Increase in the Number of Creators Assigned
First written in FY2021. 6 of 17 entries say "Worsened", first in FY2024-Q3. Latest entry: 2026-08-12.
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- 2026-08-12WorsenedEarnings
「We did not reach the point of recovering the decline in demand among existing customers and the decrease in the number of creators placed since the previous consolidated fiscal year.」
The company states that the decline in the number of creators placed had not recovered even in the first quarter. - FY2026WorsenedAnnual report
「The number of creators placed in the core existing business of personnel dispatch services for the games industry declined from the end of the previous fiscal year, creating a challenging situation.」
The decline in the number of assigned creators from the previous fiscal year-end was also confirmed for the full year, indicating deterioration from the previous expansionary trend. The number of personnel working in staffing and contracted operations was disclosed as 1,072 across the Group. - FY2025-H1WorsenedAnnual report
「In the staffing services business, game companies across both the mobile-focused social gaming market and the consumer gaming market have been facing difficult conditions, and the Company has also seen a decline in the number of creators assigned, indicating that the market as a whole is struggling.」
The number of creators assigned, which had been higher year on year at the previous consolidated fiscal year-end, turned lower during the current interim consolidated period, indicating deteriorating assignment growth. - FY2024WorsenedAnnual report
「As a result, although the number of assigned creators was higher than at the end of the previous consolidated fiscal year, it remained weak at the end of the current consolidated fiscal year.」
The number of assigned personnel was 825 as of March 2024, up from the end of the previous fiscal year, but the trend at the fiscal year-end was described as weak, indicating a slower pace of recent expansion for the full year as well. - FY2024-Q3WorsenedAnnual report
「As a result, although the number of assigned creators was higher than at the end of the previous consolidated fiscal year, it remained weak during the consolidated third quarter.」
The number of assigned creators increased from the end of the previous consolidated fiscal year, but was weak during the third quarter, indicating that the recent expansion momentum has weakened. - FY2023AdvancedAnnual report
「The number of creators assigned to client companies was as follows: 494 as of March 2020, 620 as of March 2021, 740 as of March 2022, and 813 as of March 2023.」
The number of assigned creators increased by 73, from 740 at the end of the previous fiscal year to 813. Utilization also remained high at 99.5%. - FY2023-Q3RestatedAnnual report
「As a result, the number of assigned creators has increased steadily from the end of the previous consolidated fiscal year, while creator utilization has remained high.」
The increase in the number of creators assigned and the high utilization rate from the end of the previous consolidated fiscal year have been reconfirmed. - FY2023-Q2RestatedAnnual report
「As a result, the number of assigned creators has increased steadily from the end of the previous consolidated fiscal year, while creator utilization has remained high.」
The increase in the number of assigned personnel and the high utilization rate from the end of the previous consolidated fiscal year have been reconfirmed. - FY2023-Q1AdvancedAnnual report
「As a result, the number of assigned creators has increased steadily from the end of the previous consolidated fiscal year, while creator utilization has remained high.」
In the core staffing business serving game companies, the number of assigned personnel increased from the end of the previous consolidated fiscal year, and a high utilization rate has been maintained. - FY2022AdvancedAnnual report
「345 as of March 2019; 494 as of March 2020; 620 as of March 2021; 740 as of March 2022」
The number of assigned creators increased by 120, from 620 at the end of the previous fiscal year to 740. - FY2022-Q3RestatedAnnual report
「As a result, consolidated operating results for the cumulative third quarter ended 31 December were driven by an increase in the number of personnel assigned to game companies, with net sales of ¥3,244.96 million, up 25.3% year on year.」
The number of personnel assigned through the staffing business serving game companies continued to increase, contributing to higher cumulative net sales. - FY2022-Q1AdvancedAnnual report
「The number of assigned creators has increased steadily from the end of the previous consolidated fiscal year, while creator utilization has remained high.」
The number of assigned creators increased from the end of the previous consolidated fiscal year, and utilization remained high. - FY2021AdvancedAnnual report
「The number of creators assigned to client companies has changed as follows: 345 as of March 2019, 494 as of March 2020, and 620 as of March 2021.」
The number of assignments increased from 345 to 620 over the 2-year period, indicating the expansion of the core staffing business.