Komori
Akatsuki (3932) · InitiativeAdvanced

Investment Phase Aimed at Enhancing Corporate Value over the Medium to Long Term

First written in FY2016. 13 of 30 entries say "Restated". Latest entry: 2026-08-12.

30entries
11years
5from disclosures
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ProgressHeldSoftenedWorseRestatedFY2019-Q1 – FY2020-Q3AdvancedFY2024-Q3 – 2026-05-132016: 120162017: 120172018: 320182019: 320192020: 220202021: 420212022: 220222023: 420232024: 220242025: 220252026: 62026
Same theme, other companies
New business exploration and incubation, and business development through investment, collaboration and M&AA theme 199 companies write about · 0 as a headwind · 203 as a tailwind

93 other companies' latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Showing 14 of the 196 companies compared. The sentences above are computed from all 196.Comparing 200 of the theme's 203 threads.
Full recordFilings, disclosures and news, newest first
  1. 2026-08-12AdvancedEarnings

    「In addition, by executing a total of 3 new M&A transactions during the previous second quarter and the current first quarter, we are strengthening our service lineup and diversifying our business portfolio. These strategic investments are intended to build a business base for future earnings growth.」

    The strengthening of the service lineup and diversification of the business portfolio through new M&A advanced through a total of 3 transactions, including the acquisition of グルーヴ・ホールディングス.
  2. FY2026AdvancedAnnual report

    「Against this backdrop, our group is strengthening its service lineup and diversifying its business portfolio by executing 2 new M&A transactions.」

    As a means of executing the investment phase, we completed 2 M&A transactions involving Natee and PAPABUBBLE, advancing the expansion of our service lineup and diversification of our business portfolio.
  3. FY2026-H1AdvancedAnnual report

    「In addition, during the six months of the interim consolidated fiscal period under review, the Company executed 2 new M&A transactions to strengthen its service lineup and diversify its business portfolio. These strategic investments were intended to build a business foundation for future revenue growth.」

    In addition to its traditional investment centred on games and comics, the Company executed 2 new M&A transactions during the interim period and is proceeding with the expansion of its service lineup and diversification of its business portfolio.
  4. FY2025AdvancedAnnual report

    「During the consolidated fiscal year under review, the game business continued to steadily operate existing titles, develop new titles for Japan and overseas, and invest in and pursue new technologies. As a result, total research and development expenses for the consolidated fiscal year under review amounted to ¥5,187 million.」

    The Company continued to invest in existing titles, new titles and new technologies, with research and development expenses increasing from ¥3,742 million in the previous fiscal year to ¥5,187 million.
  5. FY2024AdvancedAnnual report

    「As a result, total research and development expenses for the consolidated fiscal year under review amounted to ¥4,746 million.」

    The Company continued to invest in research and development for new game titles, new technologies and original comic content, with research and development expenses increasing from ¥3,742 million in the previous fiscal year to ¥4,746 million.
  6. FY2024-Q3AdvancedAnnual report

    「Research and development expenses for the first nine months of the fiscal year under review were ¥3,555 million.」

    Research and development expenses for the first nine months of the fiscal year amounted to ¥3,555 million, up from ¥2,709 million in the first nine months of the previous fiscal year. The Company continues to invest in large-scale projects and new development.
  7. FY2024-Q2RestatedAnnual report

    「Research and development expenses for the first six months of the fiscal year under review were ¥2,317 million.」

    The Company disclosed research and development expenses of ¥2,317 million for the first six months of the fiscal year and continues its research and development and growth investment.
  8. FY2024-Q1RestatedAnnual report

    「In the Group's core game business, despite the steady operation of existing titles, earnings declined, while the Company concentrated most of its resources on a large-scale project targeting 3D, multiple devices and multiple languages, and actively invested in newly developed titles.」

    The Company has reconfirmed its investment policy of continuing to operate existing titles while directing most of its resources to a large-scale project focused on 3D, multiple-device and multilingual support, as well as to new development.
  9. FY2023AdvancedAnnual report

    「As a result, total research and development expenses for the consolidated fiscal year under review amounted to ¥3,742 million.」

    The Company continued to invest in research and development for new game titles, new technologies, comic apps and original content, and recorded total research and development expenses of ¥3,742 million.
  10. FY2023-Q3RestatedAnnual report

    「Research and development expenses for the first nine months of the fiscal year under review were ¥2,709 million.」

    The Company disclosed research and development expenses of ¥2,709 million for the first nine months of the fiscal year and continues its research and development activities. It states that there has been no material change in the status of its research and development activities.
  11. FY2023-Q2ReframedAnnual report

    「During the first six months of the fiscal year under review, the Company held a management policy briefing and made the following 3 changes, returning to its venture spirit in order to create greater business and corporate value: ・Freeze business investment in projects focused solely on the domestic market ・Concentrate investment in large-scale projects with global potential ・Pursue significant returns through long-term continued operations」

    The description of the previous investment phase was refined to focus on freezing projects limited to the domestic market, concentrating investment in large-scale global projects, and pursuing returns through long-term operations.
  12. FY2022-Q3RestatedAnnual report

    「Research and development expenses for the first nine months of the fiscal year under review were ¥1,431 million. There was no material change in the status of the Group's research and development activities during the period.」

    The Company disclosed research and development expenses of ¥1,431 million for the first nine months of the fiscal year and reconfirmed that there had been no material change in the status of its research and development activities.
  13. FY2022-Q2RestatedAnnual report

    「Research and development expenses for the first six months of the fiscal year under review were ¥747 million. There was no material change in the status of the Group's research and development activities during the period.」

    The Company disclosed research and development expenses of ¥747 million for the first six months of the fiscal year and reconfirmed that there had been no material change in its research and development activities.
  14. FY2022-Q1RestatedAnnual report

    「Group-wide research and development expenses for the first three months of the fiscal year under review were ¥323 million. There was no material change in the status of the Group's research and development activities during the period.」

    The Company recorded research and development expenses of ¥323 million and reconfirmed that there had been no material change in its research and development activities.
  15. FY2021ReframedAnnual report

    「Specifically, in the game business, the Company will continue to focus on the long-term operation of existing titles while pursuing medium- to long-term growth through the development of new game titles and investment in new areas. In the IP business, it aims to create IP that is well suited to games and can be developed globally, while expanding revenue opportunities and points of contact with fans by providing services that leverage its experience in IP management.」

    The description of the investment phase has been refined to include investment and business development involving existing titles, new games and new areas, as well as IP creation, IP management and expansion of contact points with fans.
  16. FY2021-Q3RestatedAnnual report

    「Research and development expenses for the first nine months of the fiscal year under review were ¥1,041 million. There was no material change in the status of the Group's research and development activities during the period.」

    The Company disclosed research and development expenses of ¥1,041 million for the first nine months of the fiscal year and reconfirmed that there had been no material change in its research and development activities.
  17. FY2020ReframedAnnual report

    「From the fiscal year ending March 2021 onward, the Company will continue to position mobile games as the core of its business and promote overseas expansion even more actively than before, in addition to its domestic operations. Leveraging its greatest strength since its founding, the Company will also pursue two areas, the creation of high-potential IP and rights and global games aligned with worldwide game trends, and aims to become an IP production company centred on games by achieving significant growth.」

    The strategy has been refined from a broad-based investment phase to a strategy focused on investment centred on mobile games, the creation of IP and rights, and global games. The Company also indicated a policy of limiting large-scale investment in other businesses and aiming for self-sustaining operations.
  18. FY2020-Q3RestatedAnnual report

    「Research and development expenses for the first nine months of the fiscal year under review were ¥1,887 million. There was no material change in the status of the Group's research and development activities during the period.」

    The Company disclosed research and development expenses of ¥1,887 million for the first nine months of the fiscal year and states that there has been no material change in the status of its research and development activities.
  19. FY2020-Q2RestatedAnnual report

    「Research and development expenses for the first six months of the fiscal year under review were ¥1,314 million. There was no material change in the status of the Group's research and development activities during the period.」

    The Company recorded research and development expenses of ¥1,314 million and continues its research and development activities. It states that there has been no material change in the status of its research and development activities.
  20. FY2020-Q1RestatedAnnual report

    「Research and development expenses for the first three months of the fiscal year under review were ¥540 million. There was no material change in the status of the Group's research and development activities during the period.」

    The Company recorded research and development expenses of ¥540 million and continues its research and development activities. It states that there has been no material change in its management policy, management strategy or research and development activities.
  21. FY2019-Q3RestatedAnnual report

    「Research and development expenses for the first nine months of the fiscal year under review were ¥1,222 million.」

    The Company recorded research and development expenses of ¥1,222 million and continues to invest and develop. It states that there has been no material change in its management policy or management strategy.
  22. FY2019-Q2RestatedAnnual report

    「Research and development expenses for the first six months of the fiscal year under review were ¥803 million.」

    The Company recorded research and development expenses of ¥803 million and continues to invest and develop. It states that there has been no material change in its management policy or management strategy.
  23. FY2019-Q1RestatedAnnual report

    「Research and development expenses for the first six months of the fiscal year under review were ¥368 million.」

    While stating that there had been no material change in its management policy or management strategy, the Company disclosed research and development expenses of ¥368 million for the quarter and continues to invest and develop.
  24. FY2018RaisedAnnual report

    「For the fiscal year ending March 2019, the Company expected to enter a further investment phase aimed at enhancing corporate value over the medium to long term by expanding its business portfolio and building up earnings.」

    The Company has explicitly positioned the fiscal year ending March 2019 as a further investment phase, rather than merely continuing the investment phase, with the expansion of its business portfolio identified as the investment objective.
  25. FY2017AdvancedAnnual report

    「In the mobile game business during the consolidated fiscal year under review, the Company sought further growth as a comprehensive entertainment business by steadily operating existing titles, developing new titles for Japan and overseas, expanding vertically and horizontally into game-related businesses, and investing in and pursuing new technologies such as VR (virtual reality) and AR (augmented reality).」

    During the fiscal year, the Company invested in existing and new games, related businesses, VR and AR, and LX businesses, among others, and recorded research and development expenses of ¥1,539.651 million. The investment phase remains in the execution stage.
  26. FY2016First statedAnnual report

    「For the current fiscal year, the Company expects to be in an investment phase aimed at enhancing corporate value over the medium to long term.」

    Investment in new domestic and overseas titles, game-related businesses, VR and AR, and real-life initiatives is a priority for the current fiscal year.
Moved together

"Accelerating Growth through M&A, Capital and Business Alliances, and Investment" moved the same way as this thread, in the same document, in 12 of its 30 moves.

12117755★123456
  1. ★This thread
  2. 1Accelerating Growth through M&A, Capital and Business Alliances, and Investment12×
  3. 2Expansion into the Real-Life Domain11×
  4. 3Continuous provision of profitable game titles7×
  5. 4Strengthening Game Expansion into Overseas Markets7×
  6. 5Building Revenue Pillars Across 3 Areas: Entertainment, Lifestyle Services and Solutions5×
  7. 6Recruiting and Developing Talented Personnel5×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Akatsuki yet. It last moved in the Earnings of 2026-08-12: "Advanced".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Investment Phase Aimed at Enhancing Corporate Value over the Medium to Long Term | Akatsuki Inc. (3932) | Komori