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Appirits (4174) · InitiativeAdvanced

Promoting fan-engagement businesses leveraging IP

First written in FY2026-H1. 5 of 7 entries say "Advanced", first in 2026-03-17. Latest entry: FY2027-H1.

7entries
2years
4from disclosures
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How it moved
ProgressHeldSoftenedWorseFirst statedFY2026-H1Advanced2026-03-17 – FY2026Advanced2026-06-29 – FY2027-H12025: 120252026: 62026
Same theme, other companies
Fan Activity Support BusinessA theme 3 companies write about · 0 as a headwind · 3 as a tailwind

1 other company's latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2027-H1AdvancedAnnual report

    「In the Oshi Culture & Games Business, we continue the stable operation of “Kemono Friends 3,” “UNI'S ON AIR” and “Nogizaka-teki Fractal,” while maintaining an operating pipeline of 7 titles in total, including multiple titles under contract development and operation arrangements.」

    For the Oshi Culture & Games Business, the company reports the stable operation of its major titles and an operating pipeline of 7 titles in total, including contract projects.
  2. FY2026AdvancedAnnual report

    「Kemono Friends 3 and UNI’S ON AIR reached their sixth service anniversaries in September 2025, and the various anniversary events contributed to sales.」

    In the Oshi Culture & Games Business, the company continues to combine anniversary initiatives for major titles, fan-club services and transfers of operations, and reports that the sixth-anniversary events contributed to sales.
  3. 2026-03-17AdvancedEarnings presentation materials

    「Aiming to enter the fan-engagement market by leveraging games such as Kemono Friends 3 and UNISON AIR, together with our track record in fan club operations」

    The company has specified a business rollout combining games, fan clubs, contract development and staffing for its fan-engagement business.
  4. FY2026-H1First statedAnnual report

    「Users' consumption behavior, known as "oshi-katsu," has become increasingly active each year, and our group is promoting an "oshi-katsu" business utilizing IP.」

    The company has identified an oshi-katsu business utilizing IP, combining online games and fan-club services, as a core business pillar.
Moved together

"Stable Growth of Existing Businesses and Development of New Businesses" moved the same way as this thread, in the same document, in 3 of its 7 moves.

333322★123456
  1. ★This thread
  2. 1Stable Growth of Existing Businesses and Development of New Businesses3×
  3. 2Entry into New Businesses and Business Expansion through M&A3×
  4. 3Prioritizing growth investment, no dividends for the time being3×
  5. 4Improving the Earnings Base by Strengthening Project Management3×
  6. 5Dilution of existing shareholders through the exercise of stock acquisition rights2×
  7. 6Improving Profitability Through Events, New Characters, and the Discontinuation of Unprofitable Titles2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Appirits yet. It last moved in the Other Disclosures of 2026-07-10: "Advanced".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Promoting fan-engagement businesses leveraging IP | Appirits Inc. (4174) | Komori