Stabilising Revenue Through Recurring Business and Maintenance and Operations
First written in FY2021. 4 of 10 entries say "Advanced", first in 2026-07-14. Latest entry: 2026-10-13.
15 other companies' latest entry also says "Advanced".
- 2026-10-13AdvancedEarnings
「システムや製品の導入を起点として、運用、保守、業務改善及び追加の機能拡張へと支援範囲を広げ、顧客への提供価値の向上と継続収益の拡大を目指します。」
導入後の運用・保守・改善・追加機能まで支援範囲を広げ、継続収益の拡大を明示している。 - FY2026RestatedAnnual report
「The company’s strength lies in maintaining ongoing involvement in customers’ operational transformation by combining development, maintenance and operations, and continuous improvement support.」
The company reaffirms a business model that generates recurring revenue by combining development, maintenance and operations, and continuous improvement. - FY2026-H1Deterioration of the earnings base following the termination of a major customer relationshipAnnual report
「The largest factor was the structural loss of revenue resulting from the termination at the beginning of the fiscal year of business ties with a specific major customer that had been the group’s largest customer and a long-standing loyal customer.」
The structural loss of revenue from the termination of ties with its largest major customer actually occurred within the earnings base, including long-standing customer relationships. - FY2024RestatedAnnual report
「This service generates revenue mainly through contracts for work with customer companies or prime contractors. By providing maintenance and operations services together with development, the company is working to stabilize earnings.」
The company continues to describe a business model that stabilizes earnings by combining development with maintenance and operations. - FY2023-Q3WorsenedAnnual report
「In the Game Content business, competition from rival games on the main platform affected the performance of the company’s own titles, including Vampire†Blood. Although the company held events and implemented additional customer-acquisition measures, it focused on reducing costs, mainly through lower cost of sales. As a result of the decline in contracted maintenance and operations work, revenue was ¥211 million, down 37.6% year on year, and segment profit was ¥8 million, down 58.1% year on year.」
The decline in contracted maintenance and operations work continued, with revenue in the Game Content business down 37.6% year on year and segment profit down 58.1%. - FY2023-Q2WorsenedAnnual report
「As a result of the decline in contracted maintenance and operations work, revenue was ¥142 million, down 38.5% year on year, and segment profit was ¥2 million, down 3.5% year on year.」
In the Game Content business, the decline in contracted maintenance and operations work related to stabilizing earnings through recurring business and maintenance and operations was reflected in lower revenue and segment profit. - FY2021First statedAnnual report
「By providing maintenance and operations services together with development, the company is working to stabilize earnings. As of the end of January 2021, its customer repeat rate was 85%, representing a high level of repeat business.」
The company identifies an earnings model combining maintenance and operations with an 85% customer repeat rate as a feature of its business foundation.