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Appirits (4174) · InitiativeAdvanced

Entry into New Businesses and Business Expansion through M&A

First written in FY2021. 13 of 17 entries say "Advanced", first in FY2022-Q1. Latest entry: 2026-09-14.

17entries
6years
5from disclosures
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How it moved
ProgressHeldSoftenedWorseAdvancedFY2022-Q1 – FY2023-Q2AdvancedFY2025 – 2026-09-142021: 420212022: 120222023: 020232024: 320242025: 220252026: 72026
Same theme, other companies
Expansion into new businesses and acquisition of subsidiaries through M&AA theme 4 companies write about · 0 as a headwind · 5 as a tailwind

1 other company's latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. 2026-09-14AdvancedEarnings presentation

    「株式会社フルバランスを完全子会社化」

    EC開発・D2C支援領域への参入について、フルバランスの完全子会社化を実績として記載している。
  2. FY2027-H1AdvancedAnnual report

    「At a meeting of the Board of Directors held on 29 June 2026, we resolved to acquire the shares of Full Balance and make it a subsidiary, and entered into a share transfer agreement on the same date. The acquisition was completed on 1 July 2026.」

    As part of business expansion through M&A, all shares of Full Balance were acquired and the company was made a subsidiary on 1 July 2026.
  3. FY2026AdvancedAnnual report

    「On 29 August 2025, the Company resolved, pursuant to Article 370 of the Companies Act and Article 25, Paragraph 2 of its Articles of Incorporation, to acquire all shares of Bunbu Joint Stock Company and make it a wholly owned subsidiary. It also entered into a share transfer agreement on the same date and acquired all shares on 25 November 2025.」

    The acquisition and full consolidation of Bunbu Joint Stock Company progressed from the previous acquisition resolution and was completed on 25 November 2025. The consideration was ¥161.445 million and goodwill was ¥43.882 million.
  4. FY2026-H1AdvancedAnnual report

    「On 29 August 2025, the Company resolved, pursuant to Article 370 of the Companies Act and Article 25, Paragraph 2 of its Articles of Incorporation, to acquire all shares of Bunbu Joint Stock Company (hereinafter, "Bunbu") and make it a wholly owned subsidiary.」

    Regarding the M&A strategy, the Company resolved to acquire all shares of Bunbu Joint Stock Company in Vietnam and make it a wholly owned subsidiary. The business combination date had not been determined, and the acquired voting rights were stated to be 100%.
  5. FY2025AdvancedAnnual report

    「October 2024: 株式会社クエイル. Development of smartphone and web applications; construction, migration and operation of infrastructure and cloud services centred on AWS; web development and other services.」

    Regarding business expansion through M&A, the Company acquired all shares of 株式会社クエイル in October 2024 and made it a wholly owned subsidiary. The disclosure also describes the acquisition of a digital talent base and customer base centred in Kagoshima.
  6. FY2025-H1RestatedAnnual report

    「As part of the M&A strategy that our group has positioned as a growth strategy, we made Moving Crew株式会社, which plans, develops and operates fan community websites, a wholly owned subsidiary in January 2022; Y’s株式会社, which operates an IT staffing business and a web production business, a wholly owned subsidiary in July 2022; and Bee2B株式会社, which provides system development and construction, operation and maintenance, and consulting services for web services, a wholly owned subsidiary in June 2024. Through these transactions, we are working to secure and develop digital talent and expand our business domains. We will continue to actively source opportunities to secure and develop digital talent and expand our business domains.」

    Following the acquisition of Bee2B as a wholly owned subsidiary, the Company has continued to secure personnel and expand its business areas through M&A, as well as actively source opportunities.
  7. FY2025-Q1AdvancedAnnual report

    「On 31 May 2024, the Company resolved, pursuant to Article 370 of the Companies Act and Article 25, Paragraph 2 of its Articles of Incorporation, to acquire all shares of Bee2B株式会社 (hereinafter, "Bee2B") and make it a wholly owned subsidiary. The Company also entered into a share transfer agreement on the same date and acquired all shares on 1 June 2024. Voting rights acquired: 100%.」

    Regarding the policy of expanding the business through M&A, the Company acquired all shares of Bee2B株式会社 and made it a wholly owned subsidiary on 1 June 2024, acquiring 100% of the voting rights. The consideration was stated to be ¥150 million.
  8. FY2024No new M&A completedAnnual report

    「During the consolidated fiscal year, the Company continued to conduct active sourcing, but did not complete any M&A transactions.」

    The disclosure states that while the Company continued its M&A policy and actively searched for opportunities, no new M&A transaction was completed during the consolidated fiscal year.
  9. FY2023-Q2AdvancedAnnual report

    「The Group's M&A strategy, positioned as a growth strategy, was also implemented. In January 2022, the Group made 株式会社ムービングクルー, which operates a fan community site planning, development and management business, and in July 2022, 株式会社Y's, which operates an IT staffing and web production business, wholly owned subsidiaries.」

    Regarding the policy of expanding the business through M&A, the Company completed the acquisitions of 株式会社ムービングクルー and 株式会社Y's as wholly owned subsidiaries.
  10. FY2022-Q3AdvancedAnnual report

    「In the online game business, the operator of "Kemono Friends 3" changed fully to the Company on 1 August, eliminating the costs associated with the transfer.」

    The change in operator of "Kemono Friends 3" from Sega progressed from the agreement and preparation stage to full transfer on 1 August 2021. The consideration was stated to be ¥180 million, and goodwill recognised was ¥124.884 million.
  11. FY2022-Q2AdvancedAnnual report

    「In partner game development, the Company is proceeding with the development and operation of ongoing projects and changing the operator of the game "Kemono Friends 3," which had been operated by another company.」

    The agreement to change the operator of "Kemono Friends 3" from Sega progressed to the stage of implementing the transfer.
  12. FY2022-Q1AdvancedAnnual report

    「On 28 May 2021, the Company resolved, pursuant to Article 370 of the Companies Act and Article 25, Paragraph 2 of its Articles of Incorporation, to acquire all shares of 株式会社セガ (hereinafter, "Sega") and change the operator of one game operated by Sega to the Company. On the same date, the Company entered into a share transfer agreement and acquired all shares on 1 June 2021. Sega was considering changing the operator of the game title "Kemono Friends 3" to another company. By changing the operator of the title while leveraging its know-how from previous operator changes, the Company aimed to increase revenue and further enhance its own game development capabilities. As the interests of both companies were aligned, they decided to change the operator. Scheduled completion date for the transfer of operating responsibility: 1 August 2021 (scheduled).」

    The policy of expanding the business through M&A and other means progressed to the specific acquisition agreement for the "Kemono Friends 3" business from Sega. The consideration was stated to be ¥180 million.
  13. FY2021First statedAnnual report

    「The Company conducts investment activities, including M&A, to enter new business areas and expand its operations in the future.」

    M&A is positioned as a means of expanding the business in the future.
Moved together

"Stable Growth of Existing Businesses and Development of New Businesses" moved the same way as this thread, in the same document, in 10 of its 17 moves.

1076555★123456
  1. ★This thread
  2. 1Stable Growth of Existing Businesses and Development of New Businesses10×
  3. 2Partner Game Development Leveraging the Company’s Proprietary Game Engine and Expertise7×
  4. 3Launch of a Digital Talent Development Staffing Business and Provision of Talent through Recruitment and Training6×
  5. 4Securing and Developing Outstanding Talent and Creating a Cycle of Learning5×
  6. 5Prioritizing growth investment, no dividends for the time being5×
  7. 6Increase in Shares and Share Capital Through Exercise of Stock Acquisition Rights5×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Appirits yet. It last moved in the Earnings presentation of 2026-09-14: "Advanced".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Entry into New Businesses and Business Expansion through M&A | Appirits Inc. (4174) | Komori