Provision of the social experience app "Gocco Land"
First written in FY2024. 6 of 7 entries say "Advanced", first in FY2025-H1. Latest entry: 2026-08-12.
0 other companies' latest entry also says "Advanced".
- 2026-08-12AdvancedResults presentation
「The home screen was renovated on 28 May. The navigation was redesigned so children can encounter a wider range of pavilions, with the aim of increasing play counts, a core component of the platform's value.」
A specific measure to improve app value, changing navigation through a home-screen renovation, was implemented. - FY2026-H1AdvancedAnnual report
「Although cumulative downloads surpassed 9 million at the end of the interim consolidated accounting period, pavilion count declined by 3 from the prior consolidated year-end to 93.」
Cumulative downloads increased from 7.9 million at the end of the previous interim period to 9 million. Meanwhile, participating pavilion businesses declined from 96 to 93, with 5 new participants compared with 8 departures. - FY2025-H1AdvancedAnnual report
「At the end of the interim consolidated accounting period, cumulative downloads surpassed 7.9 million and the number of pavilions reached 96, progressing as planned. Average monthly plays during the interim cumulative period (January–June) were 24.26 million, up 21% year on year; 28.54 million was recorded in March 2025.」
Cumulative downloads reached 7.9 million, participating pavilion businesses numbered 96 and average monthly plays reached 24.26 million. Downloads increased from 7.5 million and 88 businesses at the end of December 2024, while usage increased 21% year on year. - FY2024First statedAnnual report
「We offer the app service “Gokko World” as a solution that creates connections with society through smart devices and enables children to enjoy social experiences through pretend play.」
The platform combines a free children’s app with participation fees paid by companies and organizations. As of the end of December 2024, it had recorded 7.5 million cumulative downloads, more than 20 million monthly plays and 88 participating businesses.