Komori
Kids Star (248A) · InitiativeAdvanced

Provision of the social experience app "Gocco Land"

First written in FY2024. 6 of 7 entries say "Advanced", first in FY2025-H1. Latest entry: 2026-08-12.

7entries
2years
4from disclosures
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How it moved
ProgressHeldSoftenedWorseFirst statedFY2024AdvancedFY2025-H1 – 2026-08-122025: 220252026: 52026
Same theme, other companies
Expansion of the children's social-experience app "ごっこランド" offeringA theme 2 companies write about · 0 as a headwind · 3 as a tailwind

0 other companies' latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. 2026-08-12AdvancedResults presentation

    「The home screen was renovated on 28 May. The navigation was redesigned so children can encounter a wider range of pavilions, with the aim of increasing play counts, a core component of the platform's value.」

    A specific measure to improve app value, changing navigation through a home-screen renovation, was implemented.
  2. FY2026-H1AdvancedAnnual report

    「Although cumulative downloads surpassed 9 million at the end of the interim consolidated accounting period, pavilion count declined by 3 from the prior consolidated year-end to 93.」

    Cumulative downloads increased from 7.9 million at the end of the previous interim period to 9 million. Meanwhile, participating pavilion businesses declined from 96 to 93, with 5 new participants compared with 8 departures.
  3. FY2025-H1AdvancedAnnual report

    「At the end of the interim consolidated accounting period, cumulative downloads surpassed 7.9 million and the number of pavilions reached 96, progressing as planned. Average monthly plays during the interim cumulative period (January–June) were 24.26 million, up 21% year on year; 28.54 million was recorded in March 2025.」

    Cumulative downloads reached 7.9 million, participating pavilion businesses numbered 96 and average monthly plays reached 24.26 million. Downloads increased from 7.5 million and 88 businesses at the end of December 2024, while usage increased 21% year on year.
  4. FY2024First statedAnnual report

    「We offer the app service “Gokko World” as a solution that creates connections with society through smart devices and enables children to enjoy social experiences through pretend play.」

    The platform combines a free children’s app with participation fees paid by companies and organizations. As of the end of December 2024, it had recorded 7.5 million cumulative downloads, more than 20 million monthly plays and 88 participating businesses.
Moved together

"Integrating digital and real-world experiences through the "Gokko Land EXPO"" moved the same way as this thread, in the same document, in 6 of its 7 moves.

666222★123456
  1. ★This thread
  2. 1Integrating digital and real-world experiences through the "Gokko Land EXPO"6×
  3. 2Gokko World’s Overseas Expansion, Primarily in Asia6×
  4. 3Service development integrating apps and live events6×
  5. 4Potential to Increase Monthly Play Counts and Revise Selling Prices2×
  6. 5Establishing new services and businesses2×
  7. 6Strengthening Internal Controls and Corporate Governance2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Kids Star yet. It last moved in the Results presentation of 2026-08-12: "Advanced".
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.