Overseas Expansion of Debugging Services
First written in FY2016. 26 of 35 entries say "Advanced", first in FY2017-Q1. Latest entry: 2026-08-06.
No other company in this theme has enough history to compare yet.
- FY2026AdvancedAnnual report
「To achieve further growth in global markets, we worked to expand our solutions and geographic footprint, including opening a new location in Thailand, strengthening the languages covered for localization through a capital and business alliance with a US company, and expanding porting capabilities through a strategic business alliance with a Singaporean company.」
The company expanded its overseas geographic and functional coverage by advancing a new base in Thailand, strengthening supported languages through an alliance with a US company, and expanding porting capabilities through an alliance with a Singaporean company. - FY2026-H1AdvancedAnnual report
「At a meeting of the Board of Directors held on 6 November 2025, the company resolved to acquire all shares of HUWIZ SOLUTIONS INC. and make it a subsidiary.」
The company resolved to acquire all shares of HUWIZ SOLUTIONS INC. to expand its customer base in Europe and the United States and increase capacity to handle debugging in English. The planned acquisition date is 20 November 2025, and the acquisition consideration is ¥1,801 million. - FY2025AdvancedAnnual report
「During the period, we accelerated initiatives for growth from the next period onward, including strengthening sales promotion for solutions using our proprietary game-focused AI translation engine, ella, which we began offering during the period, and newly launching debugging in English in Japan.」
The company promoted sales of the game-focused AI translation engine ella and began debugging in English in Japan, expanding the scope of services offered for overseas markets. - FY2024-Q3AdvancedAnnual report
「Meanwhile, in global and other services, amid continued uncertainty over the outlook for China's games market, the company moved in earnest to expand its business in Europe and the United States, including by entering into a strategic business alliance agreement with Spain-based game localization company Localsoft, S.L. It also began jointly developing an AI translation engine for entertainment content with 株式会社ロゼッタ, which has strengths in automated AI translation, and resolved to establish a debugging joint venture in India with JetSynthesys Private Limited, pursuing new initiatives for further growth.」
Regarding overseas expansion, the company advanced into expanding in Europe and the United States through its alliance with Localsoft, jointly developing an AI translation engine with 株式会社ロゼッタ, and resolving to establish a debugging joint venture in India. - FY2024-Q2AdvancedAnnual report
「To expand overseas operations and improve profitability, the company revamped the management structure of overseas subsidiaries, including LOGIGEAR CORPORATION, and established a structure to strengthen services such as offshore development and testing, using engineering resources in Vietnam for the Japanese market.」
The company revamped the management structure of its overseas subsidiaries and established a structure to use engineers in Vietnam for offshore development and testing for the Japanese market. - FY2024-Q1AdvancedAnnual report
「With a spin-off listing in view, we further strengthened group collaboration between AGEST and LOGIGEAR CORPORATION and worked to establish a structure for offshore development and testing using engineering resources in Vietnam.」
Regarding the overseas business platform, the company strengthened collaboration between AGEST and LOGIGEAR and advanced the establishment of an offshore development and testing structure using engineers in Vietnam. - FY2023AdvancedAnnual report
「As simultaneous worldwide game launches become mainstream, we will strengthen our capabilities in game translation and LQA, marketing support, voice recording and other areas, and work to expand our global business with a view not only to the Asian markets in which we have strengths, but also to the European and North American markets.」
The company set out a policy of strengthening translation, LQA, marketing support and voice recording capabilities while looking beyond its traditionally Asia-focused platform to Europe and North America. - FY2023-Q3AdvancedAnnual report
「We advanced initiatives for continued growth, including restructuring the business platform at our South Korean subsidiary through a corporate name change to unify branding and the expansion of its marketing functions.」
Regarding overseas expansion, the South Korean subsidiary changed its corporate name and expanded its marketing functions, advancing the restructuring of its business platform. - FY2023-Q2AdvancedAnnual report
「Although global and other services were partly affected by the Shanghai lockdown, we strengthened group collaboration and reliably captured growing demand for translation, LQA and marketing support as the overseas expansion of content accelerated.」
Despite being partly affected by the Shanghai lockdown, the company strengthened group collaboration and captured overseas demand for translation, LQA and marketing support. - FY2022AdvancedAnnual report
「Accordingly, our group operates through overseas subsidiaries in the United States, the United Kingdom, China, South Korea, Taiwan, Vietnam and other locations, providing enterprise systems testing services, game debugging and localization services and other businesses, and working to establish an overseas business platform for sustainable growth.」
The scope of overseas operations was expanded to include enterprise systems testing, game debugging, localization and other services, with bases in the United States, the United Kingdom, China, South Korea, Taiwan, Vietnam and other locations. - FY2022-Q3AdvancedAnnual report
「In global services, positioned as a growth driver for the entertainment business, we strengthened group collaboration to realize synergies at an early stage with DIGITAL HEARTS CROSS Marketing and Solutions Limited, made a subsidiary through an M&A transaction in March 2021, formerly known as Metaps Entertainment Limited and hereinafter referred to as DIGITAL HEARTS CROSS.」
For global services, the company strengthened collaboration with DIGITAL HEARTS CROSS, made a subsidiary in March 2021, and advanced the use of its overseas service platform. - FY2022-Q2AdvancedAnnual report
「In global services, consolidation of DIGITAL HEARTS CROSS Marketing and Solutions Limited, made a consolidated subsidiary in March 2021 and formerly known as Metaps Entertainment Limited, began in the second quarter accounting period. The start of group collaboration, including the sharing of customer bases, increased new projects across global services. As a result, revenue from global and other services for the cumulative second quarter consolidated period was ¥2,674,218 thousand, up 38.0% year on year.」
The company began consolidating DIGITAL HEARTS CROSS and sharing customer bases through group collaboration, leading to an increase in new global service projects and 38.0% year-on-year revenue growth in global and other services. - FY2022-Q1AdvancedAnnual report
「In global services, synergies with Metaps Entertainment Limited, made a consolidated subsidiary in March 2021, emerged at an early stage, increasing the acquisition of new projects from Chinese companies by existing subsidiaries. In June 2021, Metaps Entertainment Limited changed its corporate name to DIGITAL HEARTS CROSS Marketing and Solutions Limited, and 5 other group companies also changed their corporate names. By unifying them under the DIGITAL HEARTS brand, the company sought to enhance its presence in global markets and worked to establish a structure for further strengthening group collaboration.」
Synergies with Metaps increased the acquisition of new projects from Chinese companies, and 6 companies were unified under the DIGITAL HEARTS brand to enhance the group's presence in global markets and strengthen collaboration. - FY2021AdvancedAnnual report
「In March 2021, the company made Metaps Entertainment Limited, which had a strong customer base in China, a subsidiary and began initiatives to accelerate business growth in the global market, including establishing a structure capable of providing one-stop comprehensive localization services, including translation, culturalization and marketing, required for the overseas expansion of content.」
The company made Metaps Entertainment Limited a subsidiary and began establishing an overseas expansion structure integrating its customer base in China with translation, culturalization and marketing services. - FY2021-Q3AdvancedAnnual report
「We strengthened collaboration among group companies in Japan and overseas to capture the growing demand for translation and localization reliably.」
Rather than establishing a new overseas base, the company strengthened collaboration among group companies in Japan and overseas to capture demand for translation and localization. - FY2021-Q1SoftenedAnnual report
「During the first quarter consolidated accounting period, DIGITAL HEARTS GNT VIETNAM COMPANY LIMITED was proceeding with liquidation procedures. Because its significance had declined, it was excluded from the scope of consolidation from the beginning of the first quarter consolidated accounting period.」
Regarding overseas expansion, the Vietnamese GNT subsidiary was undergoing liquidation procedures and was excluded from the scope of consolidation from the beginning of the period because its significance had declined. - FY2020AdvancedAnnual report
「Accordingly, our group operates through overseas subsidiaries in the United States, China, South Korea, Taiwan and Vietnam, providing game debugging and localization services, enterprise systems testing services and other businesses, and working to establish an overseas business platform for sustainable growth.」
Taiwan was added to the previous overseas operating regions, and the company described an overseas business platform that included game localization and enterprise systems testing. It had also decided to integrate its Vietnam base. - FY2020-Q3AdvancedAnnual report
「In August 2019, the company made the LogiGear group, which had expertise in test automation and a large number of experienced test engineers, a subsidiary. By beginning collaboration with existing subsidiaries at an early stage, it secured multiple test automation trial projects and advanced initiatives to develop the Japanese market, where test automation had not yet become widespread.」
After making the LogiGear group a subsidiary, the company began collaborating with existing subsidiaries and secured multiple test automation trial projects. - FY2020-Q2AdvancedAnnual report
「On 1 August 2019, through an M&A transaction, the company brought US-based LOGIGEAR CORPORATION and its subsidiaries, which possess strong technical capabilities and extensive experience in test automation, into the group. It then worked to establish a sales structure and a cross-group service delivery structure to develop the Japanese market, where test automation had not yet become widespread.」
The company brought US-based LogiGear and its subsidiaries into the group through an M&A transaction, thereby incorporating an overseas test automation business platform including the United States and Vietnam. - FY2020-Q1AdvancedAnnual report
「The company has been highly regarded for its technical capabilities, continuously providing testing services to companies including Halliburton, the world's largest energy-related company, and major US telecommunications company T-Mobile USA, supported by its proprietary TestArchitect test automation tool incorporating Silicon Valley's cutting-edge technology and approximately 500 test automation engineers at its offshore base in Vietnam.」
As a subsequent event after the quarter-end, the company made LOGIGEAR CORPORATION of the United States a subsidiary effective 1 August 2019. The acquired voting rights ratio was 51%, bringing the company's test automation technology and approximately 500 engineers in Vietnam into the overseas business platform. - FY2019AdvancedAnnual report
「Accordingly, our group operates through overseas subsidiaries in the United States, China, South Korea and Vietnam, providing game debugging and localization services, enterprise systems testing services and other services, and working to establish an overseas business platform for long-term, sustainable growth.」
Following previous withdrawals from the United States, South Korea and Thailand, the stated overseas operating regions were organized as the United States, China, South Korea and Vietnam, while the acquisition of Orgosoft and other steps strengthened the South Korean and localization businesses again. - FY2019-Q1SoftenedAnnual report
「In connection with the withdrawal of DIGITAL HEARTS USA Inc. from the debugging business, the company recognized losses on business withdrawal. The main components were ¥32,938 thousand in rent for the former office and ¥7,183 thousand in impairment losses.」
Regarding overseas expansion, the US subsidiary actually withdrew from the debugging business, and the company recognized withdrawal-related expenses and impairment losses. - FY2018SoftenedAnnual report
「Accordingly, we have developed our debugging business through overseas subsidiaries in North America and China, and worked to establish an overseas business platform for long-term, sustainable growth.」
The description of overseas expansion was narrowed to North America and China, establishing the scope of operations following the previously described withdrawal from South Korea and Thailand. - FY2018-Q3SoftenedAnnual report
「During the third quarter consolidated accounting period, DIGITAL Hearts (Thailand) Co., Ltd. and DIGITAL Hearts Korea Co., Ltd., formerly consolidated subsidiaries, were excluded from the scope of consolidation because their significance had become immaterial following the commencement of liquidation procedures. DIGITAL Hearts Korea Co., Ltd. completed its liquidation in November 2017.」
Regarding overseas expansion, the subsidiaries in Thailand and South Korea were excluded from the scope of consolidation, and the South Korean subsidiary completed its liquidation in November 2017. - FY2018-Q2SoftenedAnnual report
「Net income attributable to owners of the parent was ¥674,390 thousand, up 20.9% year on year, despite the recognition of business restructuring losses and other charges associated with the withdrawal from the overseas subsidiaries DIGITAL Hearts (Thailand) Co., Ltd. and DIGITAL Hearts Korea Co., Ltd.」
Regarding overseas expansion, the company described its withdrawal from its overseas subsidiaries in Thailand and South Korea and the resulting recognition of business restructuring losses, indicating that the scope of its overseas expansion had contracted. - FY2017RestatedAnnual report
「Accordingly, we have developed our debugging business through overseas subsidiaries in North America, South Korea, Thailand and China, and worked to establish an overseas business platform for long-term, sustainable growth.」
The company continued to describe its overseas expansion in North America, South Korea, Thailand and China as the establishment of an overseas business platform. - FY2017-Q3AdvancedAnnual report
「In China's newly entered games market, the company worked to raise awareness of the importance of debugging in China and promote outsourcing by participating as a quality assurance partner in the China Hero Project, a Chinese game development support project led by Sony Interactive Entertainment Japan Asia.」
The company participated in the China Hero Project as a quality assurance partner in China's games market, giving concrete form to its debugging business expansion in China. - FY2017-Q2AdvancedAnnual report
「As part of its strategy to capture overseas demand for debugging, the company decided to enter China's rapidly growing games market, entered into a capital and business alliance with 株式会社ウィズ・パートナーズ, and established a new subsidiary in Shanghai, China, in July 2016, where it began sales activities, thereby advancing the development of its debugging business in China.」
Beyond establishing a Shanghai subsidiary, the company began sales activities, moving its China business into the execution stage. - FY2017-Q1AdvancedAnnual report
「To further develop its debugging business operations in China and promote sales activities and strengthen its service delivery structure, the company established a subsidiary in Shanghai, China.」
The company progressed to establishing a wholly owned subsidiary in Shanghai as part of its policy of entering the Chinese market. The incorporation date was 26 July 2016. - FY2016First statedAnnual report
「We recognize that expanding our services overseas is an important management issue that must be addressed to achieve long-term, sustainable growth. Accordingly, we have developed our debugging business through overseas subsidiaries in North America, South Korea and Thailand, and worked to establish an overseas business platform for long-term, sustainable growth.」
The company described the establishment of an overseas business platform through subsidiaries in North America, South Korea and Thailand.