Increase in enrollment at major colleges
First written in FY2017-Q3. 13 of 21 entries say "Restated". Latest entry: FY2026.
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- FY2026ReframedAnnual report
「In the full-time education business, enrollment at the eSports College increased, but total enrollment declined as enrollment at the Performing Arts and Game Colleges decreased.」
The composition of enrollment at major colleges has changed, with higher enrollment at eSports coexisting with lower enrollment at Performing Arts and Game, resulting in lower total enrollment. - 2026-05-15ReframedEarnings
「Although the number of students enrolled at the esports college increased, the total number of enrolled students declined because enrollment decreased at the performing arts college and game college.」
The composition of full-time education enrollment changed, with increases in esports offset by declines in performing arts and game programs. - FY2025-H1ReframedAnnual report
「Enrollment increased at the Video Creator, eSports, and Child Care Colleges, but declined at the Performing Arts and Game Colleges.」
The composition of enrollment at major colleges has changed, with higher enrollment in Video Creator, eSports, and Child Care programs coexisting with lower enrollment in Performing Arts and Game programs. - FY2024-Q3RestatedAnnual report
「In the full-time education business, we opened the Chiba and Kumamoto campuses of Human Academy in April. Enrollment declined at the Performing Arts College, but increased at the Manga, eSports, and Video Creator Colleges.」
The company reconfirms the opening of the Chiba and Kumamoto campuses and the pattern of higher enrollment in Manga, eSports, and Video Creator programs offsetting the decline at Performing Arts. - FY2024-Q2RestatedAnnual report
「In the full-time education business, we opened the Chiba and Kumamoto campuses of Human Academy in April. Enrollment declined at the Performing Arts College, but increased at the Manga, eSports, and Video Creator Colleges.」
The company reconfirms the opening of the Chiba and Kumamoto campuses and the pattern of higher enrollment in Manga, eSports, and Video Creator programs offsetting the decline at Performing Arts. - FY2024-Q1ReframedAnnual report
「In the full-time education business, we opened the Chiba and Kumamoto campuses of Human Academy in April. Enrollment declined at the Performing Arts College, but increased at the Manga, eSports, and Video Creator Colleges.」
The composition of enrollment at major colleges has changed, with lower enrollment at Performing Arts coexisting with higher enrollment in Manga, eSports, and Video Creator programs. - FY2023-Q2RestatedAnnual report
「In the full-time education business, enrollment increased at the comprehensive Human Academy, primarily in the newly launched e-sports and Video Creator colleges, in addition to the flagship Performing Arts College.」
The company has reiterated the increase in enrollment, primarily in new fields such as e-sports and the Video Creator College, in addition to performing arts. - FY2023-Q1AdvancedAnnual report
「In the full-time education business, enrollment increased at the comprehensive Human Academy, primarily in the newly launched e-sports and Video Creator colleges, in addition to the flagship Performing Arts College.」
The composition of the increase in enrollment at major colleges has broadened from the previous focus on the Game College to include the eSports and Video Creator Colleges. - FY2022-Q2RestatedAnnual report
「In the full-time education business, enrollment increased at the comprehensive Human Academy, primarily in newly launched courses such as the e-sports and IT colleges.」
The company reconfirms the increase in enrollment led by the newly established eSports and IT College and others. - FY2022-Q1AdvancedAnnual report
「In the full-time education business, enrollment increased at the comprehensive Human Academy, primarily in newly launched courses such as the e-sports and IT colleges.」
Enrollment in full-time education increased, led by the newly established eSports and IT College. - FY2021-Q2RestatedAnnual report
「In the full-time education business, enrollment at Human Academy increased, led by its core Game College.」
The company reconfirms its view that enrollment in the full-time education business increased, led by the core Game College. - FY2020-Q3RestatedAnnual report
「In the full-time education business, enrollment at Human Academy increased, led by its core Game College.」
The company reconfirms that enrollment in the full-time education business increased, led by the Game College. - FY2020-Q2AdvancedAnnual report
「In the full-time education business, enrollment at Human Academy increased, led by its core Game College.」
The company reports an improvement, with total enrollment in full-time education increasing, led by the Game College. - FY2019RestatedAnnual report
「Enrollment at the core Game College increased, but total enrollment declined due to the impact of the declining birth rate.」
The company reconfirms the coexistence of higher enrollment at the core college and lower enrollment across full-time education as a whole due to the declining birth rate. - FY2019-Q3RestatedAnnual report
「In addition, enrollment at the core Manga and Game College increased, but enrollment declined overall due to the impact of the declining birth rate.」
The company reconfirms the coexistence of higher enrollment at the core college and lower enrollment across full-time education as a whole due to the declining birth rate. - FY2019-Q2RestatedAnnual report
「In addition, enrollment at the core Manga and Game College increased, but enrollment declined overall due to the impact of the declining birth rate.」
The company reconfirms the coexistence of higher enrollment at the core college and lower enrollment across full-time education as a whole due to the declining birth rate. - FY2019-Q1RestatedAnnual report
「Total enrollment declined due to the impact of the declining birth rate and other factors.」
The company reconfirms the decline in enrollment across full-time education as a whole due to the impact of the declining birth rate. - FY2018-Q3RestatedAnnual report
「In the full-time education business, enrollment at the core Manga and Game College increased, but total enrollment declined due to the impact of the declining birth rate.」
The company reiterates the coexistence of higher enrollment at the core college and lower enrollment across full-time education as a whole due to the declining birth rate. - FY2018-Q2RestatedAnnual report
「In the full-time education business, enrollment at the core Manga and Game College increased, but total enrollment declined due to the impact of the declining birth rate.」
The company reiterates the coexistence of higher enrollment at the core college and lower total enrollment due to the declining birth rate. - FY2017RestatedAnnual report
「The number of enrolled students increased at major colleges, including the Performing Arts College for aspiring voice actors and actors and the Manga and Animation College, but total enrollment declined due to the impact of the declining birth rate.」
The company reiterates the pattern of enrollment increasing at major colleges while declining across full-time education as a whole due to the declining birth rate. - FY2017-Q3First statedAnnual report
「At Human Academy, the number of enrolled students increased at major colleges, including the Performing Arts College for aspiring voice actors and actors and the Manga and Animation College, although」
The company states for the first time that, while total enrollment in full-time education declined due to the declining birth rate, enrollment increased at major colleges such as Performing Arts and Manga and Animation.