Expansion of download and network services
First written in FY2016. 28 of 41 entries say "Advanced", first in FY2018-Q1. Latest entry: 2026-11-05.
1 other company's latest entry also says "Advanced".
- FY2026AdvancedAnnual report
「In the digital business for dedicated video game platforms, digital revenue was ¥407.6 billion, up 25.0% year on year, due mainly to higher sales of packaged and downloadable software.」
Digital sales reached ¥407.6 billion for the full year, up 25.0% year on year, driven by increased sales of downloadable versions of packaged software and other products. Sales turned upward from the decline recorded in the previous year. - 2026-05-08AdvancedRevisions to earnings forecasts
「In the digital business for dedicated video game platforms, digital revenue was ¥407.6 billion, up 25.0% year on year, due mainly to higher sales of packaged and downloadable software.」
デジタル売上高が前年同期比25.0%増となり、前期までの減少からダウンロード・ネットワークサービスの収益が改善している。 - FY2026-H1Continued decline in digital revenueAnnual report
「In the digital business for dedicated video game platforms, digital revenue was ¥155.5 billion, down 2.8% year on year, due mainly to foreign exchange effects and lower sales of download-only software.」
The decline in digital sales year on year due to factors including lower sales of download-only software was also noted for the current interim consolidated accounting period. - FY2025Decline in annual digital salesAnnual report
「In the digital business for dedicated video game platforms, mainly due to a decline in sales of packaged and digital versions of Nintendo Switch software, digital sales came to ¥326.0 billion, down 26.5% year on year.」
For revenue from download sales and network services, full-year digital sales fell 26.5% year on year. - FY2025-H1Decline in digital salesAnnual report
「In the digital business for dedicated video game platforms, mainly due to a decline in sales of packaged and digital versions of Nintendo Switch software, digital sales came to ¥159.9 billion, down 26.5% year on year.」
For revenue from download sales and network services, digital sales fell 26.5% year on year due to a decline in sales of downloadable versions of packaged software. - FY2024AdvancedAnnual report
「In the digital business for dedicated game systems, sales of downloadable versions of packaged Nintendo Switch software remained strong, while sales from Nintendo Switch Online also increased. In addition, the foreign-exchange impact of the weaker yen contributed to digital sales of ¥443.3 billion, up 9.4% year on year.」
Digital sales from download software, additional content and Nintendo Switch Online reached ¥443.3 billion, up 9.4% year on year. - FY2024-Q3AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software and additional content remained strong, while sales from Nintendo Switch Online also increased. In addition, the impact of foreign exchange rates from the weaker yen contributed to digital sales of ¥346.4 billion, up 11.7% year on year.」
Digital sales from downloadable versions of packaged software, additional content and Nintendo Switch Online reached ¥346.4 billion, up 11.7% year on year, and the expansion of download and network services continued. - FY2024-Q2AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software remained strong, while sales from additional content and Nintendo Switch Online also increased. In addition, the impact of foreign exchange rates from the weaker yen contributed to digital sales of ¥217.5 billion, up 15.8% year on year.」
Digital sales from downloads, additional content and Nintendo Switch Online reached ¥217.5 billion, up 15.8% year on year, and the expansion of digital and network services continued. - FY2024-Q1AdvancedAnnual report
「In the digital business for dedicated video game platforms, in addition to the impact of foreign exchange rates from the weaker yen, strong sales of packaged and digital versions of Nintendo Switch software and increased sales from Nintendo Switch Online resulted in digital sales of ¥119.6 billion, up 35.9% year on year.」
Digital sales from download software and Nintendo Switch Online reached ¥119.6 billion, up 35.9% year on year, and the expansion of digital sales and network services continued. - FY2023AdvancedAnnual report
「In the digital business for dedicated game systems, digital sales reached ¥405.2 billion, up 12.7% year on year, due in part to the foreign-exchange impact of the weaker yen, strong sales of downloadable versions of packaged Nintendo Switch software and increased sales from Nintendo Switch Online.」
Increased sales of download software and Nintendo Switch Online brought digital sales to ¥405.2 billion, up 12.7% year on year. - FY2023-Q3AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software remained strong, and sales from Nintendo Switch Online increased, resulting in digital sales of ¥310.0 billion, up 21.5% year on year.」
Sales from Nintendo Switch downloads and Nintendo Switch Online increased, bringing digital sales to ¥310.0 billion, up 21.5% year on year. - FY2023-Q2AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software remained strong, and sales from Nintendo Switch Online also increased. In addition, sales of additional content and download-only software for third-party titles, as well as first-party titles, grew, resulting in digital sales of ¥187.8 billion, up 30.2% year on year.」
Digital sales from downloadable versions of packaged software, Nintendo Switch Online, additional content and download-only software reached ¥187.8 billion, up 30.2% year on year. - FY2023-Q1AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software remained strong, and sales from Nintendo Switch Online also increased. In addition, sales of additional content for third-party software, as well as first-party titles, grew, resulting in digital sales of ¥88.0 billion, up 16.0% year on year.」
Digital sales reached ¥88.0 billion, up 16.0% year on year, driven by increased sales of downloadable versions of packaged software, Nintendo Switch Online and additional content. - FY2022AdvancedAnnual report
「In the digital business for dedicated game systems, sales of downloadable versions of packaged Nintendo Switch software performed well, while sales of additional content such as Animal Crossing: New Horizons – Happy Home Paradise and the Mario Kart 8 Deluxe – Booster Course Pass also increased. In addition, sales from download-only software and Nintendo Switch Online remained solid, bringing digital sales to ¥359.6 billion, up 4.5% year on year.」
Sales of downloadable versions of packaged software, additional content, download-only software and Nintendo Switch Online increased, bringing digital sales to ¥359.6 billion, up 4.5% year on year. - FY2022-Q3Slight decline in digital salesAnnual report
「In the digital business for dedicated game systems, sales of downloadable versions of packaged Nintendo Switch software remained solid, while sales from download-only software and Nintendo Switch Online also performed well, bringing digital sales to ¥255.0 billion, down 0.4% year on year.」
Although sales of downloadable versions of packaged software, download-only software and Nintendo Switch Online were described as solid, digital sales reached ¥255.0 billion, down 0.4% year on year. As in the previous quarter, the decline in digital sales year on year is noted. - FY2022-Q2Continued decline in digital revenueAnnual report
「In the digital business for dedicated game systems, sales mainly from Nintendo Switch download-only software and Nintendo Switch Online remained solid, but sales of downloadable versions of packaged software declined, bringing digital sales to ¥144.2 billion, down 15.9% year on year.」
Download-only software and Nintendo Switch Online performed well, but digital sales fell to ¥144.2 billion, down 15.9% year on year, due to a decline in downloadable versions of packaged software. - FY2022-Q1Decline in digital salesAnnual report
「In the digital business for dedicated game systems, sales mainly from Nintendo Switch download-only software and Nintendo Switch Online remained solid, but sales of downloadable versions of packaged software declined, bringing digital sales to ¥75.9 billion, down 24.9% year on year.」
Download-only software and Nintendo Switch Online performed well, but digital sales fell to ¥75.9 billion, down 24.9% year on year, due to a decline in downloadable versions of packaged software. - FY2021AdvancedAnnual report
「In the digital business for dedicated game systems, sales of downloadable versions of packaged Nintendo Switch software performed well, while sales of additional content such as the Pokémon Sword and Shield Expansion Pass and Fighter Pass Vol. 2 for Super Smash Bros. Ultimate also increased. In addition, sales from download-only software and Nintendo Switch Online remained solid, bringing digital sales to ¥344.1 billion, up 68.5% year on year.」
Digital sales, including download sales, additional content and Nintendo Switch Online, reached ¥344.1 billion, up 68.5% year on year. - FY2021-Q3AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software remained strong. Sales of the Pokémon Sword and Shield Expansion Pass additional content, whose second installment, The Crown Tundra, began distribution in October, also grew. Sales from download-only software and Nintendo Switch Online remained steady, resulting in digital sales of ¥256.0 billion, up 104.9% year on year.」
Sales of additional content, download-only software and Nintendo Switch Online increased, bringing digital sales to ¥256.0 billion, up 104.9% year on year. The expansion of download and network services is reflected in the figures. - FY2021-Q2AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software grew, while sales from download-only software, additional content and Nintendo Switch Online also remained steady, resulting in digital sales of ¥171.5 billion, up 139.4% year on year.」
Sales of download products, additional content and Nintendo Switch Online increased, bringing digital sales to ¥171.5 billion, up 139.4% year on year. - FY2021-Q1AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software remained strong. In addition, The Isle of Armor, the first additional content in the series, from the Pokémon Sword and Shield Expansion Pass, which began distribution on 17 June, proved popular and drove sales growth. Sales from download-only software and Nintendo Switch Online also remained steady, resulting in digital sales of ¥101.0 billion, up 229.9% year on year.」
Digital sales from downloadable versions of packaged software, additional content, download-only software and Nintendo Switch Online reached ¥101.0 billion, up 229.9% year on year. - FY2020AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of packaged and digital versions of Nintendo Switch software remained strong, while sales from download-only software and additional content grew steadily, and sales from Nintendo Switch Online were recorded throughout the year, resulting in digital sales of ¥204.1 billion, up 71.8% year on year.」
Digital sales reached ¥204.1 billion, up 71.8% year on year, as download sales, additional content and paid online services expanded. - FY2020-Q3AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of primarily packaged and digital versions of Nintendo Switch software and download-only software grew steadily, and sales from Nintendo Switch Online were recorded throughout the year, resulting in digital sales of ¥124.9 billion, up 48.3% year on year.」
Digital sales reached ¥124.9 billion, up 48.3% year on year, from downloadable versions of packaged software, download-only software and Nintendo Switch Online. - FY2020-Q2AdvancedAnnual report
「In the digital business for dedicated video game platforms, sales of primarily packaged and digital versions of Nintendo Switch software and download-only software grew steadily, while Nintendo Switch Online also contributed, resulting in digital sales of ¥71.6 billion, up 83.0% year on year.」
Digital sales reached ¥71.6 billion, up 83.0% year on year, driven by downloadable versions of packaged software, download-only software and Nintendo Switch Online. - FY2020-Q1AdvancedAnnual report
「In the digital business for dedicated game systems, sales mainly from downloadable versions of packaged Nintendo Switch software and download-only software increased steadily, bringing digital sales to ¥30.6 billion, up 65.3% year on year.」
Digital sales from downloadable versions of packaged Nintendo Switch software and download-only software reached ¥30.6 billion, up 65.3% year on year. - FY2019AdvancedAnnual report
「In the digital business for dedicated game systems, sales mainly from downloadable versions of packaged Nintendo Switch software and download-only software performed well, bringing digital sales to ¥118.8 billion, up 95.4% year on year.」
Digital sales from downloadable versions of packaged Nintendo Switch software and download-only software reached ¥118.8 billion, up 95.4% year on year. The paid online service also launched. - FY2019-Q3AdvancedAnnual report
「In the digital business for dedicated game systems, sales mainly from downloadable versions of packaged Nintendo Switch software and additional content increased steadily, bringing digital sales to ¥84.2 billion, up 95.1% year on year.」
Digital sales from downloadable versions of packaged Nintendo Switch software and additional content reached ¥84.2 billion, up 95.1% year on year. - FY2019-Q2AdvancedAnnual report
「In the digital business for dedicated game systems, sales mainly from downloadable versions of packaged Nintendo Switch software and additional content increased steadily, bringing digital sales to ¥39.1 billion, up 71.7% year on year.」
Digital sales from downloadable versions of packaged Nintendo Switch software and additional content reached ¥39.1 billion, up 71.7% year on year. - FY2019-Q1Paid online service scheduled to launchAnnual report
「In addition, the paid service Nintendo Switch Online, which expands Nintendo Switch’s online functionality, is scheduled to launch in September.」
The Company specifically indicates that the paid service expanding Nintendo Switch’s online functionality is scheduled to launch in September. - FY2019-Q1AdvancedAnnual report
「In the digital business for dedicated game systems, sales mainly from downloadable versions of packaged Nintendo Switch software and additional content increased steadily, bringing digital sales to ¥18.5 billion, up 68.0% year on year.」
Digital sales from downloadable versions of packaged Nintendo Switch software and additional content reached ¥18.5 billion, up 68.0% year on year. - FY2018ReframedAnnual report
「In the digital business for dedicated game systems, strong digital sales, mainly for Nintendo Switch, brought total digital sales(*) to ¥60.8 billion, up 87% year on year.」
Strong digital sales for Nintendo Switch brought digital sales to ¥60.8 billion, up 87% year on year. The term used was also changed from “download sales” to “digital sales,” with the wording revised accordingly. - FY2018-Q3AdvancedAnnual report
「The download business also performed well, particularly download sales for Nintendo Switch, bringing total download sales to ¥43.1 billion, up 87% year on year.」
Strong download sales for Nintendo Switch brought total download sales to ¥43.1 billion, up 87% year on year. - FY2018-Q2AdvancedAnnual report
「The download business performed well, particularly download sales for Nintendo Switch, bringing total download sales to ¥22.8 billion, up 55% year on year.」
Strong download sales for Nintendo Switch brought total download sales to ¥22.8 billion, up 55% year on year. - FY2018-Q1AdvancedAnnual report
「The download business performed well, with sales from downloadable versions of packaged Nintendo Switch software and download content increasing steadily, bringing total download sales to ¥11.0 billion, up 41% year on year.」
Download sales from downloadable versions of packaged Nintendo Switch software and download content reached ¥11.0 billion, up 41% year on year. - FY2017RestatedAnnual report
「Download sales also decreased significantly year on year because sales from additional content were limited.」
The full-year results also note a significant decline in download sales due to limited additional-content sales. - FY2017-Q3A significant decline is explicitly noted.Annual report
「Download sales also decreased significantly year on year because sales from additional content were limited.」
The Company states that download sales decreased significantly year on year because sales from additional content were limited. - FY2017-Q2RestatedAnnual report
「Download sales also decreased year on year because sales from additional content were limited.」
The decline in download sales due to limited additional-content sales is noted again. - FY2017-Q1Revenue DeclineAnnual report
「Download sales decreased year on year because sales from additional content were limited.」
Download sales decreased year on year, primarily because sales of additional content were limited. - FY2016First statedAnnual report
「Sales of additional content for games on Nintendo 3DS and Wii U, among other products, increased, with total download sales of ¥43.9 billion.」
The Company treats additional content, download sales and network functions as growth areas for its digital business.