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Vector HOLDINGS (2656) · InitiativeReframed

Positioning online gaming as the highest-priority strategic business and a new core business

First written in FY2016. 9 of 13 entries say "Advanced", first in FY2017-Q1. Latest entry: FY2020-Q1.

13entries
4years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseAdvancedFY2017-Q1 – FY2017-Q3AdvancedFY2018-Q1 – FY2019-Q32016: 320162017: 420172018: 320182019: 32019
Same theme, other companies
Shift to online games as a new core businessA theme 2 companies write about · 0 as a headwind · 2 as a tailwind

0 other companies' latest entry also says "Reframed".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2020-Q1ReframedAnnual report

    「Following the transfer of our online gaming business to Lions Film Co., Ltd. effective 8 May 2019, our businesses now comprise software sales, site advertising sales and the App Pass business, among others.」

    The company confirmed its shift from positioning online gaming as a core business to a business mix centered on software sales, site advertising and App Pass following the transfer.
  2. FY2019ReframedAnnual report

    「Our online gaming business was approved by the Board of Directors at its meeting held on 20 March 2019 and transferred to Lions Film Co., Ltd. effective 8 May 2019.」

    The company moved from positioning online gaming as a new core business to changing its business portfolio through the transfer of that business.
  3. FY2019-Q3AdvancedAnnual report

    「During the nine-month period, the smartphone game “Genso Tairiku Elestria” and the browser game “Dragon Revenge” began service, and the number of browser-game channeling titles on our game portal “VectorGame” increased by 7. Meanwhile, operations ended for the browser games “Sangoku Baseball,” “Regretia” and “Crypto Island,” the smartphone games “B.LEAGUE Dream Arena” and “Invasion of Otome Gears,” and 1 browser-game channeling title on “VectorGame.”」

    The company launched new smartphone and browser titles and increased channeling titles by 7, while ending operations for several existing titles.
  4. FY2019-Q2AdvancedAnnual report

    「During the six-month period, the number of browser-game channeling titles on our game portal “VectorGame” increased by 5. However, operations ended for the browser games “Sangoku Baseball,” “Regretia” and “Crypto Island,” the smartphone game “B.LEAGUE Dream Arena,” and 1 browser-game channeling title on “VectorGame.”」

    While adding 5 channeling titles, the company ended operations for 4 browser games and 1 smartphone game, indicating active additions and turnover of titles in the online gaming business.
  5. FY2018AdvancedAnnual report

    「During the fiscal year, the browser game business launched “Crypto Island” in July 2017 and “Asteria’s Legend” in October 2017, and the number of browser-game titles offered through the channeling service on our game portal “VectorGame” increased. The smartphone game business launched “B.LEAGUE Dream Arena” in April 2017, “Invasion of Otome Gears” in September 2017 and “Abyss Trive” in December 2017.」

    Under its policy of making online gaming a new core business, the company reported the launch of 5 titles across browser and smartphone games during the full fiscal year.
  6. FY2018-Q3AdvancedAnnual report

    「During the nine-month period, the browser game business launched “Crypto Island” in July 2017 and “Asteria’s Legend” in October 2017, and the number of browser-game titles offered through the channeling service on our game portal “VectorGame” increased. The smartphone game business launched “B.LEAGUE Dream Arena” in April 2017, “Invasion of Otome Gears” in September 2017 and “Abyss Trive” in December 2017.」

    The company continued launching new titles, including “Asteria’s Legend” for browsers and “Abyss Trive” for smartphones.
  7. FY2018-Q2AdvancedAnnual report

    「During the six-month period, the browser game business launched “Crypto Island” in July 2017, and the number of browser-game titles offered through the channeling service on our game portal “VectorGame” increased. The smartphone game business launched “B.LEAGUE Dream Arena” in April 2017 and “Invasion of Otome Gears” in September 2017.」

    The company launched 1 new browser-game title and 2 new smartphone-game titles, while the number of channeling titles on its game portal also increased.
  8. FY2018-Q1AdvancedAnnual report

    「The number of titles offered through the channeling service on our game portal “VectorGame” increased by 1, and we began operating the smartphone app “B.LEAGUE Dream Arena” in April 2017.」

    The company reported an increase in channeling-service titles and the launch of smartphone-app operations from April 2017.
  9. FY2017RestatedAnnual report

    「We previously operated an internet sales business centered on the download sales of PC software, but we now position online gaming as our highest-priority strategic business and a new core business, and are actively developing it.」

    The policy of positioning online gaming as the most important strategic business and a new core business was reiterated in the annual report.
  10. FY2017-Q3AdvancedAnnual report

    「Although service for the browser game “Verstraise,” which had continued from the previous period, ended in December 2016, we launched “Noatopia” in June, “Regretia” in October, “Nostalgic Girls” in November and “Rumble Burst” in December. In addition, changes in the number of titles offered through the channeling service on our game portal “VectorGame” brought the total number of browser games operated to 19 as of the end of the nine-month period.」

    The company launched multiple new browser-game titles, advancing its policy of adding titles to the online gaming business, although it also stated that several new titles underperformed.
  11. FY2017-Q2AdvancedAnnual report

    「Against this backdrop, the online gaming business launched new titles. These contributed to higher revenue, and operating revenue exceeded the level of the same period of the previous year.」

    The launch of new titles contributed to higher revenue, indicating progress in the strategy of making online gaming a new core business.
  12. FY2017-Q1AdvancedAnnual report

    「Against this backdrop, the online gaming business launched one new smartphone game and one new browser game. These contributed to higher revenue, and operating revenue exceeded the level of the same period of the previous year.」

    The company launched one smartphone game and one browser game and stated that they contributed to higher revenue.
  13. FY2016First statedAnnual report

    「We previously operated an internet sales business centered on the download sales of PC software, but we now position online gaming as our highest-priority strategic business and a new core business, and are actively developing it.」

    The strategy shifted from software sales toward making online gaming a new core business.
Moved together

"Shift toward original titles with smartphones in mind" moved the same way as this thread, in the same document, in 7 of its 13 moves.

765432★123456
  1. ★This thread
  2. 1Shift toward original titles with smartphones in mind7×
  3. 2Launching and replacing game titles across multiple platforms6×
  4. 3Revenue Growth and Narrowing Losses in Smartphone Services Excluding Games5×
  5. 4Secured segment profit despite declining revenue in the software sales business4×
  6. 5Decision to Discontinue Unprofitable Games and Recognition of an Impairment Loss3×
  7. 6Declining Operating Revenue and Continued Operating, Ordinary and Net Losses2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Vector HOLDINGS yet.
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.