in the software-led integrated hardware-software business.
  44. FY2018-Q2AdvancedAnnual report

    「During the first six months of the fiscal year, production related to the Nintendo Switch platform moved into full swing. Mainly as a result, production value totaled ¥462.329 billion, an increase of 246.4% year on year.」

    Production related to the Nintendo Switch platform moved into full swing, resulting in production value of ¥462.329 billion, up 246.4% year on year.
  45. FY2018-Q2AdvancedAnnual report

    「During the second quarter of the fiscal year (April to September 2017), Splatoon 2, launched in July for Nintendo Switch, proved popular in Japan and overseas and recorded sales of 3.61 million copies worldwide. Sales of Mario Kart 8 Deluxe and ARMS, launched in April and June, respectively, also progressed steadily. Hardware sales totaled 4.89 million units, while software sales totaled 22.02 million copies.」

    Multiple Nintendo Switch software titles increased sales, recording 4.89 million hardware units and 22.02 million software copies.
  46. FY2018-Q1AdvancedAnnual report

    「During the first quarter of the fiscal year, Mario Kart 8 Deluxe, launched in April for Nintendo Switch, performed well and recorded sales of 3.54 million copies worldwide. ARMS, launched in June, also made a strong start, selling 1.18 million copies worldwide. The Legend of Zelda: Breath of the Wild, launched in the previous fiscal year, continued to perform steadily, selling 1.16 million copies worldwide, bringing cumulative sales to 3.92 million copies. Hardware sales totaled 1.97 million units, while software sales totaled 8.14 million copies.」

    Multiple Nintendo Switch titles recorded tangible sales results, contributing to quarterly sales of 1.97 million hardware units and 8.14 million software copies.
  47. FY2017AdvancedAnnual report

    「In the dedicated game console business, we will continue to make our unique, software-led integrated hardware-software business the core of management and actively invest resources in Nintendo's distinctive platform business.」

    While reaffirming our existing policy, we launched Nintendo Switch and are moving into the implementation phase of resource investment in an integrated hardware-software platform.
  48. FY2016First statedAnnual report

    「As before, we will make our unique, software-led integrated hardware-and-software business the core of our management strategy.」

    We will continue with the conventional business model of placing dedicated game consoles at the core of management and combining them with hardware centered on software.
Moved together

"Earnings volatility depending on whether hit products are released" moved the same way as this thread, in the same document, in 34 of its 37 moves.

343127212019★123456
  1. ★This thread
  2. 1Earnings volatility depending on whether hit products are released34×
  3. 2Expanding the population that engages with Nintendo IP31×
  4. 3Expansion of download and network services27×
  5. 4Maintaining customer touchpoints through My Nintendo and synergies across the gaming businesses21×
  6. 5Build smart-device games into a core source of earnings20×
  7. 6Foreign-exchange risk associated with overseas sales and foreign-currency-denominated assets19×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
Nintendo's next results are scheduled for 2026-11-05. Read the earnings preview It last moved in the Results of 2026-11-05: "Advanced".
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