Entry into the electronic ticketing business through integration with EMTG
First written in FY2018. 31 of 34 entries say "Advanced", first in FY2019-Q1. Latest entry: 2026-11-13.
No other company in this theme has enough history to compare yet.
- FY2026AdvancedAnnual report
「During the consolidated fiscal year, against a backdrop of a buoyant music live-event market, the number of electronic tickets issued reached a record high. In official ticket trading, adoption expanded in the music sector, while adoption progressed further in non-music fields, including high-profile international sporting events and large-scale events, resulting in extremely strong performance in both the number and value of tickets handled.」
The number of electronic tickets issued reached a record high, and the scope of official trading expanded from music to non-music fields, including international sporting events and large-scale events. - FY2026-H1AdvancedAnnual report
「In addition, to further strengthen measures to deter unauthorised resale, the Group obtained ministerial certification as a public personal authentication platform operator using My Number Cards, strengthening the infrastructure for safe and secure ticket distribution. In its sports-oriented digital card-collection business, which is being developed as an adjacent area, initiatives with J.League clubs have progressed in addition to professional baseball, basketball, and volleyball, broadening the revenue base through expansion into additional sports.」
The Company obtained ministerial certification as a public personal authentication platform operator, strengthening the infrastructure for measures against unauthorised ticket resale. In its sports-oriented digital card business, initiatives with J.League clubs are progressing. - FY2025AdvancedAnnual report
「During the consolidated fiscal year, as live shows and events increased, the Company steadily expanded the number of artists covered and increased the number of electronic tickets issued. It also worked to promote the adoption of electronic tickets by expanding the external provision of electronic ticketing functions. With respect to ticket trading, the Company expanded beyond music into theater and events and enabled listings for paper tickets, steadily increasing new projects.」
The Company is expanding the artists covered, the external provision of electronic ticketing functions, and ticket trading support for theater, events, and paper tickets, increasing the number of new projects. - FY2025-H1AdvancedAnnual report
「During the interim consolidated fiscal period, the Company increased the number of electronic tickets issued by steadily expanding the number of artists covered. It also worked to promote the adoption of electronic tickets by advancing the external provision of electronic ticketing functions. In ticket trading, while developing music artists to address unauthorised resale, the Company steadily won new projects and increased the number of tickets handled through expansion into theater and events, support for paper-ticket listings, and services for the official secondary distribution of professional baseball team tickets.」
The Company is expanding the artists covered, the external provision of electronic ticketing functions, and ticket trading into theater, events, paper tickets, and the official secondary distribution of professional baseball tickets. - FY2024AdvancedAnnual report
「During the consolidated fiscal year, as live shows and events increased, the Company steadily expanded the number of artists covered and increased the number of electronic tickets issued. It also worked to promote the adoption of electronic tickets by expanding the external provision of electronic ticketing functions. With respect to ticket trading, the Company expanded beyond music into theater and events and enabled listings for paper tickets, steadily increasing new projects.」
The Company is expanding the artists covered, electronic ticket issuance, external provision of electronic ticketing functions, the fields covered by ticket trading, and support for paper tickets. - FY2024-Q3AdvancedAnnual report
「In addition, the Company launched services for the official secondary distribution of professional baseball team tickets and began handling electronic tickets for the V.League, stepping up initiatives to expand ticket handling in the sports sector.」
In addition to the official secondary distribution of professional baseball tickets, the Company began handling electronic tickets for the V.League, expanding its presence in the sports sector. - FY2024-Q2AdvancedAnnual report
「During the six months ended the second quarter, as live shows and events with audiences increased, the Company leveraged the strengths of electronic tickets to expand its market share and increase the number of electronic tickets issued. In response to the increase in unauthorised resale accompanying the resumption of concerts, the Company worked to promote and expand the use of secondary distribution through trading by improving service convenience through added and enhanced functions. In addition, it launched a service for the official secondary distribution of professional baseball team tickets and stepped up initiatives to expand ticket handling in the sports sector.」
The Company is making concrete progress in expanding its electronic ticketing business by increasing the number of electronic tickets issued, adding and improving trading functions, and launching a service for the official secondary distribution of professional baseball team tickets. - FY2024-Q1AdvancedAnnual report
「In addition, the Company launched a service for the official secondary distribution of professional baseball team tickets and stepped up initiatives to expand ticket handling in the sports sector.」
In its electronic ticketing business, the Company launched a service for the official secondary distribution of professional baseball team tickets, putting its expansion into the sports sector into concrete form. - FY2023AdvancedAnnual report
「During the consolidated fiscal year, as live shows and events with audiences increased, the Company leveraged the strengths of electronic tickets to expand its market share. The numbers of electronic tickets handled and completed trades both increased substantially from the previous year, reaching record-high handling volumes. The Company also began integrating its systems with the ticket distribution and ticket-issuing platforms of major ticket agencies, while improving service convenience by adding and enhancing trading functions. In addition, the Company pursued initiatives to expand ticket handling in the sports sector, including the adoption of its service for the official secondary distribution of tickets by professional baseball teams.」
The number of electronic tickets and trades handled reached a record high, while the Company expanded its business scope and infrastructure through integration with major ticket agencies and adoption for the official secondary distribution of professional baseball tickets. - FY2023-Q3AdvancedAnnual report
「During the nine months ended the third quarter, as live shows and events with audiences increased, the Company leveraged the strengths of electronic tickets to expand its market share. The numbers of electronic tickets handled and completed trades both increased substantially from the previous year, reaching record-high handling volumes. The Company also began integrating its systems with the ticket distribution and ticket-issuing platforms of major ticket agencies, improving service convenience.」
The number of electronic tickets and ticket trades handled increased from the previous year to a record high, and the Company began system integration with major ticket agencies. - FY2023-Q2AdvancedAnnual report
「The Company also began integrating its systems with the ticket distribution and ticket-issuing platforms of major ticket agencies, thereby improving service convenience.」
The Company began system integration with the ticket distribution and ticket-issuing platforms of major ticket agencies, expanding the infrastructure of its electronic ticketing business. - FY2023-Q1AdvancedAnnual report
「During the three months ended the first quarter, as live shows and events with audiences gradually increased, the Company leveraged the strengths of electronic tickets to expand its market share, and the numbers of electronic tickets handled and completed trades both increased substantially from the previous year. The Company also continued to steadily expand sales of KujiPla, an online lottery offering signed merchandise and other products from artists as a measure linked to live shows, helping to raise the average customer spend per ticket through linkage with tickets. As a service in an area adjacent to electronic ticketing, the Company began offering player cards compatible with NFTs, whose market is expected to expand, through card-collection apps for professional baseball and other sports, and also began efforts to create new added value for its existing player cards.」
Against a backdrop of increasing live events with audiences, the Company expanded the volume handled and market share of electronic tickets and ticket trading, and began offering NFT-compatible player cards. - FY2022AdvancedAnnual report
「Leveraging the strengths of electronic tickets, the Company expanded its market share and achieved record-high numbers of electronic tickets handled and completed trades.」
The Company states that it expanded its market share in electronic tickets and ticket trading, with the numbers of tickets handled and completed trades reaching record highs. - FY2022-Q3AdvancedAnnual report
「During the nine months ended the third quarter, the Company undertook new initiatives, including introducing a highly accurate, contactless facial-recognition admission system and a vaccine-and-testing package. Although the impact of COVID-19 remained and revenue related to electronic tickets and ticket trading remained sluggish, live shows and events with audiences gradually increased. The number of electronic tickets issued and the number of ticket trades exceeded expectations, enabling the Company to expand its market share.」
The Company introduced a facial-recognition admission system and a vaccine-and-testing package, and expanded its market share as the numbers of tickets issued and trades exceeded expectations. - FY2022-Q2AdvancedAnnual report
「During the six months ended the second quarter, live shows and events with audiences gradually increased, and the Company undertook new initiatives, including introducing a highly accurate, contactless facial-recognition admission system.」
In response to the recovery in live events with audiences, the Company is pursuing new electronic ticketing initiatives, including the introduction of a contactless, high-accuracy facial-recognition admission system. - FY2022-Q1AdvancedAnnual report
「During the three months ended the first quarter, live shows and events with audiences gradually increased, and the Company undertook new initiatives, including introducing a highly accurate, contactless facial-recognition admission system.」
With the recovery in live events with audiences remaining limited, the Company is pursuing new electronic ticketing initiatives, including the introduction of a contactless, high-accuracy facial-recognition admission system. - FY2021AdvancedAnnual report
「Amid a challenging business environment, the Company worked to mitigate the impact through business initiatives adapted to circumstances, including offering its ticket-trading mechanism as a service that enables event refunds and resale at the same time.」
Amid event cancellations and postponements, the Company describes specific measures to operate ticket trading as a mechanism that enables refunds and resale at the same time. - FY2021-Q3AdvancedAnnual report
「During the nine months ended the third quarter, although there had temporarily been signs of a resumption, many live shows and concerts were cancelled or postponed due to the impact of COVID-19, resulting in a substantial decline in revenue related to electronic tickets and ticket trading. In response, the Company launched StreamPass, a platform for selling viewing passes for live and online streaming, and worked to secure revenue by linking it with live streaming conducted through its content business. As a measure linked to online live events, the Company also expanded the provision and sale of Memocolle, an online lottery offering signed merchandise and other products from artists.」
To address the decline in electronic ticket revenue, the Company launched StreamPass and is selling viewing passes linked to live streams. It has also expanded the provision and sale of the online lottery Memocolle. - FY2021-Q2AdvancedAnnual report
「In addition, the Company proposed and provided new ways to enjoy sports and entertainment during the COVID-19 pandemic, including the launch of Meet Pass Live Talk as a live talk app designed to enable safe and secure 1-on-1 events.」
In an area adjacent to electronic ticketing, the Company newly launched Meet Pass Live Talk for 1-on-1 events, putting into concrete form new service initiatives adapted to the COVID-19 pandemic. - FY2021-Q1AdvancedAnnual report
「In response, the company launched the “StreamPass” platform for selling passes to view live streams and online broadcasts, and worked to secure revenue by linking it with live-streaming activities conducted through the Content business.」
In adjacent areas of the electronic ticketing business, the Company launched StreamPass, a platform for selling viewing passes for live and online streaming, and is moving toward linking it with live streams. - FY2020RestatedAnnual report
「In peripheral electronic ticketing services, the company expanded its official professional baseball card-collection app to a total of 8 teams. It also worked on providing digital content packages to enhance the live-event experience and on new releases and renewals of apps for idol groups.」
The company continued expanding electronic ticketing for live performances and sports, its card-collection app for 8 teams, digital content packages and other peripheral services. Meanwhile, it also disclosed the impact of event cancellations and postponements due to infectious diseases in the fourth quarter. - FY2020-Q3AdvancedAnnual report
「In peripheral electronic ticketing services, the company launched a service for 1 additional professional baseball team through its official card-collection app, bringing the total to 8 teams. It also began providing digital content packages that can be purchased through electronic tickets to enhance the live-event experience. In addition, it worked on new releases and renewals of apps for idol groups. Going forward, the company plans to expand its peripheral businesses by extending the card-collection app beyond sports and developing and providing new services linked to electronic tickets.」
The company expanded its professional baseball card-collection app to a total of 8 teams and launched digital content packages linked to electronic tickets. It also plans new app releases and renewals, expansion beyond sports and the development of additional services. - FY2020-Q2AdvancedAnnual report
「During the second quarter of the current consolidated cumulative period, the company promoted the introduction of electronic tickets for live performances by prominent artists and sporting events. In particular, for its ticket-trading service, an official mechanism enabling people who can no longer attend live performances or events to transfer their tickets lawfully and appropriately to others in response to the Act on Prevention of Unauthorized Resale of Tickets, which took effect in June, the company entered into a capital and business alliance through a subsidiary with eplus Inc., one of the largest play-guide operators in the industry, and promoted the service with the aim of making it the standard for official secondary distribution. The company also launched a premium service for members to further facilitate the completion of transactions through ticket trading.」
The company continued introducing electronic ticketing at live performances and sporting events, and, in addition to its capital and business alliance with eplus, launched a premium service for ticket-trading members. - FY2020-Q1AdvancedAnnual report
「During the first quarter of the current consolidated cumulative period, the company promoted the introduction of electronic tickets for live performances by prominent artists and sporting events. In particular, for its ticket-trading service, an official mechanism enabling people who can no longer attend live performances or events to transfer their tickets lawfully and appropriately to others in response to the Act on Prevention of Unauthorized Resale of Tickets, which took effect in June, the company entered into a capital and business alliance through a subsidiary with eplus Inc., one of the largest play-guide operators in the industry, and promoted the service with the aim of making it the standard for official secondary distribution. In peripheral electronic ticketing services, the company launched a service for 1 additional professional baseball team through its official card-collection app, bringing the total to 8 teams.」
The company expanded electronic ticketing to live performances and sporting events and promoted official secondary distribution through a capital and business alliance with eplus. In peripheral services, it added 1 professional baseball team to its card-collection app, bringing the total to 8 teams. - FY2019-Q3AdvancedAnnual report
「As the introduction of electronic tickets for concerts by prominent artists and sporting events progressed favorably, the number of tickets issued increased significantly over the year to approximately 2 million, about double the previous year’s level, making it one of the largest businesses in the electronic ticketing industry. The company’s proprietary ticket-trading function has also been adopted by more venues and usage has increased. In addition, peripheral business areas have expanded steadily, including benefits content unique to electronic tickets, integration with artists’ official apps, player card games for professional baseball and payment services.」
Following the acquisition of EMTG as a wholly owned subsidiary, the company expanded electronic ticketing to concerts, sports and leisure facilities, increasing the number of tickets issued to approximately 2 million, about double the previous year’s level, while also expanding ticket trading and related services. - FY2019-Q2AchievedAnnual report
「Effective 28 September 2018, the company conducted a share exchange under which it became the wholly owning parent company and EMTG became the wholly owned subsidiary.」
The integration with EMTG through a share exchange was completed on 28 September 2018, and the post-acquisition voting rights ratio was 100.00%. EMTG, which operates an electronic ticketing service, had completed the transition to a wholly owned subsidiary. - FY2019-Q1AdvancedAnnual report
「Since February 2017, the company has formed a business alliance with EMTG to promote the mutual development of both companies by leveraging their respective strengths, including introducing electronic ticketing services to the company’s fan club websites and providing EMTG with the company’s fan-mail distribution and content production services. Electronic ticketing is a highly promising business area in which the market is expected to expand significantly. Through the introduction of electronic ticketing services to the company’s fan club websites and its planned VR live business, the services are expected to become a new core business of the group.」
The relationship with EMTG progressed from a business alliance to an agreement involving the partial acquisition of shares, application of the equity method and acquisition of EMTG as a wholly owned subsidiary through a share exchange. The share transfer date was 29 June 2018, the effective date of the acquisition of EMTG as a wholly owned subsidiary was 28 September 2018, and the post-acquisition ownership ratio was 100.0%. - FY2018First statedAnnual report
「Electronic ticketing is a highly promising business area in which the market is expected to expand significantly. Through the introduction of electronic ticketing services to the company’s fan club websites and its planned VR live business, the services are expected to become a new core business of the group.」
The company resolved to acquire EMTG shares and conduct a share exchange, with an ownership ratio of 100.0%, an acquisition price of ¥2,979,063 thousand, a scheduled share transfer date of 29 June 2018 and a scheduled effective date for the share exchange of 28 September 2018. As of the filing date, the integration was still planned.