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Akatsuki (3932) · PolicyRestated

Bring happiness to the world through the power of games

First written in FY2016. 5 of 9 entries say "Restated". Latest entry: FY2026.

9entries
11years
1from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2016 – FY2018ReframedFY2020 – FY2021RestatedFY20232016: 120162017: 120172018: 120182019: 020192020: 120202021: 120212022: 020222023: 120232024: 020242025: 120252026: 22026
Same theme, other companies
Entertainment Company Vision: Delivering Excitement WorldwideA theme 10 companies write about · 0 as a headwind · 11 as a tailwind

Akatsuki moved to the "Worse" side of this theme in 2020.

The whole theme swung hardest in 2019: 1 of 7 companies on the "Worse" side.

6 other companies' latest entry also says "Restated".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2026RestatedAnnual report

    「We will place the realization of our mission, "Using sensibility and technology to make the world more enjoyable and prosperous," at the core of our corporate activities.」

    The Group continues to uphold the new mission, changed from the previous mission wording, in its full-year filing.
  2. 2026-05-13RestatedRevision of earnings forecasts

    「We will place the realization of our mission, "Using sensibility and technology to make the world more enjoyable and prosperous," at the core of our corporate activities.」

    The new mission, which was changed from the previous wording, continued to serve as the foundation of management during the period.
  3. FY2026-H1ReframedAnnual report

    「The Group will adopt the new vision “– Challengers’ Community –” and place the realization of its mission, “Making the world more enjoyable and prosperous through sensibility and technology,” at the foundation of its corporate activities.」

    The wording of the mission changed from the previous “Bringing Happiness to the World Through the Power of Games” to a mission of making the world more enjoyable and prosperous through sensibility and technology.
  4. FY2023RestatedAnnual report

    「The Group’s mission is “Entertain the World. Resonate with Creators.”,」

    The Group continues to place the mission reorganized from the previous “Bringing Happiness to the World Through the Power of Games” at the foundation of its management.
  5. FY2021ReframedAnnual report

    「The Group operates as a “game-centered IP production company,” with “Entertain the World. Resonate with Creators.” as its mission.」

    The mission wording changed from the previous “Bringing Happiness to the World Through the Power of Games” and “Making the world a colorful, shining place” to “Entertain the World. Resonate with Creators.”
  6. FY2020ReframedAnnual report

    「The Group aims for a world where activities that excite the heart are a driving force for everyone’s happiness, and considers its mission to be transforming the world into a colorful, shining place, like the light of dawn.」

    The wording of the mission changed from the previous “Bringing Happiness to the World Through the Power of Games” to “Making the world a colorful, shining place.”
  7. FY2018RestatedAnnual report

    「The Group views “the power of games” as “the power to move people’s hearts” and defines its mission as using that power to make the world a happier place.」

    The Group has reaffirmed its mission of making the world a happier place through the power of games.
  8. FY2017RestatedAnnual report

    「The Group views “the power of games” as “the power to move people’s hearts” and defines its mission as using that power to make the world a happier place.」

    The Group has reaffirmed its mission of defining games as a force that moves people’s hearts and making the world a happier place.
  9. FY2016First statedAnnual report

    「“Bringing Happiness to the World Through the Power of Games” means that the Group views “the power of games” as “the power to move people’s hearts” and defines its mission as using that power to make the world a happier place.」

    The Group defines games as a force that moves people’s hearts and has set out to make the world a happier place as its business objective.
Moved together

"Expansion into the Real-Life Domain" moved the same way as this thread, in the same document, in 3 of its 9 moves.

33222★12345
  1. ★This thread
  2. 1Expansion into the Real-Life Domain3×
  3. 2Realizing a society where emotions evolve into rewards3×
  4. 3An IP production company focused on IP and rights creation and global games2×
  5. 4Investment Phase Aimed at Enhancing Corporate Value over the Medium to Long Term2×
  6. 5Investment Losses Due to Affiliates’ Failure to Meet Business Plans2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Akatsuki yet. It last moved in the Revision of earnings forecasts of 2026-05-13: "Restated".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Bring happiness to the world through the power of games | Akatsuki Inc. (3932) | Komori