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Drecom (3793) · InitiativeAdvanced

Business Selection and Concentration and Synergies Between Businesses

First written in FY2016. 21 of 29 entries say "Advanced", first in FY2017-Q2. Latest entry: 2026-07-29.

29entries
11years
5from disclosures
Share on X
How it moved
ProgressHeldSoftenedWorseRestatedFY2017 – FY2019-Q3AdvancedFY2021 – FY2023-Q2AdvancedFY2023 – 2026-07-292016: 320162017: 220172018: 020182019: 420192020: 420202021: 320212022: 320222023: 420232024: 020242025: 020252026: 62026
Same theme, other companies
Removal from the Scope of Consolidation Through the Transfer of Shares in a SubsidiaryA theme 314 companies write about · 44 as a headwind · 223 as a tailwind

8 other companies' latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Showing 14 of the 156 companies compared. The sentences above are computed from all 156.Comparing 200 of the theme's 397 threads.
Full recordFilings, disclosures and news, newest first
  1. FY2026AdvancedAnnual report

    「From the perspective of the Company’s sustainable growth and enhancement of corporate value, we decided to transfer the shares of consolidated subsidiaries in the game business segment to the transferee as part of a review of our business portfolio.」

    As part of a review of the business portfolio, all shares of スタジオレックス and BlasTrain, consolidated subsidiaries of the game business, were transferred on 31 March 2026.
  2. FY2024-Q2AdvancedAnnual report

    「The company aims to build a cumulative stream of earnings through releases of new titles in addition to titles in operation. However, as released new titles were performing below expectations, it reviewed its operating and development portfolio and decided during the second quarter to close 1 title in operation that had been released at the end of the previous fiscal year and discontinue development of 1 unreleased title under development at the prototype stage.」

    As a specific measure to select and focus resources, the company closed 1 title in operation and discontinued 1 title under development at the unannounced or prototype stage, both of which had underperformed expectations.
  3. FY2024-Q1AdvancedAnnual report

    「Because the situation for the new mobile game title was more challenging than expected, we reviewed the overall strategy for mobile game titles under development and implemented measures including cost reductions, seeking to improve the earnings situation at an early stage.」

    In response to the performance of new titles, the company is moving ahead with a comprehensive review of the strategy for titles under development and specific cost reductions to improve earnings.
  4. FY2023AdvancedAnnual report

    「Profit increased from the previous fiscal year due to the increase in revenue from titles in operation, greater efficiency in the operating structure and the closure of certain unprofitable titles, among other factors.」

    The company states that selection and focus through greater efficiency in the operating structure and the closure of unprofitable titles led to higher profit in the game business.
  5. FY2023-Q3RestatedAnnual report

    「Profit increased year on year due to the increase in revenue from flagship titles, greater efficiency in the operating structure and the closure of certain unprofitable titles, among other factors.」

    The company continues to select and focus resources through higher revenue from flagship titles, greater efficiency in the operating structure and the closure of unprofitable titles.
  6. FY2023-Q2AdvancedAnnual report

    「Profit increased year on year due to the increase in revenue from flagship titles and the closure of certain unprofitable titles, among other factors. As a result, segment net sales were ¥5,670,326 thousand, up 10.8% year on year, and segment profit was ¥1,809,758 thousand, up 62.9% year on year.」

    Segment net sales and profit in the game business increased year on year due to the closure of unprofitable titles and higher revenue from flagship titles.
  7. FY2023-Q1AdvancedAnnual report

    「Profit increased year on year due to the increase in revenue from flagship titles and the closure of certain unprofitable titles, among other factors.」

    As a specific measure to select and focus resources, the company closed certain unprofitable titles, and game business profit increased year on year alongside higher revenue from flagship titles.
  8. FY2022AdvancedAnnual report

    「Our group aims for sustained medium- to long-term growth by concentrating management resources on the game business, our principal business, and further advancing our current strategy centered on third-party content. We will also focus on building a business portfolio that can limit the risks of overreliance on a single business and respond flexibly to future changes in the business environment by directing earnings generated by the game business toward the creation of new services and businesses.」

    The company explicitly sets out a portfolio strategy of continuing to focus on the game business while directing game earnings toward new services and businesses to limit overreliance on a single business.
  9. FY2022-Q1AdvancedAnnual report

    「Although net sales declined year on year due to the closure of several titles in operation and the withdrawal from the advertising business, net sales also declined year on year because we adopted an operating structure focused on further cost efficiency and the amount capitalized increased as development progressed.」

    The company is pursuing business portfolio selection and focus through the closure of several titles, withdrawal from the advertising business and an operating structure focused on cost efficiency.
  10. FY2021RaisedAnnual report

    「Our group aims for sustained medium- to long-term growth by concentrating management resources on the game business, our principal business, and further advancing our current strategy centered on third-party content. We will also focus on building a business portfolio that can limit the risks of overreliance on a single business and respond flexibly to future changes in the business environment by directing earnings generated by the game business toward the creation of new services and businesses.」

    The strategy explicitly extends from continuing to focus on the game business to directing game earnings toward new services and businesses, thereby limiting overreliance on a single business and building a business portfolio.
  11. FY2021-Q3RestatedAnnual report

    「In this business segment, the advertising business had long been positioned as a key service and a focus area outside the game business. However, under a growth strategy centered on the core game business, we decided to concentrate even more management resources on that business and ended all advertising services at the end of the first quarter.」

    The company continues to describe a policy of selecting and focusing resources by concentrating management resources on the core game business and ending the advertising business.
  12. FY2021-Q2AdvancedAnnual report

    「Under a growth strategy centered on the core game business, we decided to concentrate even more management resources on that business and ended all services in the advertising business at the end of the first quarter.」

    As a specific measure to select and focus resources, the company continued concentrating management resources on the core game business and ended all advertising services in the first quarter.
  13. FY2021-Q1RestatedAnnual report

    「Specifically, we will further improve profitability, primarily by addressing unprofitable titles in the existing game business, review the current service portfolio to better align it with the business environment, and seek to allocate management resources efficiently.」

    The company continues to pursue selection and focus through measures addressing unprofitable titles, reviewing the service portfolio and allocating management resources efficiently.
  14. FY2020AdvancedAnnual report

    「Profit increased from the previous fiscal year because the number of unprofitable titles declined and operating cost optimization was pursued over the past year, reducing costs and resulting in a shift from an operating loss in the previous fiscal year to an operating profit.」

    The company describes the effect of selection and focus as a shift from an operating loss to an operating profit, driven by a decline in unprofitable titles and operating cost optimization over the past year.
  15. FY2020-Q3AdvancedAnnual report

    「Profit increased from the same period of the previous year because the number of unprofitable titles declined and operating cost optimization progressed over the past year, reducing costs and resulting in a shift from an operating loss in the same period of the previous year to an operating profit.」

    The entertainment services business turned from an operating loss in the same period of the previous year to an operating profit due to a decline in unprofitable titles and operating cost optimization over the past year.
  16. FY2020-Q2AdvancedAnnual report

    「Profit increased year on year as costs declined through measures including the discontinuation of unprofitable titles and optimization of operating costs through a review of the operating structure, resulting in the recording of a profit.」

    As a specific measure to select and focus resources, the company discontinued distribution of unprofitable titles and reviewed its operating structure, resulting in lower costs and the recording of a profit in the entertainment services business.
  17. FY2020-Q1AdvancedAnnual report

    「Profit increased year on year as costs declined through measures including the discontinuation of unprofitable titles and optimization of operating costs through a review of the operating structure, resulting in the recording of a profit.」

    Progress was made in optimizing operating costs by discontinuing unprofitable titles and reviewing the operating structure, and the entertainment services business turned from an operating loss in the same period of the previous year to an operating profit.
  18. FY2019AdvancedAnnual report

    「Because new titles launched in the previous and current consolidated fiscal years made only a limited contribution to sales, some titles were discontinued as the company sought to select and focus its management resources.」

    As a specific measure to select and focus resources, the company describes discontinuing distribution of certain titles that made only a limited contribution to earnings.
  19. FY2019-Q3RestatedAnnual report

    「Going forward, our two highest-priority objectives will be expanding the new browser game service “enza” and further improving profitability by optimizing operating costs for existing game applications. We will prioritize the allocation of management resources to these areas and work to expand the business.」

    The company continues to prioritize the allocation of management resources to expanding enza and optimizing operating costs for existing games.
  20. FY2017RestatedAnnual report

    「Our group is placing emphasis on selecting and focusing on businesses and creating synergies between them, with the aim of strengthening our medium-term earnings base. Specifically, in line with the expansion of the rapidly growing social gaming market, we will strengthen investment in social games and seek to maximize business synergies with our advertising services.」

    The company describes selection and focus as strengthening investment in social games and maximizing synergies with its advertising services.
  21. FY2017-Q3AdvancedAnnual report

    「During the third quarter consolidated accounting period, we transferred all shares of 株式会社グリモア held by us and therefore excluded the company from the scope of consolidation.」

    As a specific measure to review the business portfolio, all shares of グリモア were transferred, completing the business separation on 31 October 2016.
  22. FY2017-Q2AdvancedAnnual report

    「At a meeting of the Board of Directors held on 3 October 2016, we resolved to transfer all shares of our wholly owned consolidated subsidiary 株式会社グリモア to Happy Elements株式会社 (the “Share Transfer”).」

    The company resolved to transfer all shares of its wholly owned subsidiary グリモア and proceeded with a specific portfolio review involving the transfer on 31 October 2016.
  23. FY2017-Q1RestatedAnnual report

    「We have designated IP games as a strategic focus, are concentrating management resources on developing new IP games and are working to expand the business.」

    The previous policy of selecting and focusing on business areas is described as concentrating management resources on IP games.
  24. FY2016First statedAnnual report

    「Our group is placing emphasis on selecting and focusing on businesses and creating synergies between them, with the aim of strengthening our medium-term earnings base.」

    The company plans to strengthen its medium-term earnings base through business selection and focus and synergies between businesses.
Moved together

"A two-pronged approach: operating existing services and developing new services" moved the same way as this thread, in the same document, in 16 of its 29 moves.

16167777★123456
  1. ★This thread
  2. 1A two-pronged approach: operating existing services and developing new services16×
  3. 2Securing High Profit Margins and Strengthening the Earnings Base16×
  4. 3Pilot Launch and Commercialization of New Services through DRIP7×
  5. 4Development delays and monetization uncertainty for new games and services7×
  6. 5Growth strategy centered on games based on third-party intellectual property7×
  7. 6Performance-Linked Compensation and Restricted Stock Compensation7×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
Drecom's next results are scheduled for 2026-10-29. Read the earnings preview It last moved in the Financial Results Presentation of 2026-07-29: "Advanced".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Business Selection and Concentration and Synergies Between Businesses | Drecom Co.,Ltd. (3793) | Komori