Public rollout of the metaverse service “Holoearth”
First written in FY2023. 5 of 13 entries say "Advanced", first in FY2024-Q1. Latest entry: 2026-08-12.
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- 2026-08-12RestatedFinancial Results PresentationSuggests it is closing out
「We decided to terminate the Holoearth service, integrate its technology and knowledge into existing businesses, and clarify the reallocation of management resources to priority areas」
The previously announced service termination was reaffirmed, together with a clear policy for integrating its technology and knowledge after termination. - FY2026DroppedAnnual report
「April 2025: Release of Ver.1.0.0 of “Holoearth” and launch of the “Holoearth Marketplace” / May 2026: Announcement of the discontinuation of the metaverse service “Holoearth”」
After the release of Ver.1.0.0 and the marketplace, discontinuation of the service was announced in May 2026, explicitly ending the previous plan to continue its general-public rollout. - FY2025-H1AdvancedAnnual report
「Cash used in investing activities during the interim accounting period was ¥1,315 million, compared with ¥2,975 million used in the same period of the previous year. This was mainly attributable to ¥955 million in expenditure for the acquisition of intangible assets related to development of the metaverse service “Holoearth” and other activities, and ¥310 million in expenditure for the acquisition of property, plant and equipment, including studio and head-office equipment.」
Expenditure for the acquisition of intangible assets related to Holoearth development was ¥955 million, while software under development increased by ¥1,070 million from the end of the previous fiscal year. Although completion of the general-public rollout is not stated, development investment is continuing. - FY2024AdvancedAnnual report
「For the metaverse project “Holoearth,” the company plans to progressively expand the functions of the open beta version through 2024. In addition to the activities and interaction of VTubers and fans across multiple platforms, including YouTube, Holoearth is expected to enable immersive, real-time communication and provide a richer experience.」
The previous concept of launching the service for the general public has taken concrete form as a plan to progressively expand the functions of the open beta version through 2024. - FY2024-Q3AdvancedAnnual report
「Total assets at the end of the third quarter amounted to ¥18,788,913 thousand, an increase of ¥2,901,903 thousand from the end of the previous fiscal year. This was mainly attributable to a ¥397,191 thousand increase in inventories due to higher merchandise purchases as the merchandising segment performed well, a ¥2,007,734 thousand increase in property, plant and equipment, primarily related to construction of a new studio and relocation of the head office, and a ¥1,040,090 thousand increase in intangible assets, primarily software under development related to development of the metaverse service “Holoearth,” while trade receivables decreased by ¥1,381,454 thousand.」
Although the launch of Holoearth for the general public is not itself stated, intangible assets related to its development increased by ¥1,040,090 thousand, indicating progress in development investment. - FY2024-Q2AdvancedAnnual report
「Cash used in investing activities during the six-month period was ¥2,975,656 thousand. This was mainly attributable to ¥2,079,257 thousand in expenditure for the acquisition of property, plant and equipment related to construction of a new studio and relocation of the head office, and ¥732,368 thousand in expenditure for the acquisition of intangible assets related to development of the metaverse service “Holoearth.”」
Although the launch of Holoearth for the general public is not itself stated, ¥732,368 thousand in expenditure for the acquisition of intangible assets related to its development was recorded, indicating progress in development investment. - FY2024-Q1AdvancedAnnual report
「A ¥336,730 thousand increase in intangible assets, primarily software under development related to the metaverse service “Holoearth”」
Although the launch of Holoearth for the general public is not itself stated, software under development related to the project increased by ¥336,730 thousand, indicating progress in development investment. - FY2023First statedAnnual report
「The company is developing “Holoearth,” a metaverse service and platform where VTubers and their fans can interact in an anime-style 3D space, with the aim of launching the service for the general public during 2024.」
The company plans to develop its own metaverse with “Lobby,” “Virtual Live” and “Sandbox Game” as its core functions.