Komori
Kids Star (248A) · TargetCited as achieved

Potential to Increase Monthly Play Counts and Revise Selling Prices

First written in FY2024. 2 of 6 entries say "Advanced", first in FY2025-H1. Latest entry: 2026-08-12.

6entries
2years
3from disclosures
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How it moved
ProgressHeldSoftenedWorseFirst statedFY2024AdvancedFY2025-H1Worsened2026-05-142025: 220252026: 42026
Same theme, other companies
Increasing Average Spend per Customer Through Higher Play Volumes and Selling Price RevisionsA theme 1 companies write about · 0 as a headwind · 1 as a tailwind

No other company in this theme has enough history to compare yet.

Full recordFilings, disclosures and news, newest first
  1. 2026-08-12AdvancedEarnings presentation

    「In past collaboration initiatives, play counts increased by approximately 20% around the release (*), and we expect play counts to improve from the third quarter onward.」

    Based on the results of collaborations with popular IP, the company presented a specific measure and outlook for recovering play counts.
  2. FY2026-H1Cited as achievedAnnual report

    「Because previous collaboration campaigns resulted in an approximately 20% increase in plays around their release, we expect usage to recover from the third quarter onward.」

    The approximately 20% increase in plays achieved in previous collaboration campaigns is cited as the basis for expecting usage to recover.
  3. FY2025-H1AdvancedAnnual report

    「The average monthly number of plays during the interim consolidated accounting period (January to June) was 24.26 million, up 21% year on year, and monthly plays reached 28.54 million in March 2025. This was the highest monthly number of plays since the release of “Gokko World.”」

    Average monthly plays reached 24.26 million, up 21% year on year, and a record 28.54 million was recorded in March 2025. There was no new disclosure regarding selling-price revisions.
  4. FY2024First statedAnnual report

    「In January 2025, the latest month at that point, the figure was 23% year on year, indicating potential for a revision to Gokko World’s selling price.」

    The number of plays is positioned as a factor that can increase customer spend, and the possibility of revising selling prices is mentioned.
Moved together

"Integrating digital and real-world experiences through the "Gokko Land EXPO"" moved the same way as this thread, in the same document, in 2 of its 6 moves.

22222★12345
  1. ★This thread
  2. 1Integrating digital and real-world experiences through the "Gokko Land EXPO"2×
  3. 2Provision of the social experience app "Gocco Land"2×
  4. 3Increase in the Number of Domestic Pavilion Locations Through Expansion of the Sales Structure2×
  5. 4Gokko World’s Overseas Expansion, Primarily in Asia2×
  6. 5Service development integrating apps and live events2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Kids Star yet. It last moved in the Earnings presentation of 2026-08-12: "Advanced".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Potential to Increase Monthly Play Counts and Revise Selling Prices | KIDS STAR Inc. (248A) | Komori