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Creek & River (4763) · InitiativeAdvanced

Expanding events linked to game content

First written in FY2018-Q1. 4 of 8 entries say "Advanced", first in FY2019-Q3. Latest entry: FY2020-Q3.

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ProgressHeldSoftenedWorseRestatedFY2018-Q1 – FY2019-Q2AdvancedFY2019-Q3 – FY2020-Q12017: 120172018: 220182019: 420192020: 1
Same theme, other companies
Expanding fan touchpoints through in-person events and fan meetingsA theme 6 companies write about · 0 as a headwind · 6 as a tailwind

4 other companies' latest entry also says "Advanced".

Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Full recordFilings, disclosures and news, newest first
  1. FY2020-Q3AdvancedAnnual report

    「We are also strengthening our initiatives in the event business, including esports, which is gaining a global presence. In May 2019, we jointly hosted the “Pokémon Corporate Competition,” using Nintendo Switch™ “Pokémon: Let’s Go, Pikachu!” and “Let’s Go, Eevee!” and the Pokémon Trading Card Game, with The Pokémon Company (head office: Minato-ku, Tokyo; president and CEO: Ishihara Tsunekazu (石原恒和)) and 120 participating companies. We also held “Attraction Festa,” a collaboration event featuring popular anime and game content, at various locations in the Tokyo metropolitan area, establishing a new revenue model combining intellectual property distribution and event management.」

    In addition to esports and content-linked events, the company hosted a 2.5D stage production of “The Forty-Seven Battle” in Tokyo and Tottori in October 2019, expanding its event business.
  2. FY2020-Q2RestatedAnnual report

    「In May 2019, we jointly hosted the “Pokémon Corporate Competition,” using Nintendo Switch™ “Pokémon: Let’s Go, Pikachu!” and “Let’s Go, Eevee!” and the Pokémon Trading Card Game, with The Pokémon Company (head office: Minato-ku, Tokyo; president and CEO: Ishihara Tsunekazu (石原恒和)) and 120 participating companies. We also held “Attraction Festa,” a collaboration event featuring popular anime and game content, at various locations in the Tokyo metropolitan area, establishing a new revenue model combining intellectual property distribution and event management.」

    The company continued to establish a revenue model combining intellectual property distribution and event management through the Pokémon corporate competition with 120 participating companies and collaboration events.
  3. FY2020-Q1AdvancedAnnual report

    「We are also strengthening our initiatives in the event business, including esports, which is gaining a global presence. In May 2019, we jointly hosted the “Pokémon Corporate Competition,” using Nintendo Switch™ “Pokémon: Let’s Go, Pikachu!” and “Let’s Go, Eevee!” and the Pokémon Trading Card Game, with The Pokémon Company (head office: Minato-ku, Tokyo; president and CEO: Ishihara Tsunekazu (石原恒和)) and 120 participating companies. We also held “Attraction Festa,” a collaboration event featuring popular anime and game content, at various locations in the Tokyo metropolitan area, establishing a new revenue model combining intellectual property distribution and event management.」

    The company expanded esports and content-linked events, jointly hosting the Pokémon corporate competition with 120 participating companies in May 2019. It also established a revenue model combining intellectual property distribution and event management.
  4. FY2019AdvancedAnnual report

    「In December 2018, we jointly hosted the “Pokémon Trading Card Game Corporate Competition” with The Pokémon Company (head office: Minato-ku, Tokyo; president and CEO: Ishihara Tsunekazu (石原恒和)), bringing together 80 participating companies. We also held “Attraction Festa,” a collaboration event featuring popular anime and game content, at various locations in the Tokyo metropolitan area, exploring a new revenue model combining intellectual property distribution and event management.」

    The company expanded esports and content-linked events, jointly hosting a Pokémon Trading Card Game corporate competition with 80 participating companies. It also continued considering a revenue model combining intellectual property distribution and event management.
  5. FY2019-Q3AdvancedAnnual report

    「We are also strengthening our initiatives in the event business, including esports, which is gaining a global presence. In August 2018, in addition to hosting the corporate fighting game tournament “〈Gekitotsu Kukan〉 Corporate Fighting Game Tournament Summer 2018” exclusively for working adults, we held “Attraction Festa,” a collaboration event featuring popular anime and game content, at various locations in the Tokyo metropolitan area, exploring a new revenue model combining intellectual property distribution and event management.」

    The company strengthened esports-related events, hosted a corporate fighting game tournament in August 2018, and held collaboration events, advancing its consideration of a revenue model combining intellectual property distribution and event management.
  6. FY2019-Q2RestatedAnnual report

    「In the gaming business, we undertake commissioned production projects at our production studio, conduct joint development with overseas partners including our Korean subsidiary CREEK & RIVER KOREA Co., Ltd., pursue in-house development using IP, and hold events in collaboration with content from other companies.」

    Continuing game production, overseas joint development, in-house development using IP, and events featuring content from other companies.
  7. FY2019-Q1RestatedAnnual report

    「In addition to producing game content, we are expanding our services by holding events in collaboration with game content and through other initiatives.」

    Continuing to develop events in collaboration with games, in addition to producing game content.
  8. FY2018-Q1First statedAnnual report

    「In addition to producing game content, we are expanding our services by holding events in collaboration with game content and through other initiatives.」

    The company is pursuing initiatives to hold events in collaboration with games, in addition to producing game content.
Moved together

"Expanding Services Connecting Online Creators with Companies" moved the same way as this thread, in the same document, in 3 of its 8 moves.

333222★123456
  1. ★This thread
  2. 1Expanding Services Connecting Online Creators with Companies3×
  3. 2Expansion into Specialized Fields and Launch of a New Agency Business3×
  4. 3Overseas distribution of VR/AR platforms and content3×
  5. 4Diversification of Revenue Sources in the South Korean Operations2×
  6. 5Rights Management to Monetize Creators’ Rights2×
  7. 6Acquisition of Silicon Studio’s Game Content Business2×

★ is this thread; numbers match the list above. The number on a line is how many documents both moved the same way in; lines between the other threads count the documents they moved together in too. Threads that move together often sit closer.

When this could move next
No upcoming earnings preview for Creek & River yet.
News
No news is linked to this thread yet. When an article touches it, it will appear here by date.
Expanding events linked to game content | CREEK & RIVER Co.,Ltd. (4763) | Komori