Impairment Losses Due to Declining Asset Values and Deteriorating Profitability
First written in FY2016. 9 of 21 entries say "Materialised", first in FY2017-Q3. Latest entry: FY2026.
The whole theme swung hardest in 2026: 66 of 128 companies on the "Worse" side.
- FY2026MitigatedAnnual report
「As recovery of the business-use assets (Music business and Anime and Video business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
The impairment loss was ¥267 million for the Music business and ¥103 million for the Anime and Video business, totaling ¥372 million, down from ¥496 million in the previous fiscal year. The risk continues to materialize, but the amount has declined. - FY2025WorsenedAnnual report
「As recovery of the business-use assets (Music business and Anime and Video business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
The impairment loss was ¥244 million and ¥176 million for the Music business and ¥74 million for the Anime and Video business, totaling ¥496 million, up from ¥132 million in the previous fiscal year. - FY2025-H1MaterialisedAnnual report
「As recovery of the business-use assets (Music business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
Impairment losses of ¥11 million on software and ¥176 million on goodwill in the Music business, totaling ¥188 million, have been recognized, and impairment risk due to the shortfall against the recovery schedule has materialized. - FY2024MitigatedAnnual report
「As recovery of the business-use assets (including the Music business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
The impairment loss was ¥132 million, down from ¥851 million in the previous fiscal year. Impairment risk continues to materialize, but its scope and amount have narrowed. - FY2024-Q3MitigatedAnnual report
「The information has been omitted because it is immaterial.」
The impairment loss for the nine-month period of the current consolidated fiscal year was ¥50 million, down from ¥371 million in the nine-month period of the previous consolidated fiscal year. Impairment risk continues to materialize, but its amount and disclosure significance have declined in the current fiscal year. - FY2023WorsenedAnnual report
「As recovery of the business-use assets (Music business, Anime and Video business, Digital business and Other business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
An aggregate impairment loss of ¥851 million has been recognized in the Music, Anime and Video, Digital and Other businesses, expanding in scope and amount from ¥174 million in the previous fiscal year. - FY2023-Q3RestatedAnnual report
「As recovery of the business-use assets (Anime and Video business and Digital business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
Impairment losses of ¥250 million for the Anime and Video business and ¥121 million for the Digital business, totaling ¥371 million, and the occurrence of impairment risk due to the shortfall against the recovery schedule have been reconfirmed. - FY2023-Q2MaterialisedAnnual report
「As recovery of the business-use assets (Anime and Video business and Digital business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
Impairment losses of ¥250 million for the Anime and Video business and ¥121 million for the Digital business, totaling ¥371 million, have been recognized, and impairment risk due to the shortfall against the recovery schedule has materialized in new business areas. - FY2021MaterialisedAnnual report
「As recovery of the business-use assets (Music business, Technology business and Other business) and corporate assets could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
An aggregate impairment loss of ¥1.863 billion has been recognized on the Music, Technology and Other businesses and corporate assets, and the risk arising from the shortfall against expected recovery has materialized in the annual results. - FY2021-Q3MaterialisedAnnual report
「As recovery of the business-use assets (Music business) and corporate assets could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
An aggregate impairment loss of ¥374 million has been recognized on the Music business and corporate assets, and impairment risk due to deteriorating profitability and the shortfall against expected recovery has materialized. - FY2020-Q3RestatedAnnual report
「As recovery of the business-use assets (Other business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
An impairment loss of ¥85 million has been recognized on software under construction in the Other business. No additional increase in the amount from the previous quarter has been indicated, reconfirming the shortfall against the recovery schedule. - FY2020-Q2RestatedAnnual report
「As recovery of the business-use assets (Other business) could no longer be expected according to the originally assumed schedule, the carrying amount of the above asset group was reduced to its recoverable amount, and the reduction was recognized as an impairment loss under extraordinary losses.」
An impairment loss of ¥85 million has been recognized on software under construction in the Other business. No additional increase in the amount from the previous quarter has been indicated, reconfirming the shortfall against the originally assumed recovery schedule. - FY2020-Q1MaterialisedAnnual report
「For operating assets related to other businesses, because recovery was no longer expected on the originally assumed schedule, the carrying amount of the asset group was reduced to its recoverable amount, and the reduction was recognised as an impairment loss under extraordinary losses. The recoverable amount was measured based on value in use and assessed at zero because no future cash flows were expected.」
An impairment loss of ¥85 million has been recognized on software under construction in the Other business, and the shortfall against the originally assumed recovery schedule has materialized. - FY2019MaterialisedAnnual report
「Our Group has recorded impairment losses on the following asset groups.」
In addition to ¥304 million of goodwill in the overseas business, the company recognised ¥191 million of software under construction in other businesses, bringing total impairment losses for the period to ¥496 million. - FY2019-Q3MaterialisedAnnual report
「For operating assets related to the overseas business, because recovery was no longer expected on the originally assumed schedule, the carrying amount of the asset group was reduced to its recoverable amount, and the reduction was recognised as an impairment loss under extraordinary losses. The recoverable amount was measured based on value in use and assessed at zero because no future cash flows were expected.」
The company recognised an impairment loss of ¥304 million on goodwill located in the United States in its overseas business, demonstrating that recovery on the originally assumed schedule was no longer expected. - FY2017MaterialisedAnnual report
「For operating assets related to the video business and the management/live business, because operating income and loss was either continuously negative or expected to become negative, the carrying amount of the asset group was reduced to its recoverable amount, and the reduction was recognised as an impairment loss under extraordinary losses.」
The company recognised impairment losses of ¥470 million in the video business and ¥179 million in the management/live business, for a total of ¥649 million, indicating that the impairment risk from deteriorating profitability has materialised. - FY2017-Q3MaterialisedAnnual report
「For operating assets related to the video business, because operating income and loss was expected to remain negative, the carrying amount of the asset group was reduced to its recoverable amount, and the reduction was recognised as an impairment loss under extraordinary losses.」
The company recognised an impairment loss of ¥470 million in the video business. Although the previous quarter indicated a shift to operating profit in the video business, an impairment loss was actually incurred in the current quarter due to the expected continuation of negative operating income and loss. - FY2017-Q2MitigatedAnnual report
「Due mainly to increased sales of highly profitable video software titles, revenue was ¥2,280.4 million, up 18.8% year on year. Operating profit was ¥208.1 million, compared with an operating loss of ¥119.7 million in the same period of the previous year, mainly because video streaming costs were managed more efficiently.」
The video business shifted from an operating loss in the same period of the previous year to operating profit, and the results for the period provide less evidence of the impairment risk predicated on continued deterioration in profitability. - FY2016First statedAnnual report
「If the fair value of assets held by the Group declines significantly or the profitability of a business deteriorates, impairment losses on property, plant and equipment and other fixed assets may arise through the application of impairment accounting, potentially affecting the Group’s performance and financial condition.」
The company recognised an impairment loss of ¥199 million during the period because operating profit and loss in the video business remained negative.