Focus on Live, Anime and Digital under Growth Strategy 2020
First written in FY2016. 21 of 35 entries say "Restated". Latest entry: 2026-08-06.
No other company in this theme has enough history to compare yet.
- 2026-08-06RestatedEarnings
「The Group continues to focus on creating IP capable of long-term success, while pursuing company-wide structural reforms aimed at acquiring rights, maximising their value and strengthening its earnings base.」
The company continues to create IP, maximise the value of rights and pursue company-wide structural reforms. - FY2026AdvancedAnnual report
「Against this business backdrop, the Group has focused on creating IP capable of sustaining long-term success, while pursuing company-wide structural reforms aimed at acquiring rights, maximizing their value, and strengthening its earnings structure. Specifically, progress has been made in creating IP in each segment, and the artists and works in each segment have expanded their activities in Japan and overseas.」
The disclosure states that, toward realizing avex vision 2027, progress has been made in creating IP in each segment, expanding the activities of artists and works in Japan and overseas, maximizing the value of rights, and implementing structural reforms. - FY2026-H1RestatedAnnual report
「To achieve the medium-term management plan avex vision 2027, the Group has made active investment focused on “meeting and developing talent,” the starting point for value creation, built a structure capable of pursuing long-term growth, and promoted strategic initiatives targeting overseas markets. In each segment, progress has been made in discovering, developing, creating and acquiring IP with a view to global expansion, expanding the IP portfolio, and building a global value chain to maximize IP value, steadily strengthening the business foundation in overseas markets. In its core businesses, including live entertainment and labels, the Group also strengthened initiatives to maximize the value of existing IP and collaboration with partner companies.」
The Group continues its medium-term management plan, investment in talent, and initiatives targeting overseas markets and global IP, while additionally describing efforts to maximize the value of existing IP in its core businesses and strengthen collaboration with partner companies. - FY2025AdvancedAnnual report
「In light of these business results, from the current fiscal year the Group has pursued early improvements in profitability and strengthened its medium- to long-term competitiveness by reviewing its business portfolio, including withdrawing from or scaling back inefficient businesses, while undertaking company-wide reforms of its cost structure and governance framework to improve its earnings structure.」
As measures to achieve the medium-term management plan, the disclosure states that the Group has implemented, from the current fiscal year, withdrawal from or scaling back of inefficient businesses, a review of its business portfolio, and company-wide reforms of its cost structure and governance framework. - FY2025-H1ReframedAnnual report
「To achieve the medium-term management plan avex vision 2027, the Group has made active investment focused on “meeting and developing talent,” the starting point for value creation, and built a structure capable of pursuing long-term growth, while promoting strategic initiatives targeting overseas markets. It has also strategically reviewed its business portfolio and worked to organize the foundations for realizing the medium-term management plan in order to clarify its priority areas and optimize management resources.」
The explanation of initiatives toward realizing avex vision 2027 has been revised to include investment in “meeting and developing talent,” strategic initiatives targeting overseas markets, a review of the business portfolio, and organization of the foundations for execution. - FY2024RestatedAnnual report
「The Group aims to expand its business and enhance corporate value by making the discovery and development of IP (intellectual property) loved across diverse regions and fields a priority strategy, strengthening businesses centered on music, anime and video, and digital, pursuing company-wide optimization to promote synergies between businesses, and actively pursuing the discovery and development of IP and monetization through diverse means.」
The Group reconfirms as its annual policy the discovery and development of IP, strengthening each business area, company-wide optimization and diverse monetization under the medium-term management plan avex vision 2027. - FY2024-Q3RestatedAnnual report
「Against this business backdrop, the Group defined its new corporate philosophy, “Continuing to challenge the possibilities of entertainment,” to clarify the company's raison d'être, and announced the medium-term management plan avex vision 2027 based on this philosophy in May 2022. The plan sets as a priority strategy “aiming to discover and develop IP that is loved across diverse regions and fields,” and the Group has strengthened investment in discovering, developing, creating and acquiring new IP in each business area.」
The Group reconfirms its investment under the corporate philosophy “Continuing to challenge the possibilities of entertainment” and the medium-term management plan avex vision 2027 in discovering and developing loved IP and strengthening investment in its creation and acquisition. - FY2024-Q2RestatedAnnual report
「Against this business backdrop, the Group defined its new corporate philosophy, “Continuing to challenge the possibilities of entertainment,” to clarify the company's raison d'être, and announced the medium-term management plan avex vision 2027 based on this philosophy in May 2022. The plan sets as a priority strategy “aiming to discover and develop IP that is loved across diverse regions and fields,” and the Group has strengthened investment in discovering, developing, creating and acquiring new IP in each business area.」
The Group has continued since the previous quarter with the medium-term management plan avex vision 2027 and increased investment in discovering and developing, creating and acquiring IP in each business area. No new achievement milestone is stated. - FY2024-Q1RestatedAnnual report
「Against this business backdrop, the Group defined its new corporate philosophy, “Continuing to challenge the possibilities of entertainment,” to clarify the company's raison d'être, and announced the medium-term management plan avex vision 2027 based on this philosophy in May 2022. The plan sets as a priority strategy “aiming to discover and develop IP that is loved across diverse regions and fields,” and the Group has strengthened investment in discovering, developing, creating and acquiring new IP in each business area.」
Under the medium-term management plan avex vision 2027, the Group continues to invest in discovering and developing IP loved across diverse regions and fields, and in creating and acquiring IP. - FY2023RestatedAnnual report
「The Group aims to expand its business and enhance corporate value by making the discovery and development of IP (intellectual property) loved across diverse regions and fields a priority strategy, strengthening businesses centered on music, anime and video, and digital, pursuing company-wide optimization to promote synergies between businesses, and actively pursuing the discovery and development of IP and monetization through diverse means.」
The Group reconfirms as its annual policy the discovery and development of IP, the strengthening of the music, anime, video and digital businesses, company-wide optimization, and monetization through diverse means, all of which are priority strategies under the medium-term management plan avex vision 2027. - FY2023-Q3ReframedAnnual report
「Against this business backdrop, the Group pursued initiatives to achieve the priority strategy in its medium-term management plan avex vision 2027, announced in May 2022, which aims to discover and develop IP that is loved across diverse regions and fields.」
The strategic wording has been revised from the previous explanation centered on the medium-term management plan and organizational restructuring to explicitly state, as a priority strategy under avex vision 2027, the discovery and development of IP loved across diverse regions and fields. - FY2023-Q2ReframedAnnual report
「The Group is carrying out organizational restructuring as part of the priority strategies in its medium-term management plan announced on 12 May 2022.」
In addition to the previous two missions, the disclosure presents the medium-term management plan announced on 12 May 2022 and organizational restructuring as one of its priority strategies, revising the strategic framework. - FY2023-Q1ReframedAnnual report
「Against this business backdrop, the Group pursued two missions: establishing a revenue structure not dependent on the recovery of the live entertainment market, and entering global and new technology markets. To establish the revenue structure, it promoted contracts with and content production by new artists, talent and creators supported by younger audiences, as well as providing live entertainment through paid streaming services and expanding distribution channels through music streaming services. It also pursued initiatives aimed at the potential of future entertainment in global and new technology markets, including developing and launching new artists targeting global markets and selling NFT content in the virtual spaces known as the metaverse.」
The wording has been revised from the previous explanation of creating strong IP and strengthening business areas to focus on two missions: establishing a revenue structure less dependent on the live entertainment market, and entering global and new technology markets. - FY2021RestatedAnnual report
「The Group aims to become a future-oriented entertainment company by strengthening its businesses centered on music, anime and video, and digital platforms, pursuing company-wide optimization to promote synergies between businesses, and actively creating new hits and businesses, thereby achieving business expansion and enhancing corporate value.」
The Group continues to pursue its goal of becoming a future-oriented entertainment company by strengthening businesses centered on music, anime and video, and digital platforms, achieving company-wide optimization, and creating new hits and businesses. - FY2021-Q3RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has pursued business development through collaboration with promising domestic and overseas partners, including discovering and developing artists and talent to create strong IP, planning and developing anime, video content and games, and pursuing new businesses that leverage technology.」
The Group continues to discover and develop artists and talent, plan and develop anime, video content and games, leverage technology, and collaborate with domestic and overseas partners, centered on creating strong IP. - FY2021-Q2RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has pursued business development through collaboration with promising domestic and overseas partners, including discovering and developing artists and talent to create strong IP, planning and developing anime, video content and games, and pursuing new businesses that leverage technology.」
The Group continues growth initiatives centered on creating strong IP. It reconfirms the discovery and development of artists and talent, the planning and development of anime, video content and games, the use of technology, and business development with domestic and overseas partners. - FY2021-Q1ReframedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has pursued business development through collaboration with promising domestic and overseas partners, including discovering and developing artists and talent to create strong IP, planning and developing anime linked to games, pursuing new businesses that leverage technology, and holding events overseas using its own IP.」
The wording has been revised from the previous explanation of creating hit content, collaborating with partners and developing the business structure to a list of specific initiatives centered on creating strong IP, including game-linked anime, new businesses leveraging technology, and overseas events featuring the Group's own IP. - FY2020-Q3RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group is pursuing business development through active investment to create hit content and alliances with promising domestic and overseas partners, while undertaking company-wide initiatives to develop its business structure and an environment for training energetic personnel in response to changes in the market environment accompanying technological innovation.」
Toward medium- to long-term growth, the Group continues to invest in hit content, form alliances with domestic and overseas partners, and develop its business structure and personnel environment. No new milestone is stated. - FY2020-Q2RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group is pursuing business development through active investment to create hit content and alliances with promising domestic and overseas partners, while undertaking company-wide initiatives to develop its business structure and an environment for training energetic personnel in response to changes in the market environment accompanying technological innovation.」
The Group continues company-wide reforms through active investment in hit content, alliances with domestic and overseas partners, and development of its business structure and personnel environment. No new achievement milestone is stated. - FY2020-Q1RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group continues company-wide reforms, including active investment to create hit content, business development through collaboration with promising domestic and overseas partners, restructuring its business organization in response to changes in the market environment accompanying technological innovation, and developing an environment to train energetic personnel.」
The Group continues company-wide reforms through investment in hit creation, collaboration with domestic and overseas partners, restructuring its business organization and developing its personnel environment. No new achievement milestone is stated. - FY2019ReframedAnnual report
「The Group aims to become a future-oriented entertainment company by strengthening its businesses centered on music, anime and video, and digital, pursuing company-wide optimization to promote synergies between businesses, and actively creating new hits and businesses, thereby achieving business expansion and enhancing corporate value.」
The strategy's wording has been revised from focusing on live entertainment, anime and digital under the previous Growth Strategy 2020 to strengthening businesses centered on music, anime and video, and digital, together with company-wide optimization. - FY2019-Q3RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth under the avex group Growth Strategy 2020—Toward a Future-Oriented Entertainment Company—announced in May 2016, the Group has pursued company-wide reforms, including active investment to propose new entertainment experiences and create hits, and developing an environment to train and appoint energetic personnel.」
The Group reconfirms company-wide reforms under Growth Strategy 2020 to pursue new entertainment experiences, hit creation, active investment and an environment for personnel training and appointment. No new implementation milestone is stated. - FY2019-Q2RestatedAnnual report
「To achieve medium- to long-term growth under the avex group Growth Strategy 2020—Toward a Future-Oriented Entertainment Company—announced in May 2016, the Group has pursued company-wide reforms, including active investment to propose new entertainment experiences and create hits, and developing an environment to train and appoint energetic personnel.」
The Group reconfirms company-wide reforms under Growth Strategy 2020 to pursue new entertainment experiences, hit creation, active investment, and an environment for personnel training and appointment. - FY2019-Q1RestatedAnnual report
「Against this business backdrop, the Group has pursued company-wide reforms to achieve medium- to long-term growth under the avex group Growth Strategy 2020—Toward a Future-Oriented Entertainment Company—announced in May 2016, including active investment to propose new entertainment experiences and create hits, and developing an environment to train and appoint energetic personnel.」
The Group continues company-wide reforms under Growth Strategy 2020, focusing on new entertainment experiences, hit creation, active investment, and developing an environment for personnel training and appointment. - FY2018-Q3RestatedAnnual report
「Against this business backdrop, based on the avex group Growth Strategy 2020—Toward a Future-Oriented Entertainment Company—announced in May 2016, the Group has pursued company-wide reforms since April 2017, including redefining its tagline (corporate philosophy), delegating authority to accelerate decision-making, substantially reorganizing the organization, and reforming its personnel system.」
The Group continues to implement the tagline redefinition, delegation of authority, organizational restructuring and personnel system reform under Growth Strategy 2020. No new milestone is stated. - FY2018-Q2RestatedAnnual report
「Against this business backdrop, based on the avex group Growth Strategy 2020—Toward a Future-Oriented Entertainment Company—announced in May 2016, the Group has pursued company-wide reforms since April 2017, including redefining its tagline (corporate philosophy), delegating authority to accelerate decision-making, substantially reorganizing the organization, and reforming its personnel system.」
The Group reconfirms, with the same content as in the previous quarter, the implementation under Growth Strategy 2020 of the tagline redefinition, delegation of authority, organizational restructuring and personnel system reform. - FY2018-Q1AdvancedAnnual report
「Against this business backdrop, based on the avex group Growth Strategy 2020—Toward a Future-Oriented Entertainment Company—announced in May 2016, the Group has pursued company-wide reforms since April 2017, including redefining its tagline (corporate philosophy), delegating authority to accelerate decision-making, substantially reorganizing the organization, and reforming its personnel system.」
Regarding company-wide reforms under Growth Strategy 2020, the disclosure states that the Group has implemented a tagline redefinition, delegation of authority, organizational restructuring and personnel system reform since April 2017, indicating that the initiatives have progressed from the planning and review stage to implementation. - FY2017ReframedAnnual report
「Against this business backdrop, based on the avex group Growth Strategy 2020—Toward a Future-Oriented Entertainment Company—announced in May 2016, the Group has pursued company-wide reforms to achieve medium- to long-term growth, including establishing a structure for selective focus and concentration on growth markets, redefining its corporate philosophy and fundamentally reviewing its organizational and personnel systems. Specifically, in addition to overhauling its executive structure in January 2017, the Group worked on formulating its corporate philosophy and manifesto, designing its personnel system, and reorganizing the organization to achieve integrated management by business while leveraging the Group's strengths.」
The focus has shifted from the previous wording of live entertainment, anime and digital to integrated management by business centered on music, anime and video, and digital. The disclosure also describes the overhaul of the executive structure, formulation of the corporate philosophy and manifesto, design of the personnel system, and organizational restructuring. - FY2017-Q3RestatedAnnual report
「Against this business backdrop, based on the avex group Growth Strategy 2020 announced in May 2016, the Group is building a structure for selective focus and concentration in the growth areas of live entertainment, anime and digital, while pursuing company-wide optimization to promote synergies between businesses.」
The Group reconfirms, as in the previous quarter, its selective focus and concentration on live entertainment, anime and digital, organizational development and company-wide optimization under Growth Strategy 2020. - FY2017-Q2RestatedAnnual report
「Against this business backdrop, based on the avex group Growth Strategy 2020 announced in May 2016, the Group is building a structure for selective focus and concentration in the growth areas of live entertainment, anime and digital, while pursuing company-wide optimization to promote synergies between businesses.」
The Group reconfirms, using the same wording as in the previous quarter, its selective focus and concentration on live entertainment, anime and digital, organizational development and company-wide optimization under Growth Strategy 2020. No new achievement milestone is stated. - FY2017-Q1RestatedAnnual report
「Against this business backdrop, based on the avex group Growth Strategy 2020 announced in May 2016, the Group is building a structure for selective focus and concentration in the growth areas of live entertainment, anime and digital, while pursuing company-wide optimization to promote synergies between businesses.」
The Group continues to pursue selective focus and concentration in live entertainment, anime and digital, build the necessary structure and achieve company-wide optimization under Growth Strategy 2020. No new achievement milestone is stated. - FY2016First statedAnnual report
「The Group is working together as one to become a future-oriented entertainment company by focusing on the growth markets of live entertainment, anime and digital under its newly formulated Growth Strategy 2020, pursuing company-wide optimization and implementing measures to create new hits.」
2020 is the time horizon, with live entertainment, anime and digital explicitly identified as growth markets.