Long-Term Growth Through Active Investment in Promising Content and Businesses
First written in FY2017. 19 of 22 entries say "Advanced", first in FY2018-Q2. Latest entry: FY2026.
0 other companies' latest entry also says "Advanced".
- FY2026AdvancedAnnual report
「The company's principal capital expenditures for the current consolidated fiscal year consisted of a total investment of ¥423.446 million in video masters and content assets.」
The company invested ¥423.446 million in video masters and content assets in the licensing business, continuing investment aimed at generating future content and licensing revenue. - 2026-07-15AdvancedEarnings
「Expenditures for the acquisition of tangible fixed assets, including video masters, buildings and structures, amounted to ¥280.098 million, while expenditures for the acquisition of intangible fixed assets, including content assets and software, amounted to ¥28.467 million.」
Investment in video masters, content assets and other items was updated in the full-year results. - FY2026-H1AdvancedAnnual report
「The decrease in cash from investing activities was ¥953.216 million (a decrease of ¥351.641 million in the same period of the previous year). This was mainly attributable to expenditures of ¥800.000 million for placing funds in time deposits, ¥146.024 million for the acquisition of tangible fixed assets, including video masters, and ¥3.619 million for the acquisition of intangible fixed assets, including content assets.」
During the current interim period, the company acquired video masters and other assets for ¥146.024 million and content assets and other assets for ¥3.619 million, continuing to invest in assets that will generate future content and licensing revenue. - FY2025AdvancedAnnual report
「Total capital expenditures and other investments for the current consolidated fiscal year were ¥636.339 million. Capital expenditures by segment were as follows: ... Licensing business ... ¥413.481 million was invested in video masters and content assets.」
Of total full-year capital expenditures of ¥636.339 million, ¥413.481 million was invested in video masters and content assets in the licensing business, continuing investment in content and businesses. - FY2025-H1AdvancedAnnual report
「The decrease in cash from investing activities was ¥351.641 million (a decrease of ¥679.852 million in the same period of the previous year). This was mainly attributable to expenditures of ¥299.092 million for the acquisition of tangible fixed assets, including video masters, and ¥47.157 million for the acquisition of intangible fixed assets, including content assets.」
During the current interim consolidated accounting period, the company acquired video masters and other assets for ¥299.092 million and content assets and other assets for ¥47.157 million, making total investments of ¥346.249 million in content and video assets. - FY2024-Q2AdvancedAnnual report
「The decrease in cash from investing activities was ¥679.852 million (a decrease of ¥462.580 million in the same period of the previous year). This was mainly attributable to expenditures of ¥401.534 million for the acquisition of intangible fixed assets, including content assets, and ¥270.584 million for the acquisition of tangible fixed assets, including video masters.」
The company spent ¥401.534 million on content assets and other assets and ¥270.584 million on video masters and other assets, continuing to invest in assets that will generate future content and licensing revenue. - FY2023AdvancedAnnual report
「Total capital expenditures and other investments for the current consolidated fiscal year were ¥1,029.703 million. Capital expenditures by segment were as follows: ... Licensing business ... ¥723.527 million was invested in video masters and content assets.」
The company made full-year capital expenditures of ¥1,029.703 million, including ¥723.527 million in the licensing business for video masters and content assets, making its investment in content and businesses concrete. - FY2023-Q3RestatedAnnual report
「The Group has set ROE (return on equity) of 8% or more as its consolidated numerical target, and will promote investment based on its medium- to long-term management strategy to expand its businesses.」
The company has reconfirmed its policy of promoting investment based on its medium- to long-term management strategy and pursuing business expansion. - FY2023-Q2AdvancedAnnual report
「The decrease in cash from investing activities was ¥462.580 million (a decrease of ¥506.556 million in the same period of the previous year). This was mainly attributable to expenditures of ¥363.759 million for the acquisition of tangible fixed assets, including video masters, and ¥96.086 million for the acquisition of intangible fixed assets, including content assets.」
The company spent ¥363.759 million on video masters and other assets and ¥96.086 million on content assets and other assets, continuing to invest in assets that will generate future content and licensing revenue. - FY2022-Q3RestatedAnnual report
「As a result of investing in major productions to generate licensing revenue, depreciation of video masters and content assets increased compared with the same period of the previous year.」
This indicates that the company continued investing in major productions to generate future licensing revenue. Depreciation of video masters and content assets increased in connection with the investment. - FY2022-Q2AdvancedAnnual report
「The status of each cash flow and the factors underlying it during the first six months of the current consolidated fiscal year are as follows. (Cash flows from investing activities) The decrease in cash from investing activities was ¥506.556 million (a decrease of ¥781.670 million in the same period of the previous year). This was mainly attributable to expenditures of ¥237.734 million for the acquisition of intangible fixed assets, including content assets, and ¥214.262 million for the acquisition of tangible fixed assets, including video masters.」
During the first six months of the current consolidated fiscal year, the company acquired content assets and other assets for ¥237.734 million and video masters and other assets for ¥214.262 million, making total investments of ¥451.996 million in content and video assets. - FY2021AdvancedAnnual report
「The company's principal capital expenditures for the current consolidated fiscal year consisted of ¥1,183.907 million invested in video masters and content assets.」
The company invested ¥1,183.907 million in video masters and content assets that will generate future licensing revenue. - FY2021-Q3AdvancedAnnual report
「As a result of investing in major productions to generate licensing revenue, depreciation of video masters and content assets increased compared with the same period of the previous year.」
The company states that it continued investing in major productions to generate future licensing revenue, resulting in increased depreciation of video masters and content assets. - FY2021-Q2AdvancedAnnual report
「The decrease in cash from investing activities was ¥781.670 million (a decrease of ¥362.149 million in the same period of the previous year). This was mainly attributable to expenditures of ¥492.658 million for the acquisition of intangible fixed assets, including content assets, and ¥289.016 million for the acquisition of tangible fixed assets, including video masters.」
During the first six months of the current consolidated fiscal year, the company recorded ¥781.670 million in investment expenditures for the acquisition of content assets, video masters and other assets, continuing its investment in content and businesses. - FY2021-Q1AdvancedAnnual report
「The production committee for "Great Pretenders," in which the company newly invested in August 2020, has been made a consolidated subsidiary.」
The company invested in a new production committee in August 2020 and made it a consolidated subsidiary, making concrete progress in investing in promising content. - FY2020-Q2AdvancedAnnual report
「While investment in major productions has been front-loaded to generate future licensing revenue, depreciation of video masters and content assets decreased compared with the same period of the previous year. The decrease in cash from investing activities was ¥362.149 million (a decrease of ¥328.629 million in the same period of the previous year). This was mainly attributable to expenditures of ¥307.248 million for the acquisition of tangible fixed assets, including video masters, and ¥17.881 million for the acquisition of intangible fixed assets, including content assets.」
The company explicitly states that investment in major productions has been front-loaded in anticipation of future licensing revenue, recording acquisition expenditures of ¥307.248 million for video masters and ¥17.881 million for content assets. - FY2019AdvancedAnnual report
「The decrease in cash from investing activities for the current consolidated fiscal year was ¥521.583 million (a decrease of ¥878.942 million in the previous fiscal year). This was mainly attributable to ¥272.222 million in proceeds from the transfer of a business, offset by expenditures of ¥555.880 million for the acquisition of tangible fixed assets, including video masters, and ¥197.785 million for the acquisition of intangible fixed assets, including content assets and software.」
The company spent a total of ¥753.665 million on the acquisition of video masters, content assets and software, continuing its investment in content and businesses. - FY2019-Q2AdvancedAnnual report
「The decrease in cash from investing activities was ¥328.629 million (a decrease of ¥550.909 million in the same period of the previous year). This was mainly attributable to ¥1.081 million in proceeds from the recovery of investments, offset by expenditures of ¥278.816 million for the acquisition of tangible fixed assets, including video masters, and ¥49.178 million for the acquisition of intangible fixed assets, including content assets.」
During the first six months of the current consolidated fiscal year, the company spent a total of ¥327.994 million on the acquisition of video masters and content assets, continuing its investment in content and video assets. - FY2018AdvancedAnnual report
「On the other hand, this was mainly attributable to expenditures of ¥504.666 million for the acquisition of tangible fixed assets, including video masters, and ¥463.135 million for the acquisition of intangible fixed assets, including content assets.」
The company spent a total of ¥967.801 million on the acquisition of video masters and content assets, making its investment in promising content and businesses concrete. - FY2018-Q3AdvancedAnnual report
「In addition, from the third quarter of the current consolidated fiscal year, the “Tokimeki Restaurant☆☆☆” Production Committee, in which the Company newly invested, has been included in the scope of equity-method accounting.」
The company newly invested in the production committee for "Tokimeki Restaurant ☆☆☆ The Movie," making its investment in promising content concrete. - FY2018-Q2AdvancedAnnual report
「The decrease in cash from investing activities was ¥550.909 million (a decrease of ¥462.253 million in the same period of the previous year). This was mainly attributable to ¥17.896 million in proceeds from the recovery of investments, offset by expenditures of ¥287.343 million for the acquisition of intangible fixed assets, including content assets, and ¥271.482 million for the acquisition of tangible fixed assets, including video masters.」
The company recorded total acquisition expenditures of ¥558.825 million for intangible fixed assets, including content assets, and tangible fixed assets, including video masters, disclosing specific investment results in content and businesses. - FY2017First statedAnnual report
「We will also actively invest in promising content and businesses. Although this is expected to cause significant quarter-to-quarter and year-to-year fluctuations in performance, we will invest when investment is warranted and pursue long-term growth.」
The company has, for the first time, presented as a standalone strategy its policy of pursuing long-term growth through investment in promising content and businesses while accepting short-term fluctuations in performance.