Creation of Hit Content
First written in FY2016. 20 of 31 entries say "Restated". Latest entry: 2026-09-30.
1 other company's latest entry also says "Advanced".
- FY2026AdvancedAnnual report
「To create new IP (intellectual property rights) with a global perspective, the Group aims to establish an integrated system for identifying, developing and managing artists, talent, creators and others, leverage a world-class creative network, and continuously create IP capable of long-term activity. It also aims to accelerate IP growth and shorten the period of upfront investment while strengthening its IP portfolio by applying know-how gained through the IP creation process to next-generation IP.」
The Group has specified global-oriented IP, consistent talent development, a world-class creative network and the use of IP creation know-how for the next generation as the means of creating hit content. - FY2025-H1ReframedAnnual report
「The Group will make active investments focused on "encountering and nurturing talent," the starting point for value creation, while establishing a structure capable of pursuing long-term growth, and」
In addition to its previous explanations of identifying and developing "loved" IP and creating hit content, the Group describes the starting point for value creation as "encountering and nurturing talent" and identifies active investment as the means. - FY2024RestatedAnnual report
「The Group recognizes that its primary objective as a content holder is to create hit content. It will establish an integrated system for identifying, developing and managing artists, talent, creators and others, capture creative trends that are diversifying with changes in the times and advances in technology, continue investing for growth to create new IP (intellectual property rights) with a view to global expansion, and achieve the continuous creation of hit content.」
The creation of hit content remains the primary objective, with the Group continuing to use talent identification, development and management, an integrated system, investment for growth and global expansion as its means. - FY2024-Q3RestatedAnnual report
「Under its medium-term management plan, the Group has designated "identifying and developing IP that is 'loved' in diverse regions and fields" as a key strategy and has strengthened investment in identifying, developing, creating and acquiring new IP in each business area.」
As a key strategy for creating hit content and IP, the Group continues to strengthen investment in identifying and developing, and creating and acquiring, IP that is loved in diverse regions and fields. - FY2024-Q2RestatedAnnual report
「Under its medium-term management plan, the Group has designated "identifying and developing IP that is 'loved' in diverse regions and fields" as a key strategy and has strengthened investment in identifying, developing, creating and acquiring new IP in each business area.」
The Group continues to reaffirm its objective of creating hit content and IP as the identification and development of IP that is loved in diverse regions and fields, with stronger investment as the means. - FY2024-Q1RestatedAnnual report
「Under its medium-term management plan, the Group has designated "identifying and developing IP that is 'loved' in diverse regions and fields" as a key strategy and has strengthened investment in identifying, developing, creating and acquiring new IP in each business area.」
The Group has reaffirmed its objective for creating hit content and IP as the identification and development of IP that is loved in diverse regions and fields, the key strategy of "avex vision 2027," and has identified stronger investment as the means. - FY2023RestatedAnnual report
「The Group will establish an integrated system for identifying, developing and managing artists, talent, creators and others, capture creative trends that are diversifying with changes in the times and advances in technology, continue investing for growth to create new IP with a view to global expansion, and achieve the continuous creation of hit content.」
The creation of hit content remains the primary objective, with the Group continuing to use talent identification, development and management, an integrated system, investment for growth and global expansion as its means. - FY2023-Q3ReframedAnnual report
「The key strategy set out in the medium-term management plan "avex vision 2027": "Identify and develop IP that is 'loved' in diverse regions and fields"」
The wording of the objective has been revised from the previous expression, "creating hit content and strong IP," to the key strategy of identifying and developing IP that is "loved" in diverse regions and fields. - FY2023-Q2RestatedAnnual report
「To establish its revenue structure, the Group has promoted contracts with and content production involving new artists, talent and creators supported by younger audiences, as well as the provision of live performances through paid streaming services and the expansion of distribution channels on music streaming services.」
The Group continues measures to create content and establish its revenue structure by contracting with new artists and others, producing content, providing live performances through paid streaming, and expanding distribution channels for music streaming. - FY2023-Q1RestatedAnnual report
「To establish its revenue structure, the Group has promoted contracts with and content production involving new artists, talent and creators supported by younger audiences, as well as the provision of live performances through paid streaming services and the expansion of distribution channels on music streaming services.」
The Group continues to develop new artists, talent and creators through content production as a means of creating content. - FY2022-Q3RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has continued to identify and develop artists, talent and creators to create strong IP, strengthen its content lineup by planning and producing original music, anime and video content and licensing works produced by other companies, and actively promote the joint development of new content and overseas expansion of content owned by the Group through collaboration with promising domestic and overseas partner companies pursuing global operations.」
The Group continues to focus on creating strong IP by identifying and developing artists, talent and creators, planning and producing original works, licensing works produced by other companies, jointly developing content with domestic and overseas partners, and expanding owned content overseas. No new achievement milestone is stated. - FY2022-Q1RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has continued to identify and develop artists, talent and creators to create strong IP, strengthen its content lineup by planning and producing original music, anime and video content and licensing works produced by other companies, and actively promote the joint development of new content and overseas expansion of content owned by the Group through collaboration with promising domestic and overseas partner companies pursuing global operations.」
The Group continues to pursue the creation of strong IP, identifying and developing artists, talent and creators, planning and producing original works, licensing works produced by other companies, and jointly developing content with domestic and overseas partners and expanding owned content overseas as specific means. No new achievement milestone is stated. - FY2021RaisedAnnual report
「The Group will establish an integrated structure for discovering, developing and managing artists, talent and others, concentrate management resources on creating hits, and create hit content that meets increasingly diverse user needs with a view to global expansion.」
The Group explicitly states that global expansion is within the scope of its hit-content creation efforts, broadening the scope beyond its previous focus on responding to user needs. - FY2021-Q3RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has pursued business development through collaboration with promising domestic and overseas partners, including discovering and developing artists and talent to create strong IP, planning and developing anime, video content and games, and pursuing new businesses that leverage technology.」
The Group continues to pursue creating strong IP, an extension of its previous hit-content creation initiative, and is advancing specific planning and development and the discovery and development of talent. - FY2021-Q2RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has pursued business development through collaboration with promising domestic and overseas partners, including discovering and developing artists and talent to create strong IP, planning and developing anime, video content and games, and pursuing new businesses that leverage technology.」
The Group continues to pursue “creating strong IP,” an extension of its previous hit-content creation initiative, and reconfirms such means as planning and developing anime, video content and games. - FY2021-Q1ReframedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group has pursued business development through collaboration with promising domestic and overseas partners, including discovering and developing artists and talent to create strong IP, planning and developing anime linked to games, pursuing new businesses that leverage technology, and holding events overseas using its own IP.」
In addition to the previous goal of creating hit content, the Group uses the term “creating strong IP” and identifies discovering and developing artists and talent, game-linked anime, leveraging technology, overseas events and collaboration with partners as the means to achieve it. - FY2020-Q3RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group is pursuing business development through active investment to create hit content and alliances with promising domestic and overseas partners, while undertaking company-wide initiatives to develop its business structure and an environment for training energetic personnel in response to changes in the market environment accompanying technological innovation.」
The Group reconfirms hit-content creation as a continuing priority issue and active investment and alliances with domestic and overseas partners as the means to achieve it. - FY2020-Q2RestatedAnnual report
「Pursue business development through active investment to create hit content and alliances with promising domestic and overseas partners」
The Group reconfirms hit-content creation as a continuing priority issue and active investment and alliances with domestic and overseas partners as the means to achieve it. No specific work titles or achievement record is stated. - FY2020-Q1RestatedAnnual report
「Against this business backdrop, to achieve medium- to long-term growth, the Group continues company-wide reforms, including active investment to create hit content, business development through collaboration with promising domestic and overseas partners, restructuring its business organization in response to changes in the market environment accompanying technological innovation, and developing an environment to train energetic personnel.」
The Group reconfirms hit-content creation as a continuing priority issue and active investment, collaboration with partners and company-wide reforms as the means to achieve it. - FY2019RestatedAnnual report
「As user consumption behavior becomes more diverse, the Group recognizes that creating hit content as a content holder is its greatest mission. It will establish an integrated structure for discovering, developing and managing artists, talent and others, concentrate management resources on creating hits, and achieve the creation of hit content that meets increasingly diverse user needs.」
The Group reconfirms its policy of making hit-content creation its greatest mission and using an integrated discovery, development and management structure, concentration of management resources, and responsiveness to user needs as the means to achieve it. - FY2019-Q3RestatedAnnual report
「Active investment to propose new entertainment experiences and create hits」
The Group continues to treat hit creation as a priority issue and identifies active investment as a means of achieving it. No specific work titles or achievement record is stated. - FY2019-Q2RestatedAnnual report
「Active investment to propose new entertainment experiences and create hits」
The Group continues to treat hit creation as a priority for company-wide reform and identifies active investment as a means of achieving it. No specific work titles or hit achievements are stated. - FY2019-Q1RestatedAnnual report
「Active investment to propose new entertainment experiences and create hits」
The Group continues to treat hit creation as a priority issue and identifies active investment as a means of achieving it. No additional specific works or achievement record is stated. - FY2018-Q1AdvancedAnnual report
「As part of this initiative, the Group integrated overlapping functions related to the music businesses of its Group companies and reorganized the music business to establish a structure for promoting the music business with the aim of creating hit content.」
The integration of overlapping music-business functions and the reorganization of the music business are presented as specific progress toward creating hit content. - FY2017RestatedAnnual report
「The Group will establish an integrated structure for discovering, developing and managing talent, concentrate management resources on creating hits, and pursue new initiatives to create hit content that meets increasingly diverse user needs.」
The Group restates its policy of making hit-content creation its greatest mission and explicitly identifies an integrated discovery, development and management structure and concentration of management resources as the means to achieve it. - FY2016First statedAnnual report
「As the market environment changes and consumer behavior is expected to become more diverse, the Group recognizes that creating hit content as a content holder is its greatest mission. In addition to its existing initiatives, such as developing artists to global standards and selectively concentrating resources across the Group, it will pursue new initiatives to create hit content that meets increasingly diverse user needs.」
The Group identifies hit creation as its greatest mission and cites developing artists to global standards, selective focus and concentration, and responding to user needs as the means to achieve it.