Planning and Development Services for Entertainment Applications and Other Products for Multiple Industries
First written in FY2025-H1. 3 of 4 entries say "Advanced", first in 2026-04-09. Latest entry: 2026-10-26.
1 other company's latest entry also says "Advanced".
- 2026-10-26AdvancedFinancial results briefing materials
「その他事業では、当社がこれまでゲーム開発で培った技術を応用し、教育関連分野や、IP の活用支援や創出、音楽などのゲーム以外のエンタテインメント領域において、市場の課題やニーズを捉えたソリューションサービスの提供を目指しております。足元では、音楽を軸としたデジタルとリアルの融合エンタメ企画や、大手異業種企業との IP 関連の新たな協業など、複数の取り組みを推進しております。」
ゲーム以外の領域について、教育、IP、音楽を含むソリューションサービスと、異業種企業との協業へ取り組みを具体化している。 - FY2026-H1AdvancedAnnual report
「To create new businesses, we are promoting market research and business planning across a broad range of fields.」
The company is continuing and expanding diverse market research and business planning in areas outside conventional game software. - 2026-04-09AdvancedEarnings
「In the entertainment field as well, we are developing business plans that combine digital services such as NFTs, centered on popular IP such as anime and sports content, with non-digital services such as goods for supporting favorite artists and franchises.」
The company is developing concrete entertainment-oriented service plans for multiple industries by combining popular IP, sports content, NFTs, and goods for supporting favorite artists and franchises. - FY2025-H1First statedAnnual report
「For planning and development services involving entertainment applications and other products distinct from conventional game software, the company is making proposals to a diverse range of industries to win new business, and some projects have progressed to the prototyping stage, including technical validation.」
For entertainment applications and other products outside conventional game software, the company is advancing proposals to a diverse range of industries, with some projects progressing to the prototyping stage, including technical validation.