Business Expansion Through Microsoft License Sales, New Contracts and Collaboration Incentives
First written in FY2022-Q3. 8 of 11 entries say "Advanced", first in FY2023-Q3. Latest entry: 2026-11-12.
0 other companies' latest entry also says "Advanced".
- FY2025AdvancedAnnual report
「During the fiscal year, upselling and cross-selling of licenses to existing customers progressed as customer companies increased their use of cloud services. In addition, product sales performed well, driven by large public-sector projects and PC replacement demand associated with the end of Windows 10 support. Revenue was ¥122,941 million, up 25.0% year on year, and segment profit was ¥2,841 million, up 17.6%.」
In addition to upselling and cross-selling to existing customers, large public-sector projects and PC demand associated with the end of Windows 10 support contributed to performance. - FY2025-H1AdvancedAnnual report
「(Licenses and Products Business) During the six months ended the interim period, upselling and cross-selling of licenses to existing customers progressed as customer companies increased their use of cloud services. In addition, product sales, including those from large projects, performed well, resulting in revenue of ¥37,903 million, up 14.0% year on year, and segment profit of ¥1,497 million, up 52.3%.」
Upselling and cross-selling of licenses to existing customers progressed, while product sales driven by large projects and other factors also performed well. Both revenue and segment profit increased year on year. - FY2024-Q2AdvancedAnnual report
「(Licenses and Products Business) During the six months ended the second quarter, upselling and cross-selling of licenses to existing customers progressed as customer companies increased their use of cloud services. In addition, product sales performed well, resulting in revenue of ¥33,261 million, up 18.3% year on year, and segment profit of ¥983 million, up 21.1%.」
Against a backdrop of increased cloud adoption by customer companies, upselling and cross-selling of licenses to existing customers progressed, resulting in higher revenue and segment profit. - FY2024-Q1AdvancedAnnual report
「(Licenses and Products Business) During the three months ended the first quarter, license prices increased as customer companies made greater use of cloud services, resulting in revenue of ¥15,832 million, up 8.6% year on year, and segment profit of ¥582 million, up 9.7%.」
License sales prices increased as customer companies made greater use of cloud services, resulting in year-on-year increases in revenue and segment profit. - FY2023AdvancedAnnual report
「In addition, the company established a framework for entering into global bundled Microsoft license contracts, expanded its overseas locations, and entered into a business alliance with Crayon Group Holding ASA, thereby strengthening its support structure for Japanese companies overseas.」
In addition to expanding conventional license sales, the company has established a framework for global bundled contracts, expanded its overseas locations, and strengthened its overseas support structure. - FY2023-Q3AdvancedAnnual report
「(Licenses and Products Business) During the nine months ended the third quarter, the company won bundled orders for manufacturing and public-sector licenses in its Microsoft license business, undertaken to strengthen the customer base, resulting in revenue of ¥54,268 million and segment profit of ¥1,321 million.」
The company cites winning bundled Microsoft license orders for the manufacturing and public sectors as a specific development and reports revenue of ¥54,268 million and segment profit of ¥1,321 million. - FY2023-Q2RestatedAnnual report
「During the six months ended the second quarter, Microsoft license sales expanded steadily to strengthen the customer base, while product sales performed well, resulting in revenue of ¥28,124 million. Segment profit was ¥811 million, reflecting upfront investment to acquire IDs and other factors.」
The disclosure continues to cite expanding Microsoft license sales, strong product sales, and upfront investment to acquire IDs. - FY2023-Q1RestatedAnnual report
「During the three months ended the first quarter, Microsoft license sales expanded steadily and product sales performed well, resulting in revenue of ¥14,584 million. Segment profit was ¥531 million, reflecting upfront investment to acquire IDs, the timing of orders for large projects, and incentives being recognized in a different period.」
The disclosure continues to cite expanding Microsoft license sales and strong product sales. Upfront investment to acquire IDs and the timing difference in recognizing large-project orders and incentives are identified as factors affecting profit. - FY2022-Q3First statedAnnual report
「During the nine months ended the third quarter, transactions with existing customers, centered on Microsoft license sales, remained stable, while the acquisition of new contracts also contributed, resulting in revenue of ¥39,461 million. Profit was supported by increased incentives from collaboration with Microsoft and the results of negotiations with customers to improve project profitability, resulting in segment profit of ¥1,318 million.」
The disclosure covers stable transactions with existing customers, the acquisition of new contracts, collaboration with Microsoft, and negotiations with customers to improve project profitability.