Strengthening the IP and web3.0 business through the acquisition of 株式会社X-VERSE PLUS as a subsidiary
First written in FY2024-Q2. 2 of 3 entries say "Advanced", first in FY2024-Q3. Latest entry: FY2024.
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- FY2024AdvancedAnnual report
「Furthermore, through the acquisition of 株式会社X-VERSE PLUS as a subsidiary in January 2024, the IP-based business was integrated as added value into the game development and operations businesses that 株式会社テンダゲームス had been developing, creating new value and experiences and opening up the prospect of delivering enjoyment and excitement worldwide.」
After acquiring X-VERSE PLUS and completing the absorption-type merger in March 2024, we integrated the IP business into the game development and operations of テンダゲームス. - FY2024-Q3AdvancedAnnual report
「The addition of a business using the IP (intellectual property) of X-VERSE PLUS Co., Ltd. as an added-value offering has enabled the company to reach new markets. By integrating the IP business into the areas of game development and operations previously pursued by Tenda Games Co., Ltd., the company will create new value and experiences while bringing enjoyment and excitement to people worldwide.」
After acquiring 株式会社X-VERSE PLUS as a subsidiary, we integrated the IP business into game development and operations, achieving reach into new markets. - FY2024-Q2AchievedAnnual report
「At a meeting of the Board of Directors held on 10 November 2023, we resolved to acquire the shares of 株式会社X-VERSE PLUS and make it a subsidiary. We also entered into a share transfer agreement dated the same day and acquired the shares on 1 January 2024.」
We acquired 100% of the voting rights on 1 January 2024 and made the company a subsidiary at an acquisition cost of ¥50 million. We aim to strengthen the entertainment business with a view to our proprietary IP business and web3.0, establish our position as a publisher, and plan an absorption-type merger with 株式会社テンダゲームス dated 1 March 2024.