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Nintendo (7974) · FactAdvanced

Earnings volatility depending on whether hit products are released

First written in FY2016. 35 of 39 entries say "Advanced", first in FY2018-Q1. Latest entry: 2026-11-05.

39entries
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ProgressHeldSoftenedWorseAdvancedFY2018-Q1 – 2026-11-052016: 220162017: 420172018: 420182019: 420192020: 420202021: 420212022: 420222023: 420232024: 320242025: 220252026: 42026
Same theme, other companies
Performance fluctuations driven by the timing of hit product launches and whether they occurA theme 5 companies write about · 4 as a headwind · 0 as a tailwind

0 other companies' latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2026AdvancedAnnual report

    「During the fiscal year, Nintendo Switch 2, released in June, got off to a strong start and continued to increase sales worldwide. Toward the end of the period, Pokémon Pokopia, released in March, also contributed to hardware sales, bringing full-year hardware sales to 19.86 million units. In software, Mario Kart World, released simultaneously with the hardware, sold 14.70 million units, including bundled sales, while Donkey Kong Bananza, released in July, sold 4.52 million units.」

    In the first year following the launch of Nintendo Switch 2, hardware sales totaled 19.86 million units, while Mario Kart World sold 14.70 million units and Donkey Kong Bananza sold 4.52 million units.
  2. 2026-05-08AdvancedRevisions to earnings forecasts

    「本体と同時に発売した『マリオカート ワールド』が本体セットの販売分を含め1,470万本となったほか、7月に発売した『ドンキーコング バナンザ』が452万本の販売を記録しました。」

    複数の新作タイトルの大規模な販売実績を示し、ヒット商品の規模がプラットフォーム販売を左右する構造を新たな通期実績で具体化している。
  3. FY2026-H1AdvancedAnnual report

    「In the six-month period ended 30 September, Nintendo Switch 2 hardware sales have been strong since its launch on 5 June. On the software side, Mario Kart World, released at the same time, sold 9.57 million copies, including copies bundled with the console, while Donkey Kong Bananza, released in July, sold 3.49 million copies. Both titles increased sales steadily.」

    New Nintendo Switch 2 titles recorded substantial sales, providing new evidence that the presence and scale of hit products affect platform sales.
  4. FY2025AdvancedAnnual report

    「During the fiscal year, new titles increased sales steadily, including Super Mario Party Jamboree at 7.48 million units, The Legend of Zelda: Echoes of Wisdom at 4.09 million units, and Paper Mario: The Thousand-Year Door at 2.10 million units. Mario Kart 8 Deluxe sold 6.23 million units during the period, reaching cumulative sales of 68.20 million units, while titles released before the previous period also continued to sell steadily. As a result, the number of million-seller titles in the current period was 24, including titles from software publishers.」

    Full-year results demonstrate that the scale of hit products affects operating performance, with 24 million-seller titles and titles such as Mario Kart 8 Deluxe reaching cumulative sales of 68.20 million units.
  5. FY2025-H1AdvancedAnnual report

    「Paper Mario: The Thousand-Year Door, released in May, sold 1.94 million units; Luigi's Mansion 2 HD, released in June, sold 1.57 million units; and The Legend of Zelda: Echoes of Wisdom, released in September, sold 2.58 million units and got off to a strong start. Mario Kart 8 Deluxe sold 2.31 million units during the period, reaching cumulative sales of 64.27 million units. Previously released titles also continued to sell steadily. As a result, the number of million-seller titles in the current period was 9, including titles from software publishers.」

    Sales results for 3 new titles and previously released titles brought the number of million-seller titles to 9. The results provide new evidence that the presence and scale of hit products affect platform sales.
  6. FY2024AdvancedAnnual report

    「During the fiscal year, the Nintendo Switch business recorded strong sales of The Legend of Zelda: Tears of the Kingdom at 20.61 million units, Super Mario Bros. Wonder at 13.44 million units, and Pikmin 4 at 3.48 million units.」

    Full-year results, including sales volumes for major titles and 31 million-seller titles, provide specific evidence that the presence and scale of hit products affect operating performance.
  7. FY2024-Q3AdvancedAnnual report

    「During the first 9 months of the current fiscal year, the Nintendo Switch business saw Super Mario Bros. Wonder, the first completely new title in the side-scrolling action game series in approximately 11 years, get off to a strong start and sell 11.96 million units. Other new titles released during the period also increased sales, with The Legend of Zelda: Tears of the Kingdom selling 20.28 million units and Pikmin 4 selling 3.33 million units. Mario-related titles also performed steadily, partly due to the release of The Super Mario Bros. Movie in April, with Mario Kart 8 Deluxe selling 6.79 million units during the period and reaching cumulative sales of 60.58 million units. As a result, the number of million-seller titles in the current period was 24, including titles from software publishers.」

    Multiple new and previously released titles increased sales, bringing the number of million-seller titles to 24. Sales results for hit products, including the effect of the film's release, provide specific evidence that the presence and scale of hit products affect operating performance.
  8. FY2024-Q2AdvancedAnnual report

    「New titles released during the period increased sales steadily, including The Legend of Zelda: Tears of the Kingdom, which sold 19.50 million units, and Pikmin 4, released in July, which sold 2.61 million units. Mario Kart 8 Deluxe sold 3.22 million units during the period, reaching cumulative sales of 57.01 million units. Mario-related titles also performed well, partly due to the release of The Super Mario Bros. Movie in April. Other titles also sold steadily, bringing the number of million-seller titles in the current period to 16, including titles from software publishers.」

    Multiple new and previously released titles increased sales, bringing the number of million-seller titles to 16. Sales results for hit products, including the effect of the film's release, provide specific evidence that the presence and scale of hit products affect operating performance.
  9. FY2024-Q1AdvancedAnnual report

    「The Legend of Zelda: Tears of the Kingdom, released in May, sold 18.51 million units and got off to a strong start. Mario Kart 8 Deluxe sold 1.67 million units during the period, reaching cumulative sales of 55.46 million units. Mario-related titles also performed well, partly due to the release of The Super Mario Bros. Movie in April.」

    Multiple major titles drove sales, including The Legend of Zelda: Tears of the Kingdom, with sales of 18.51 million units, and Mario Kart 8 Deluxe, with cumulative sales of 55.46 million units. The disclosure also identifies the effect of the film's release on Mario-related titles.
  10. FY2023AdvancedAnnual report

    「Nintendo Switch business sales for the fiscal year included 22.10 million copies of Pokémon Scarlet and Pokémon Violet and 10.67 million copies of Splatoon 3, both recording strong sales.」

    Multiple major hit titles sold 22.10 million and 10.67 million units, respectively, bringing the number of million-seller titles in the current period to 35. Full-year results demonstrate that the presence and scale of hit products affect operating performance.
  11. FY2023-Q3AdvancedAnnual report

    「During the nine-month period ended 31 December, Nintendo Switch business sales included 20.61 million copies of Pokémon Scarlet and Pokémon Violet, which got off to a strong start. Other new titles released during the period also grew sales steadily, including Splatoon 3 at 10.13 million and Nintendo Switch Sports at 8.61 million. Among titles released by the previous fiscal year, Mario Kart 8 Deluxe sold 6.66 million copies during the period and 52.00 million cumulatively, while Kirby and the Forgotten Land sold 3.47 million during the period and 6.12 million cumulatively. As a result, the number of million-seller titles during the period totaled 27, including software publishers' titles.」

    Multiple hit titles drove sales, including Pokémon Scarlet and Violet, which sold 20.61 million units, and Splatoon 3, which sold 10.13 million units, bringing the number of million-seller titles to 27.
  12. FY2023-Q2AdvancedAnnual report

    「Splatoon 3 sold 7.90 million units and got off to a strong start. Nintendo Switch Sports sold 6.15 million units, Mario Strikers: Battle League sold 2.17 million units, and Xenoblade Chronicles 3 sold 1.72 million units, with each new title released during the current period increasing sales steadily.」

    Multiple new titles achieved strong sales, bringing the number of million-seller titles in the current period to 15, including titles from software publishers. The results provide new evidence that the presence and scale of hit products affect sales.
  13. FY2023-Q1AdvancedAnnual report

    「During the three-month period ended 30 June, Nintendo Switch business sales included 4.84 million copies of Nintendo Switch Sports, released in April, and 1.91 million copies of Mario Strikers: Battle League, released in June, representing solid starts. Kirby and the Forgotten Land sold 1.88 million copies during the period and 4.53 million cumulatively, while Mario Kart 8 Deluxe sold 1.48 million during the period and 46.82 million cumulatively. Previously released titles continued to sell steadily, and there were 4 million-seller titles during the period.」

    Multiple new and previously released titles increased sales, with 4 titles becoming million sellers. The results provide new sales evidence that the presence and scale of hit products affect sales.
  14. FY2022AdvancedAnnual report

    「Titles from software publishers also increased sales, bringing the number of million-seller titles in the current period to 39, including titles from software publishers. As a result, software sales totaled 235.07 million units, up 1.8% year on year, the highest annual software sales volume in the history of the platforms.」

    First-party titles and titles from software publishers increased sales, bringing the number of million-seller titles to 39 and software sales to 235.07 million units.
  15. FY2022-Q3AdvancedAnnual report

    「Pokémon Brilliant Diamond and Shining Pearl, released during the current period, sold 13.97 million units and got off to a strong start. Mario Party Superstars sold 5.43 million units, while The Legend of Zelda: Skyward Sword HD sold 3.85 million units.」

    Multiple titles released during the current period sold 13.97 million, 5.43 million and 3.85 million units, respectively, providing new evidence that the scale of hit titles affects platform sales.
  16. FY2022-Q2AdvancedAnnual report

    「Titles from software publishers also increased sales, bringing the number of million-seller titles in the current period to 18, including titles from software publishers.」

    In addition to first-party titles, titles from software publishers also increased sales, bringing the number of million-seller titles in the current period to 18. The results provide specific evidence that the presence and scale of hit products affect platform sales.
  17. FY2022-Q1AdvancedAnnual report

    「During the first quarter of the current fiscal year, New Pokémon Snap, released in April for Nintendo Switch, sold 2.07 million units; Miitopia, released in May, sold 1.04 million units; and Mario Golf: Super Rush, released in June, sold 1.34 million units. Each got off to a strong start.」

    Three new titles sold 2.07 million, 1.04 million and 1.34 million units, respectively, providing specific evidence that the presence and scale of hit products affect platform sales.
  18. FY2021AdvancedAnnual report

    「In addition to these first-party titles, titles from software publishers also increased sales, bringing the number of million-seller titles in the current period to 36, including titles from software publishers.」

    Sales of both first-party titles and titles from software publishers increased, bringing the number of million-seller titles to 36. Full-year results demonstrate that the presence and scale of hit products affect operating performance.
  19. FY2021-Q3AdvancedAnnual report

    「During the first 9 months of the current fiscal year, Paper Mario: The Origami King, released in July for Nintendo Switch, sold 3.05 million units, while Super Mario 3D All-Stars, released in September as one of the campaign titles for the 35th anniversary of Super Mario Bros., continued to increase sales, reaching 8.32 million units. Mario Kart Live: Home Circuit, released in October, sold 1.08 million units, and Pikmin 3 Deluxe sold 1.94 million units, both performing well. Previously released titles also continued to sell steadily without losing momentum, including Animal Crossing: New Horizons, which sold 19.41 million units during the period and 31.18 million units cumulatively; Mario Kart 8 Deluxe, which sold 8.64 million units during the period and 33.41 million units cumulatively; and Ring Fit Adventure, which sold 5.95 million units during the period and 8.68 million units cumulatively. These titles also made a major contribution to hardware sales. Titles from software publishers likewise increased sales, bringing the number of million-seller titles in the current period to 29, including titles from software publishers.」

    Multiple new and previously released titles increased sales, bringing the number of million-seller titles to 29. The results, including 8.32 million units for Super Mario 3D All-Stars and cumulative sales of 31.18 million units for Animal Crossing: New Horizons, demonstrate that the scale of hit products energized the platform.
  20. FY2021-Q2AdvancedAnnual report

    「During the second quarter of the current fiscal year, Paper Mario: The Origami King, released in July for Nintendo Switch, sold 2.82 million units, while Super Mario 3D All-Stars, released in September as one of the campaign titles for the 35th anniversary of Super Mario Bros., sold 5.21 million units, getting off to a strong start.」

    New titles sold 2.82 million and 5.21 million units, respectively, providing specific evidence that the presence and scale of hit products affect sales.
  21. FY2021-Q1AdvancedAnnual report

    「Titles released by the end of the previous period continued to sell well without losing momentum, led by Animal Crossing: New Horizons, which sold 10.63 million units during the period and reached cumulative sales of 22.40 million units, making a major contribution to the overall increase in software sales. Titles from software publishers also increased sales, bringing the number of million-seller titles in the current period to 9, including titles from software publishers.」

    Popular titles such as Animal Crossing: New Horizons and titles from software publishers drove sales, bringing the number of million-seller titles to 9. The sales results provide specific evidence that the presence and scale of hit products affect sales.
  22. FY2020AdvancedAnnual report

    「In software, Pokémon Sword and Pokémon Shield became major hits, selling 17.37 million copies, while Animal Crossing: New Horizons, released in March, sold 11.77 million copies and got off to the strongest start ever for software for Nintendo Switch.」

    Multiple major titles became major hits, with Pokémon Sword and Shield selling 17.37 million units and Animal Crossing: New Horizons selling 11.77 million units. Full-year results provide specific evidence that the presence and scale of hit products affect operating performance.
  23. FY2020-Q3AdvancedAnnual report

    「In software, Pokémon Sword and Shield became a major hit, selling 16.06 million units, while Luigi's Mansion 3 and Super Mario Maker 2 each sold more than 5 million units. Popular titles released by the end of the previous period and titles from software publishers also increased sales steadily, bringing the number of million-seller titles in the current period to 21, including titles from software publishers.」

    Pokémon Sword and Shield sold 16.06 million units, while Luigi's Mansion 3 and Super Mario Maker 2 each sold more than 5 million units, bringing the number of million-seller titles to 21. The results demonstrate that multiple hit products drove platform sales.
  24. FY2020-Q2AdvancedAnnual report

    「In software, Super Mario Maker 2, released in June, sold 3.93 million units; Fire Emblem: Three Houses, released in July, sold 2.29 million units; and The Legend of Zelda: Link's Awakening, released in September, sold 3.13 million units. Popular titles released by the end of the previous period and titles from software publishers also increased sales steadily, bringing the number of million-seller titles in the current period to 11, including titles from software publishers.」

    Multiple new titles sold 3.93 million, 2.29 million and 3.13 million units, respectively, bringing the number of million-seller titles to 11. The sales results provide specific evidence that the presence and scale of hit products affect platform sales.
  25. FY2020-Q1AdvancedAnnual report

    「Super Mario Maker 2, released in June, sold 2.42 million units and got off to a strong start. Mario Kart 8 Deluxe also continued to perform steadily, selling 1.20 million units during the period and reaching cumulative sales of 17.89 million units.」

    Super Mario Maker 2 sold 2.42 million units and Mario Kart 8 Deluxe sold 1.20 million units, providing specific evidence that the presence and scale of hit products affect sales.
  26. FY2019AdvancedAnnual report

    「In particular, Super Smash Bros. Ultimate sold 13.81 million units, Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! sold 10.63 million units, and Super Mario Party sold 6.40 million units, becoming major hits worldwide.」

    Multiple major hit titles drove Nintendo Switch sales, bringing the number of million-seller titles in the current period to 23. Full-year results provide specific evidence that the presence and scale of hit products affect operating performance.
  27. FY2019-Q3AdvancedAnnual report

    「During the first 9 months of the current fiscal year, Super Mario Party, released in October for Nintendo Switch, sold 5.30 million units; Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, released in November, sold 10.00 million units; and Super Smash Bros. Ultimate, released in December, became a major hit, selling 12.08 million units and contributing to platform momentum. Other titles and titles from software publishers also increased sales steadily, bringing the number of million-seller titles in the current period to 20, including titles from software publishers.」

    Super Mario Party sold 5.30 million units, Pokémon: Let's Go! 10.00 million units, and Super Smash Bros. Ultimate 12.08 million units, among other major hits that energized the platform. The number of million-seller titles reached 20.
  28. FY2019-Q2AdvancedAnnual report

    「In software, Donkey Kong Country: Tropical Freeze, released in May, sold 1.67 million units, while Mario Tennis Aces, released in June, sold 2.16 million units. Popular titles released by the end of the previous period and titles from software publishers also increased sales steadily, bringing the number of million-seller titles in the current period to 9, including titles from software publishers.」

    Multiple popular titles drove sales, bringing the number of million-seller titles to 9, including titles from software publishers. The sales results provide specific evidence that the presence and scale of hit products affect operating performance.
  29. FY2019-Q1AdvancedAnnual report

    「During the first quarter of the current fiscal year, Donkey Kong Country: Tropical Freeze, released in May for Nintendo Switch, proved popular and sold 1.40 million units worldwide. Mario Tennis Aces, released in June, also got off to a strong start, selling 1.38 million units.」

    Multiple Nintendo Switch titles sold 1.40 million and 1.38 million units, respectively, providing concrete results that illustrate how the presence and scale of hit products affect sales.
  30. FY2018AdvancedAnnual report

    「In software, Super Mario Odyssey was highly popular worldwide and became a major hit, selling 10.41 million units. In addition, Mario Kart 8 Deluxe sold 9.22 million units and Splatoon 2 sold 6.02 million units. The number of million-seller titles in the current period was 12, including titles from software publishers.」

    Multiple hit titles drove Nintendo Switch sales, with Super Mario Odyssey selling 10.41 million units, Mario Kart 8 Deluxe 9.22 million units, and Splatoon 2 6.02 million units. Full-year results provide specific evidence that the presence and scale of hit products affect operating performance.
  31. FY2018-Q3AdvancedAnnual report

    「In software, Super Mario Odyssey, released in October, became a major hit and sold 9.07 million units worldwide. Mario Kart 8 Deluxe and Splatoon 2, released in April and July, respectively, sold 7.33 million and 4.91 million units, respectively. The number of million-seller titles in the current period was 8, including titles from software publishers.」

    Multiple hit titles drove Nintendo Switch sales, with Super Mario Odyssey selling 9.07 million units. The sales results provide specific evidence of how hit products affect operating performance.
  32. FY2018-Q2AdvancedAnnual report

    「During the second quarter of the current fiscal year, from April to September 2017, Splatoon 2, released in July for Nintendo Switch, became popular in Japan and overseas and sold 3.61 million units worldwide. Sales of Mario Kart 8 Deluxe and ARMS, released in April and June, respectively, also progressed well.」

    Splatoon 2 sold 3.61 million units, while Mario Kart 8 Deluxe and ARMS also performed well, demonstrating that hit titles drove Nintendo Switch sales.
  33. FY2018-Q1AdvancedAnnual report

    「On Nintendo Switch, Mario Kart 8 Deluxe, released in April, performed well and sold 3.54 million units worldwide, while ARMS, released in June, got off to a strong start with worldwide sales of 1.18 million units.」

    Multiple Nintendo Switch titles sold 3.54 million and 1.18 million units, respectively, providing concrete results that illustrate how hit products affect operating performance.
  34. FY2017Quantification of sales achieved by multiple hit productsAnnual report

    「In particular, The Legend of Zelda: Breath of the Wild, released simultaneously, proved highly popular worldwide and sold 2.76 million units, or 3.84 million units including the Wii U version. 1-2-Switch also attracted considerable attention.」

    On Nintendo Switch, The Legend of Zelda: Breath of the Wild sold 2.76 million units, or 3.84 million units including the Wii U version, illustrating how hit products affect operating performance.
  35. FY2017-Q3Increased sales driven by hit titlesAnnual report

    「For Nintendo 3DS, Pokémon Sun and Moon, released worldwide, attracted considerable attention and became a major hit, selling 14.69 million units. Super Mario Maker for Nintendo 3DS also became a million seller.」

    Unlike the sales decline caused by the absence of hit titles described in the previous filing, Pokémon Sun and Moon became a major hit this quarter, selling 14.69 million units, while Super Mario Maker for Nintendo 3DS became a million seller.
  36. FY2017-Q2Clarification of the impact of the absence of hit titlesAnnual report

    「For Wii U, based on an overall forecast of demand for our hardware, shipments for the current period were set at 800,000 units. As a result, shipments were in line with the assumptions made at the beginning of the period, and hardware sales totaled 560,000 units, down 53% year on year. In software, the absence of hit titles such as Splatoon and Super Mario Maker, unlike in the previous period, resulted in sales of 8.3 million units, down 33% year on year.」

    The absence of hit titles in the previous period resulted in a 33% year-on-year decline in Wii U software sales, providing specific figures that illustrate how hit products affect operating performance.
  37. FY2016First statedAnnual report

    「Our Group operates in the home entertainment sector, and its operating results can vary significantly depending on whether hit products are released and how successful they are.」

    The company describes a business structure in which the presence and scale of hit products and software have a major impact on operating performance.
Moved together

"Making a software-led integrated hardware-and-software business the core business" moved the same way as this thread, in the same document, in 34 of its 39 moves.

343028211919★123456
  1. ★This thread
  2. 1Making a software-led integrated hardware-and-software business the core business34×
  3. 2Expanding the population that engages with Nintendo IP30×
  4. 3Expansion of download and network services28×
  5. 4Maintaining customer touchpoints through My Nintendo and synergies across the gaming businesses21×
  6. 5Foreign-exchange risk associated with overseas sales and foreign-currency-denominated assets19×
  7. 6Build smart-device games into a core source of earnings19×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
Nintendo's next results are scheduled for 2026-11-05. Read the earnings preview It last moved in the Results of 2026-11-05: "Advanced".
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Earnings volatility depending on whether hit products are released | Nintendo Co.,Ltd. (7974) | Komori