Amusement and karaoke revenue growth alongside revenue declines in bowling and Spo-cha facilities
First written in FY2017-Q3. 9 of 33 entries say "Advanced", first in FY2023-Q1. Latest entry: FY2026.
No other company in this theme has enough history to compare yet.
- FY2026Lower U.S. Spo-cha revenue alongside growth in other servicesAnnual report
「As a result, bowling revenue was up 8.8% year on year, amusement revenue was up 9.2%, food and other revenue was up 9.8%, and Spo-cha revenue was down 0.9%.」
In the United States, bowling, amusement, and food and other revenue increased, while Spo-cha revenue declined 0.9%. - 2026-05-13OtherEarnings
「All 4 services in Japan generated higher revenue, while only Spo-cha revenue declined in the United States, resulting in differences in performance by region and service.」
Higher revenue from all 4 services in Japan coexisted with lower Spo-cha revenue in the United States. - FY2026-H1Differences in performance by service emerged due to lower Spo-cha revenue in the United StatesAnnual report
「(Japan) As a result, bowling revenue was up 3.2% year on year compared with the previous interim period, amusement revenue was up 8.1%, karaoke revenue was up 5.5%, and Spo-cha revenue was up 3.5%. (United States) As a result, bowling revenue was up 6.3% year on year, amusement revenue was up 10.0%, food and other revenue was up 8.7%, and Spo-cha revenue was down 6.8%.」
All 4 services in Japan generated higher revenue, while only Spo-cha revenue declined in the United States, resulting in differences in performance by region and service. - FY2025AdvancedAnnual report
「(Japan) As a result, bowling revenue was up 6.2% year on year, amusement revenue was up 2.3%, karaoke revenue was up 6.0%, and Spo-cha revenue was up 8.9%. (United States) As a result, bowling revenue was up 13.7% year on year, amusement revenue was up 23.3%, food and other revenue was up 27.2%, and Spo-cha revenue was up 15.0%.」
All services in both Japan and the United States posted full-year year-on-year revenue growth. - FY2024AdvancedAnnual report
「(Japan) As a result, bowling revenue was up 10.9% year on year, amusement revenue was up 5.5%, karaoke revenue was up 17.3%, and Spo-cha revenue was up 16.0%. (United States) As a result, bowling revenue was up 4.5% year on year, amusement revenue was up 16.2%, food and other revenue was up 22.2%, and Spo-cha revenue was up 24.6%.」
In both Japan and the United States, bowling, amusement, karaoke or food and other, and Spo-cha each posted year-on-year revenue growth. - FY2024-Q3AdvancedAnnual report
「(Japan) As a result, bowling was up 10.8% year on year, amusement was up 6.4%, karaoke was up 19.2%, and Spo-cha was up 18.8%. (United States) As a result, bowling was up 1.5% year on year, amusement was up 14.2%, karaoke was up 16.1%, and Spo-cha was up 13.7%.」
All services, including bowling, amusement, karaoke, and Spo-cha, posted year-on-year revenue growth in both Japan and the United States. - FY2024-Q2AdvancedAnnual report
「(Japan) As a result, bowling was up 11.5% year on year, amusement was up 8.6%, karaoke was up 24.9%, and Spo-cha was up 20.5%. (United States) As a result, bowling was up 2.7% year on year, amusement was up 15.9%, karaoke was up 18.4%, and Spo-cha was up 14.4%.」
All 4 services in both Japan and the United States posted year-on-year revenue growth. Recovery continued across regions and services. - FY2024-Q1AdvancedAnnual report
「As a result, bowling revenue was up 11.8% year on year, amusement revenue was up 10.1%, karaoke revenue was up 24.9%, and Spo-cha revenue was up 21.7%. As a result, bowling revenue was up 5.2% year on year, amusement revenue was up 21.1%, karaoke revenue was up 20.4%, and Spo-cha revenue was up 33.6%.」
In both Japan and the United States, bowling, amusement, karaoke, and Spo-cha each posted year-on-year revenue growth, and recovery continued across regions and services. - FY2023AdvancedAnnual report
「(Japan) As a result, bowling revenue was up 37.3% year on year, amusement revenue was up 38.2%, karaoke revenue was up 82.6%, and Spo-cha revenue was up 45.5%. (United States) As a result, bowling was up 51.6% year on year, amusement was up 56.8%, karaoke was up 72.6%, and Spo-cha was up 77.3%.」
All 4 services in Japan and all services in the United States posted full-year revenue growth, and recovery continued across regions and services. - FY2023-Q3AdvancedAnnual report
「As a result, bowling was up 43.8% year on year, amusement was up 43.7%, karaoke was up 94.3%, and Spo-cha was up 49.4%. (United States) As a result, bowling was up 58.7% year on year, amusement was up 58.7%, karaoke was up 76.1%, and Spo-cha was up 77.2%.」
All 4 services in Japan and all 4 services in the United States posted year-on-year revenue growth, with recovery and revenue growth continuing across regions and services. - FY2023-Q2AdvancedAnnual report
「(Japan) As a result, bowling was up 63.2% year on year, amusement was up 59.1%, karaoke was up 168.1%, and Spo-cha was up 68.0%. (United States) As a result, bowling was up 64.4% year on year, amusement was up 53.4%, karaoke was up 80.9%, and Spo-cha was up 77.6%.」
All 4 services in Japan and all 4 services in the United States posted year-on-year revenue growth. - FY2023-Q1AdvancedAnnual report
「(Japan) As a result, bowling revenue was up 68.3% year on year, amusement revenue was up 69.3%, karaoke revenue was up 139.2%, and Spo-cha revenue was up 82.1%. (United States) As a result, bowling revenue was up 80.3% year on year, amusement revenue was up 53.4%, karaoke revenue was up 99.9%, and Spo-cha revenue was up 78.3%.」
All 4 services in Japan and all 3 services in the United States posted year-on-year revenue growth. - FY2022All services in Japan and the United States returned to full-year revenue growthAnnual report
「As a result, bowling was up 11.4% year on year, amusement was up 20.5%, karaoke was up 2.5%, and Spo-cha was up 43.5%. As a result, bowling was up 371.3% year on year, amusement was up 300.6%, and karaoke was up 345.5%.」
All 4 services in Japan and all 3 services in the United States posted full-year year-on-year revenue growth. - FY2022-Q3Continued lower karaoke revenue and higher revenue from the other 3 services in Japan, alongside higher revenue across all services in the United StatesAnnual report
「As a result, bowling was up 11.3% year on year, amusement was up 22.1%, karaoke was down 4.9%, and Spo-cha was up 53.4%. (United States) As a result, bowling was up 493.8% year on year, amusement was up 443.0%, and karaoke was up 496.6%.」
In Japan, karaoke was the only service to report a revenue decline, while the other 3 services posted revenue growth. In the United States, all 3 services posted significant revenue growth, and differences in performance by region and service continued. - FY2022-Q2Lower karaoke revenue in Japan alongside a sharp recovery across all services in the United StatesAnnual report
「As a result, bowling was up 10.9% year on year, amusement was up 25.9%, karaoke was down 23.3%, and Spo-cha was up 61.5%. (United States) In addition to being strongly affected by external factors such as government economic support policies for individuals during the six-month period ended the second quarter, the company actively introduced amusement machines and revised amusement prices in light of recent economic conditions. As a result, bowling was up 696.8% year on year, amusement was up 627.6%, and karaoke was up 738.1%.」
In Japan, karaoke was the only service to report a revenue decline, while all 3 services in the United States posted significant revenue growth, and differences in performance by region and service re-emerged. - FY2022-Q1All services in Japan and the United States returned to year-on-year revenue growthAnnual report
「As a result, bowling revenue increased 102.0% year on year, amusement revenue 117.6%, karaoke revenue 66.4%, and Spo-cha revenue 225.6%. (United States) Sales performed strongly, partly reflecting the impact of economic support for individuals and other measures. The rates of change in revenue for each business are not disclosed because each exceeded 1,000% year on year.」
All 4 services in Japan posted revenue growth, while sales in the United States recovered to the point that the year-on-year growth rate of revenue for each business exceeded 1,000%. - FY2021Full-year revenue declines across all services in Japan and the United StatesAnnual report
「As a result, bowling revenue declined 42.4% year on year, amusement revenue declined 27.3%, karaoke revenue declined 52.2%, and Spo-cha revenue declined 49.6%.」
All 4 services in Japan and all 3 services in the United States reported full-year revenue declines, confirming a full-year shift away from the previous trend of revenue growth by region and service. - FY2021-Q3Significant revenue declines across all services in Japan and the United States continuedAnnual report
「As a result, bowling was down 45.5% year on year, amusement was down 33.4%, karaoke was down 54.0%, and Spo-cha was down 58.2%. As a result, bowling was down 77.7% year on year, amusement was down 68.6%, and karaoke was down 83.7%.」
All 4 services in Japan and all 3 services in the United States reported year-on-year revenue declines, and significant revenue declines across all services in Japan and the United States continued. - FY2021-Q2Significant revenue declines across all services in Japan and the United States continuedAnnual report
「As a result, bowling was down 53.2% year on year, amusement was down 44.6%, karaoke was down 61.2%, and Spo-cha was down 66.5%. As a result, bowling was down 83.8% year on year, amusement was down 75.4%, and karaoke was down 88.4%.」
All 4 services in Japan and all 3 services in the United States reported year-on-year revenue declines, continuing the shift away from the previous trend of revenue growth by region and service. - FY2021-Q1Significant revenue declines across all services in Japan and the United StatesAnnual report
「As a result, bowling was down 75.9% year on year, amusement was down 71.1%, karaoke was down 80.6%, and Spo-cha was down 85.1%. As a result, bowling was down 95.7% year on year, amusement was down 89.5%, and karaoke was down 97.4%.」
All 4 services in Japan and all 3 services in the United States reported year-on-year revenue declines, marking a significant shift from the previous trend of revenue growth by region and service. - FY2020-Q3RestatedAnnual report
「As a result, bowling was up 0.1% year on year, amusement was up 3.0%, karaoke was up 0.5%, and Spo-cha was up 1.8%. As a result, bowling was up 30.6% year on year, amusement was up 37.6%, and karaoke was up 27.6%.」
All 4 services in Japan and all 3 services in the United States posted year-on-year revenue growth, confirming continued revenue growth across all services in both regions from the previous quarter. - FY2020-Q2RestatedAnnual report
「As a result, bowling was up 1.6% year on year, amusement was up 6.9%, karaoke was up 2.4%, and Spo-cha was up 1.9%. (United States) As a result, bowling was up 28.5% year on year, amusement was up 36.3%, and karaoke was up 25.3%.」
All 4 services in Japan and all 3 services in the United States posted year-on-year revenue growth, confirming continued revenue growth across all services in both regions following the previous quarter. - FY2020-Q1Higher revenue across all services in both Japan and the United StatesAnnual report
「As a result, bowling was up 4.2% year on year, amusement was up 11.1%, karaoke was up 6.4%, and Spo-cha was up 7.3%. (United States) As a result, bowling was up 38.4% year on year, amusement was up 50.9%, and karaoke was up 36.7%.」
All 4 services in Japan and all 3 services in the United States posted year-on-year revenue growth. The declines in bowling and karaoke revenue in Japan seen in the previous full year were not observed in the current quarter. - FY2019Differences in performance by service in Japan alongside higher revenue across all services in the United States continued through the full yearAnnual report
「As a result, bowling revenue declined 2.6% year on year, amusement revenue increased 2.9%, karaoke revenue declined 0.8%, and Spo-cha revenue increased 1.3%.」
In Japan, bowling and karaoke revenue declined, while amusement and Spo-cha revenue increased. In the United States, bowling revenue increased 19.9%, amusement revenue 42.6%, and karaoke revenue 34.1%, with all services posting revenue growth. - FY2019-Q3Lower bowling and karaoke revenue and higher revenue from the other services in Japan, alongside higher revenue across all services in the United StatesAnnual report
「As a result, bowling was down 2.4% year on year, amusement was up 1.5%, karaoke was down 1.2%, and Spo-cha was up 0.5%. (United States) To expand its operating base, the company opened 3 new stores in the third quarter. It also continued offering “All Inclusive Party,” “KIDS BOGO,” and $1.99 beer and $0.99 ice cream. As a result, bowling was up 17.4% year on year, amusement was up 41.5%, and karaoke was up 33.5%.」
In Japan, bowling and karaoke revenue declined, while amusement and Spo-cha revenue increased. In the United States, 3 new stores were opened and all 3 services posted revenue growth. - FY2019-Q2Lower bowling revenue and higher revenue from the other services in Japan, alongside higher revenue across all services in the United StatesAnnual report
「(Japan) In addition to continuing the ¥1,000 cashback event, the free campaign for elementary and junior high school students, and “Round One de Kanpai!”, the latest amusement machines “Fate/Grand Order Arcade” (arcade game) and “Ongeki” (music game) were installed at all stores. As a result, bowling was down 1.4% year on year, amusement was up 2.0%, karaoke was up 0.9%, and Spo-cha was up 4.1%. (United States) As a result, bowling was up 20.5% year on year, amusement was up 44.7%, and karaoke was up 34.8%.」
In Japan, bowling was the only service to report a 1.4% year-on-year revenue decline, while the other 3 services posted revenue growth. In the United States, all 3 services posted significant revenue growth. - FY2019-Q1Lower bowling revenue in Japan alongside higher revenue across all services in the United StatesAnnual report
「As a result, bowling was down 1.5% year on year, amusement was up 1.4%, karaoke was up 1.3%, and Spo-cha was up 2.7%. As a result, bowling was up 17.6% year on year, amusement was up 40.9%, and karaoke was up 27.5%.」
In Japan, bowling was the only service to report a 1.5% year-on-year revenue decline, while amusement, karaoke, and Spo-cha posted revenue growth. In the United States, all 3 services posted revenue growth. - FY2018RestatedAnnual report
「Bowling revenue was ¥24,526 million, amusement revenue was ¥45,343 million, karaoke revenue was ¥9,475 million, and Spo-cha revenue was ¥13,289 million.」
For the full year, revenue increased across all 4 services: bowling, up 7.0%; amusement, up 11.9%; karaoke, up 5.8%; and Spo-cha, up 8.1%. - FY2018-Q3RestatedAnnual report
「① Bowling We worked to increase visitor numbers through the continued implementation of the “¥1,000 Cashback Event” and the “Free Campaign for Elementary and Junior High School Students,” resulting in revenue growth of 7.2% from the same quarter of the previous year. ② Amusement We actively introduced new prize machines and used popular movie characters and merchandise as prizes. In the medal-game area, the newly introduced “Free Campaign for Elementary and Junior High School Students” also contributed, resulting in revenue growth of 12.3% from the same quarter of the previous year. ③ Karaoke Revenue increased 5.3% from the same quarter of the previous year following changes to the standard menu and implementation of the “Free Campaign for Elementary and Junior High School Students.” ④ Spo-cha Revenue increased 9.8% from the same quarter of the previous year following the introduction of the popular “Airporin” at all locations offering Spo-cha.」
Following the first and second quarters, revenue increased across all 4 services: bowling, up 7.2%; amusement, up 12.3%; karaoke, up 5.3%; and Spo-cha, up 9.8%. - FY2018-Q2RestatedAnnual report
「① Bowling Revenue increased 6.2% from the same quarter of the previous year, supported by the continued implementation of the “¥1,000 Cashback Event” and the “Free Campaign for One or Fewer Elementary School Students per Adult.” ② Amusement Revenue increased 10.5% from the same quarter of the previous year following the active introduction of new crane-game machines, popular movie characters and merchandise as prizes, and popular game machines. ③ Karaoke Revenue increased 3.5% from the same quarter of the previous year following the replacement of all room monitors with large 65-inch monitors and changes to the standard menu. ④ Spo-cha Revenue increased 9.9% from the same quarter of the previous year following the active expansion of the facility areas featuring the popular “balance scooter” and the additional introduction of “Airporin” at locations where it had not previously been installed.」
Following the first quarter, bowling revenue increased 6.2%, amusement 10.5%, karaoke 3.5% and Spo-cha 9.9%, with revenue growth continuing across all 4 services. - FY2018-Q1Revenue growth across all servicesAnnual report
「① Bowling Revenue increased 3.2% from the same quarter of the previous year, supported by the “¥1,000 Cashback Event,” which provides cashback when certain conditions are met, the “One Free Elementary School Student per Adult” campaign that has continued since the previous fiscal year, and the effects of price changes. ② Amusement Revenue increased 6.6% from the same quarter of the previous year following updates to popular machines and the active introduction of popular movie characters and merchandise as crane-game prizes. ③ Karaoke We are replacing the room monitors at all locations with large 65-inch monitors offering powerful visuals. Revenue increased 0.4% from the same quarter of the previous year following the implementation of the “¥1,000 Cashback Event,” which provides cashback when certain conditions are met. ④ Spo-cha Revenue increased 10.4% from the same quarter of the previous year following the active introduction of attention-grabbing items such as the stand-up electric “balance scooter” and new items such as the “Easy Roll” roller skates, designed to reduce falls among children.」
Including bowling, which had reported lower revenue in the previous year, bowling revenue increased 3.2%, amusement 6.6%, karaoke 0.4% and Spo-cha 10.4%, with all 4 services reporting higher revenue. - FY2017RestatedAnnual report
「① Bowling: Revenue declined 0.5% from the previous year. ② Amusement: Revenue increased 10.8% from the previous year. ③ Karaoke: Revenue increased 3.3% from the previous year. ④ Spo-cha: Revenue increased 0.8% from the previous year.」
For the full year, bowling revenue declined, while amusement, karaoke and Spo-cha revenue increased, with the differences in performance by service continuing. - FY2017-Q3First statedAnnual report
「① Bowling We worked to attract customers through initiatives targeting a broad range of customers, including the amateur competition “Strikers,” in which participants compete based on the number of strikes rather than their scores using the “Round One App,” and challenge events offering original “Little Glee Monster” merchandise. Nevertheless, revenue declined 1.0% from the same quarter of the previous year. ② Amusement Efforts to attract customers through the introduction of the latest game machines and upgrades to popular machines resulted in revenue growth of 10.0% from the same quarter of the previous year. ③ Karaoke The “Dual Monitor Rooms,” where customers can enjoy an immersive karaoke experience amid large images projected on the walls, and the “DVD & Blu-ray Viewing Rooms” proved popular, resulting in revenue growth of 2.5% from the same quarter of the previous year. ④ Spo-cha We worked to attract customers by introducing “Ninebot by Segway” at all locations and giving original “Little Glee Monster” merchandise to customers during their birthday month. Nevertheless, revenue declined 1.8% from the same quarter of the previous year.」
By service, amusement and karaoke revenue increased, while bowling and Spo-cha revenue declined.