Decline in revenue from the Character and Fancy business
First written in FY2016. 28 of 43 entries say "Mitigated", first in FY2018-Q1. Latest entry: 2026-10-14.
0 other companies' latest entry also says "Worsened".
- 2026-10-14Worsenedfinance.yahoo.co.jp
「Sales in the character and fancy-goods business remained strong, but profit margins declined due to foreign-exchange fluctuations and an increase in purchased merchandise.」
Sales in the business remained strong, while profit margins declined due to foreign-exchange fluctuations and an increase in purchased merchandise. - 2026-10-14WorsenedEarnings
「In the Character and Fancy Goods business, sales remained strong because stores operated by business partners were active due in part to inbound demand. However, orders for established series products for hobby distributors were sluggish, and the profit margin declined due to the impact of foreign-exchange movements and an increase in sourced products in the sales mix. As a result, sales were ¥1,870 million, up 13.3% year on year, while operating income was ¥63 million, down 45.1%. Sales exceeded the results for the same period of the previous year, but operating income fell below them.」
The business achieved higher sales, but its profit margin declined due to sluggish orders for established series products and an increase in sourced products, among other factors, resulting in a substantial decline in operating income. - FY2027-H1Revenue growth but profit declineAnnual report
「In the Character and Fancy Goods business, sales remained strong because stores operated by business partners were active due in part to inbound demand. However, orders for established series products for hobby distributors were sluggish, and the profit margin declined due to the impact of foreign-exchange movements and an increase in sourced products in the sales mix. As a result, sales were ¥1,870 million, up 13.3% year on year, while operating income was ¥63 million, down 45.1%. Sales exceeded the results for the same period of the previous year, but operating income fell below them.」
Revenue increased on inbound demand and other factors, but margins declined due to sluggish orders for standard-series products for the hobby distribution market and an increase in purchased products, resulting in a 45.1% decline in operating profit. - 2026-07-14OtherEarnings
「Although sales remained strong, the increase in sourced products in the sales mix and the impact of foreign-exchange movements caused the profit margin to decline. As a result, sales were ¥843 million, up 13.6% year on year, while operating income was ¥27 million, down 19.7%. Sales exceeded the results for the same period of the previous year, but operating income fell below them.」
The Character and Fancy Goods business reported higher sales but lower operating income, resulting in higher sales and lower earnings. - FY2026MitigatedAnnual report
「In the Character and Fancy Goods business, sales of products featuring established characters and characters popular overseas remained strong because stores operated by business partners were active due in part to inbound demand. As a result, sales were ¥3,966 million, up 11.3% year on year, and operating income was ¥277 million, up 37.0%, exceeding the previous fiscal year's results.」
The business posted higher sales and profit against a backdrop of inbound demand and other factors, with profitability also improving from the previous period’s higher sales but lower profit. - 2026-04-14MitigatedRevisions to earnings forecasts
「In the Character and Fancy Goods business, sales of products featuring established characters and characters popular overseas remained strong because stores operated by business partners were active due in part to inbound demand. As a result, sales were ¥3,966 million, up 11.3% year on year, and operating income was ¥277 million, up 37.0%, exceeding the previous fiscal year's results.」
The Character and Fancy Goods business, which had reported lower sales and earnings in the previous interim period, achieved higher sales and earnings for the full year, easing the decline in sales. - FY2026-H1WorsenedAnnual report
「The Character and Fancy Goods business fell below the results for the same period of the previous year, with net sales of ¥1,650 million, down 8.1% year on year, and operating profit of ¥116 million, down 16.0%. Although business-partner stores affected by inbound demand remained busy, sales at other business-partner stores were sluggish, and the number of items launched in standard hobby product series fell below the level of the same period of the previous year.」
The business posted lower sales and profit as stores affected by inbound demand remained busy, while sales at other stores were sluggish and the number of items launched in standard hobby product series declined. - FY2025Revenue growth but profit declineAnnual report
「The Character and Fancy Goods business exceeded the previous period’s results in net sales, which rose 8.0% to ¥3,564 million, as sales of standard characters and character products that had gained popularity overseas remained strong due to active business at business-partner stores driven by inbound demand and other factors. However, operating profit fell 10.7% to ¥202 million and was below the previous period’s result, owing to a decline in the profit margin resulting from changes in the product mix and other factors.」
The business posted higher sales against a backdrop of inbound demand and other factors, while operating profit declined because of lower profit margins resulting from changes in the product mix and other factors. - FY2025-H1MitigatedAnnual report
「The Character and Fancy Goods business exceeded the results for the same period of the previous year, with net sales of ¥1,796 million, up 12.8% year on year, and operating profit of ¥138 million, up 7.6%. This reflected strong sales of standard character products and other products as business-partner stores remained busy due to inbound demand and other factors.」
The business posted higher sales and profit for the interim period on strong business at business-partner stores driven by inbound demand and other factors, together with strong sales of standard character products and other products. - FY2025-Q1MitigatedAnnual report
「The Character and Fancy Goods business exceeded the results for the same period of the previous year, with net sales of ¥852 million, up 8.6% year on year, and operating profit of ¥74 million, up 1.9%. This reflected strong sales of standard character products and other products as business-partner stores remained busy due to inbound demand and other factors.」
The business posted higher sales and profit on strong business at business-partner stores driven by inbound demand and other factors, together with strong sales of standard character products and other products. - FY2024MitigatedAnnual report
「The Character and Fancy Goods business exceeded the previous period’s results, with net sales of ¥3,301 million, up 31.0% year on year, and operating profit of ¥226 million, up 213.9%. This reflected strong orders for standard character products as business-partner stores remained busy due to inbound demand and other factors.」
The business posted higher sales and profit against a backdrop of inbound demand and other factors, further easing its previous trend of declining sales. - FY2024-Q3MitigatedAnnual report
「The Character and Fancy Goods business exceeded the results for the same period of the previous year, with net sales of ¥2,406 million, up 27.1% year on year, and operating profit of ¥194 million, up 89.2%. This reflected strong sales of standard character products such as Kirby and Pokémon as visitor numbers at business-partner stores showed signs of recovery amid the easing of restrictions on activities and inbound demand, as well as continued strong sales of the company’s original character, Chuuken Mochishiba.」
The business posted higher sales and profit on the recovery in visitor numbers driven by the easing of restrictions on activities and inbound demand, together with strong sales of standard character products and original character products. - FY2024-Q2MitigatedAnnual report
「The Character and Fancy Goods business exceeded the results for the same period of the previous year, with net sales of ¥1,592 million, up 30.7% year on year, and operating profit of ¥128 million, up 122.9%. This reflected strong sales of standard character products such as Kirby and Pokémon as visitor numbers at business-partner stores showed signs of recovery amid the easing of restrictions on activities and inbound demand, as well as continued strong sales of the company’s original character, Chuuken Mochishiba, and bath-ball products containing figures.」
The business posted higher sales and profit on the recovery in visitor numbers driven by the easing of restrictions on activities and inbound demand, together with strong sales of standard character products and original products. - FY2024-Q1MitigatedAnnual report
「In the Character and Fancy Goods business, customer traffic at retail outlets showed signs of recovery as activity restrictions were eased and inbound demand returned. Sales of established character products such as Kirby and Pokémon were strong, and sales of bath balls containing figurines also continued to perform well. As a result, revenue was ¥784 million, up 51.6% year on year, and operating profit was ¥72 million, up 485.8%.」
The Character and Fancy Goods business recorded a 51.6% year-on-year increase in revenue and a 485.8% increase in operating profit, supported by the easing of activity restrictions, the return of inbound demand, and strong sales of established character and bath-ball products. - FY2023Revenue growth but profit declineAnnual report
「Revenue increased 7.6% from the previous fiscal year to ¥2,519 million, exceeding the previous fiscal year’s results. However, sharply higher procurement costs caused by rapid foreign-exchange movements and other factors reduced margins, limiting operating profit to ¥72 million, down 42.5% from the previous fiscal year.」
The Character and Fancy Goods business shifted from its previous trend of declining revenue to revenue growth, while operating profit declined 42.5% because of higher procurement costs. - FY2023-Q3MitigatedAnnual report
「In the Character and Fancy Goods business, sales of Tabekko Animal confectionery products and established characters such as Kirby and Pokémon were strong, while sales of bath balls also continued to perform well. As a result, revenue was ¥1,893 million, up 13.1% year on year, and operating profit was ¥102 million, up 7.3%.」
The Character and Fancy Goods business recorded higher revenue and operating profit for the nine months ended Q3, supported by strong sales of established character products and bath balls. - FY2023-Q2MitigatedAnnual report
「In the Character and Fancy Goods business, sales of Tabekko Animal confectionery products and established character products such as Kirby and Pokémon were strong, while sales of bath balls also continued to perform well. As a result, revenue was ¥1,218 million, up 10.0% year on year, and operating profit was ¥57 million, up 13.8%.」
Strong sales of Tabekko Animal, Kirby and Pokémon products, together with continued strong sales of bath balls, resulted in higher revenue and operating profit for the business. - FY2023-Q1WorsenedAnnual report
「In the Character and Fancy Goods business, sales of Tabekko Animal confectionery products and bath balls remained strong, but they did not offset the decline in anime content and other products whose sales had grown in the same period of the previous year. In addition, margins declined because of higher raw-material, transportation and other costs. As a result, revenue was ¥517 million, down 2.6% year on year, and operating profit was ¥12 million, down 51.7%.」
Although Tabekko Animal and bath balls performed well, their sales could not offset the decline in anime content and other products whose sales had grown in the same period of the previous year, resulting in lower revenue and operating profit. Margins also declined because of higher raw-material, transportation and other costs. - FY2022MitigatedAnnual report
「In the Character and Fancy Goods business, sales of the popular confectionery character Demon Slayer products declined sharply as the previous year’s social phenomenon unwound. However, sales of Tabekko Animal and Tom and Jerry confectionery products and bath balls containing figurines remained solid. As a result, revenue was limited to a 0.9% decline from the previous fiscal year, at ¥2,341 million, while higher sales of original products improved margins and increased operating profit 215.8% to ¥125 million.」
Although the revenue decline following the Demon Slayer phenomenon persisted, the decline was limited to 0.9%. Improved margins from the higher sales mix of original products drove a substantial increase in operating profit. - FY2022-Q3MitigatedAnnual report
「In the Character and Fancy Goods business, sales of Tabekko Animal, Tom and Jerry and other confectionery character products remained strong, but they did not fully offset sales of Demon Slayer products, which had become a social phenomenon the previous year. Revenue therefore declined 9.9% year on year to ¥1,673 million. However, the higher sales mix of original products improved margins, and operating profit increased 70.8% year on year to ¥95 million.」
Although the revenue decline continued because sales of Demon Slayer products could not be offset, the rate of decline was limited to 9.9% year on year. The higher sales mix of original products drove a 70.8% year-on-year increase in operating profit. - FY2022-Q2MitigatedAnnual report
「In the Character and Fancy Goods business, sales of newly launched Tabekko Animal confectionery products and bath balls containing figurines benefited from stronger stay-at-home demand, but they did not fully offset sales of Demon Slayer products, which had become a social phenomenon the previous year. Revenue therefore declined 18.1% year on year to ¥1,108 million. However, the higher sales mix of original products improved margins, resulting in operating profit of ¥50 million, up 79.7% year on year.」
Although sales of Demon Slayer products could not be offset and revenue declined, the higher sales mix of original products improved margins, increasing operating profit from ¥28 million in the same period of the previous year to ¥50 million. - FY2022-Q1MitigatedAnnual report
「In the Character and Fancy Goods business, sales of the newly launched Tabekko Animal confectionery products and bath balls containing figurines benefited from stronger stay-at-home demand. However, they did not fully offset sales of Demon Slayer products, which had become a social phenomenon the previous year, and revenue declined 11.3% year on year to ¥531 million. The higher sales mix of original products improved margins, resulting in operating profit of ¥25 million, compared with an operating loss of ¥5 million in the same quarter of the previous year.」
Although sales of Demon Slayer products could not be offset and revenue declined 11.3% year on year, the higher sales mix of original products improved margins, causing operating results to swing from an operating loss of ¥5 million in the same period of the previous year to an operating profit of ¥25 million. - FY2021MitigatedAnnual report
「Strong sales of Demon Slayer products, Tabekko Animal confectionery products, bath balls containing figurines and mask cases drove revenue up 11.1% from the previous fiscal year to ¥2,362 million. However, a change in product mix caused margins to decline, and operating profit was limited to ¥39 million, down 31.5% from the previous fiscal year.」
Sales in the Character and Fancy Goods business increased 11.1% on strong sales of popular content, confectionery, bath balls and mask cases, easing the previous trend of declining revenue. However, operating profit declined because a change in product mix lowered margins. - FY2021-Q3MitigatedAnnual report
「In the Character and Fancy Goods business, most customers were forced to close temporarily in the spring of the previous year because of the spread of COVID-19, and the lack of growth in customer traffic after reopening also contributed to lower sales of established character products. However, sales of Demon Slayer products were exceptionally strong, while bath balls containing figurines and mask cases also performed well. As a result, revenue was ¥1,857 million, up 22.9% year on year, and operating profit was ¥56 million, up 26.4%.」
Although sales of established character products remained weak, strong sales of Demon Slayer products, bath balls and mask cases drove both revenue and operating profit above the levels recorded in the same period of the previous year. - FY2021-Q2MitigatedAnnual report
「In the Character and Fancy Goods business, most customers were forced to close temporarily in the spring because of the spread of COVID-19, and the decline in customer traffic even after operations resumed in the summer also contributed to lower sales of established character products. However, sales of Demon Slayer products were exceptionally strong, and demand for bath balls containing figurines increased as people stayed home. As a result, revenue was ¥1,352 million, up 30.4% year on year, and operating profit was ¥28 million, down 24.9% year on year.」
Although sales of established character products continued to decline, strong sales of Demon Slayer products and bath balls drove a 30.4% year-on-year increase in revenue. Operating profit, however, declined 24.9% year on year, indicating only limited improvement in profitability. - FY2021-Q1MitigatedAnnual report
「Similarly, in the Character and Fancy Goods business, most customer stores were forced to close temporarily, causing sales of existing character products to fall sharply. Even under these conditions, sales of Demon Slayer products, which had not been available in the previous fiscal year, remained strong. As a result, revenue increased 36.4% year on year to ¥598 million, but the business recorded an operating loss of ¥5 million, compared with an operating loss of ¥17 million in the same quarter of the previous year, because a change in product mix lowered margins.」
Although sales of existing character products declined, strong sales of Demon Slayer products drove a 36.4% year-on-year increase in revenue, while the operating loss narrowed from ¥17 million to ¥5 million. - FY2020MitigatedAnnual report
「In the Character and Fancy Goods business, established character products such as Doraemon and Snoopy struggled, but sales of the company’s original character Chuken Mochishiba and game-related character products such as Pokémon remained firm. Sales of the Mochimochi Mascot series through the dedicated e-commerce site and Demon Slayer products were strong. As a result, revenue increased 6.4% from the previous fiscal year to ¥2,127 million, while operating profit declined 37.4% to ¥58 million because of higher selling, general and administrative expenses.」
Revenue in the business increased 6.4% from the previous fiscal year, easing the previous trend of declining revenue. However, operating profit declined because of higher selling, general and administrative expenses. - FY2020-Q3WorsenedAnnual report
「In the Character and Fancy Goods business, some established character products fell somewhat short of expectations, but sales of game-related character products such as Pokémon, the Mochimochi Mascot series through the dedicated e-commerce site, the company’s original character Chuken Mochishiba and bath balls remained relatively firm. As a result, revenue was ¥1,511 million, down 1.6% year on year, and operating profit was ¥44 million, down 62.2% year on year.」
Sales of game-related and original products remained firm, but some established character products fell short of expectations. As a result, the business recorded lower revenue year on year, and operating profit declined from ¥117 million to ¥44 million. - FY2020-Q2MitigatedAnnual report
「In the Character and Fancy Goods business, some established character products struggled somewhat, but game-related character products such as Pokémon, Kirby and Dragon Quest, as well as the original Mochimochi Mascot series and bath balls containing figurines, performed well. As a result, revenue was ¥1,036 million, up 6.5% year on year, and operating profit was ¥37 million, down 43.8% year on year.」
Although some established character products continued to struggle, strong sales of game-related and original products drove a 6.5% year-on-year increase in revenue. Operating profit declined from the same period of the previous year, but the business maintained a profit of ¥37 million. - FY2020-Q1WorsenedAnnual report
「In the Character and Fancy Goods business, some established character lines struggled somewhat, but sales of game-related character products such as Pokémon, Kirby and Dragon Quest remained strong, as did sales of bath balls containing figurines. As a result, revenue was ¥438 million, up 1.3% year on year, but the business recorded an operating loss of ¥17 million because of higher selling, general and administrative expenses and other factors, compared with operating profit of ¥22 million in the same quarter of the previous year.」
Although revenue increased 1.3% year on year, higher selling, general and administrative expenses and other factors caused operating results to swing from a ¥22 million profit in the same period of the previous year to a ¥17 million loss. - FY2019MitigatedAnnual report
「In the Character and Fancy Goods business, some established character lines struggled somewhat, but sales of the company’s original character Chuken Mochishiba and game-related characters such as Pokémon and Kirby continued to perform well. Sales of the Mochimochi Mascot series, primarily through the dedicated e-commerce site, also remained firm. As a result, revenue was ¥1,999 million, up 2.2% from the previous fiscal year, and operating profit was ¥92 million, up 1.9%.」
Despite continued weakness in some established character lines, the business maintained higher full-year revenue and operating profit, supported by sales of original and game-related products and through the dedicated e-commerce site. - FY2019-Q3MitigatedAnnual report
「Sales of the Mochimochi Mascot series through the dedicated e-commerce site also grew, improving profitability. As a result, revenue was ¥1,535 million, up 5.2% year on year, and operating profit was ¥117 million, up 50.5% year on year.」
Despite continued weakness in some established character products, growth in sales of original characters, game-related characters and products through the dedicated e-commerce site resulted in higher revenue and operating profit for the business. - FY2019-Q2MitigatedAnnual report
「In the Character and Fancy Goods business, sales of some established character products struggled somewhat, but sales of the company’s original character Chuken Mochishiba, game-related characters such as Kirby and Pokémon, and the original bath-ball products containing figurines remained strong. As a result, revenue was ¥973 million, up 3.4% year on year, and operating profit was ¥66 million, up 53.4% year on year.」
Although some established character products continued to struggle, strong sales of multiple character products and bath balls drove revenue and operating profit above the levels recorded in the same period of the previous year. - FY2019-Q1MitigatedAnnual report
「In the Character and Fancy Goods Business, sales of some established characters struggled somewhat, but sales of the company’s original character Chuken Mochishiba, fancy characters such as Kirby and Shaun the Sheep, and original bath bombs containing figures were strong. Revenue rose 2.9% year on year to ¥432 million, and operating profit rose 237.1% to ¥22 million.」
Despite some struggles among established character lines, strong sales of original characters, fancy characters and bath balls led to higher revenue and operating profit of ¥22 million in the business. - FY2018MitigatedAnnual report
「The launch of a dedicated e-commerce site for Mochimochi Mascot also improved margins, resulting in revenue of ¥1,956 million, up 17.0% from the previous fiscal year, and operating profit of ¥91 million, compared with an operating loss of ¥48 million in the previous fiscal year. The business therefore improved substantially.」
The Character and Fancy Goods business swung from an operating loss of ¥48 million in the previous fiscal year to an operating profit of ¥91 million, while revenue increased 17.0%. - FY2018-Q3MitigatedAnnual report
「In the Character and Fancy Goods business, sales of the Mochimochi Mascot series continued to perform well, driving substantial growth in sales to specialty anime-character stores and others. Sales of game-related characters such as Pokémon and Kirby, as well as the company’s original character Chuken Mochishiba, also remained strong, driving growth in sales to character and fancy-goods distributors. In addition, the launch of a dedicated e-commerce site for Mochimochi Mascot further improved the gross profit margin. As a result, revenue was ¥1,460 million, up 15.2% year on year, and operating profit improved substantially to ¥77 million, compared with an operating loss of ¥15 million in the same period of the previous year.」
The business swung from an operating loss of ¥15 million in the same period of the previous year to an operating profit of ¥77 million, while revenue increased 15.2% year on year. - FY2018-Q2MitigatedAnnual report
「In the Character and Fancy Goods business, sales of some established character lines struggled, but sales of game-related characters such as Pokémon and Kirby remained strong, while the original Mochimochi Mascot series also continued to perform well, driving substantial growth in sales to specialty anime-character stores and others. As a result, revenue was ¥941 million, up 16.0% year on year, and operating profit improved substantially to ¥43 million, compared with an operating loss of ¥23 million in the same period of the previous year.」
The Character and Fancy Goods business swung from an operating loss of ¥23 million in the same period of the previous year to an operating profit of ¥43 million, while revenue increased 16.0% year on year. - FY2018-Q1MitigatedAnnual report
「In the Character and Fancy Goods business, sales of the original Mochimochi Mascot series, which had been performing well since the previous fiscal year, remained strong, driving substantial growth in sales to specialty anime-character stores. Pokémon and Kirby also continued to perform well, offsetting the decline in Osomatsu-san and some established character lines that had performed well in the previous fiscal year. As a result, revenue was ¥420 million, up 3.1% year on year, and operating profit was ¥6 million, compared with an operating loss of ¥21 million in the same period of the previous year.」
The business improved from its previous pattern of declining revenue and operating losses, with revenue up 3.1% year on year and operating results improving from a ¥21 million loss to a ¥6 million profit. - FY2017WorsenedAnnual report
「However, this was not enough to offset the decline caused by the contraction of the previously unprofitable events business and the downturn in Funassyi, Ted 2 and Minions, which had performed well in the previous fiscal year. Net sales were ¥1,671 million, down 17.5% year on year, and the operating loss was ¥48 million, compared with operating income of ¥3 million in the previous fiscal year.」
Revenue declined 17.5% year on year, while the operating result deteriorated from a ¥3 million profit in the previous fiscal year to a ¥48 million loss. - FY2017-Q3WorsenedAnnual report
「However, sales were insufficient to offset the decline in Funassyi, Yo-kai Watch and other products that had performed well in the previous fiscal year. Revenue was ¥1,267 million, down 19.9% year on year, while the operating result deteriorated from a ¥24 million profit in the same period of the previous year to a ¥15 million loss.」
Revenue declined 19.9% year on year, while the operating result deteriorated from a ¥24 million profit in the same period of the previous year to a ¥15 million loss. - FY2017-Q2WorsenedAnnual report
「However, sales were insufficient to offset the decline at specialty character and fancy-goods stores, the main sales channel for Funassyi, Yo-kai Watch and other products that had performed well in the previous fiscal year. Revenue was ¥811 million, down 20.1% from the same quarter of the previous year, while the operating loss was ¥23 million, compared with an operating loss of ¥12 million in the same quarter of the previous year.」
The decline in the main sales channel could not be offset, resulting in a 20.1% year-on-year decline in revenue, while the operating loss widened from ¥12 million to ¥23 million. - FY2017-Q1RestatedAnnual report
「However, sales were insufficient to offset the decline in Funassyi and other products that had performed well in the previous fiscal year. Revenue was therefore ¥408 million, down 17.7% from the same quarter of the previous year, a difficult result. At the same time, the stronger mix of original products had a certain positive effect on margins, and the operating loss remained broadly unchanged at ¥21 million, compared with an operating loss of ¥20 million in the same quarter of the previous year.」
The business again recorded a revenue decline because it was unable to offset the downturn in characters that had performed well in the previous fiscal year. Meanwhile, the operating loss was broadly unchanged from the same period of the previous year, with no substantive deterioration indicated in the disclosure. - FY2016First statedAnnual report
「The business remained in a difficult situation because it did not achieve sales sufficient to cover Yo-kai Watch and Frozen, which had been breakout hits in the previous fiscal year, and because transactions with some customers were discontinued after their terms and conditions were carefully reviewed. As a result, revenue was ¥2,025 million, down 37.7% year on year, and operating profit was ¥3 million, down 93.3% year on year.」
This indicates that the business recorded a substantial revenue decline because of the year-on-year reversal in sales of hit products and the review of transaction terms.