Komori
Tose (4728) · InitiativeReframed

Reorganization into a Digital Entertainment Business through the Integration of the Game Software Development and Mobile Development Businesses

First written in FY2017-Q1. 8 of 11 entries say "Restated". Latest entry: FY2025-H1.

11entries
9years
0from disclosures
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How it moved
ProgressHeldSoftenedWorseRestatedFY2017-Q1 – FY2018-Q3RestatedFY2019 – FY20242017: 420172018: 120182019: 220192020: 120202021: 120212022: 020222023: 020232024: 120242025: 1
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  1. FY2025-H1ReframedAnnual report

    「To respond to the current business environment in which digital entertainment has diversified, and with the aim of expanding into a wider range of fields in addition to the commissioned development of conventional game software that has been the mainstay of its business activities, the Company Group revised its management classifications from the beginning of the current interim consolidated accounting period and changed its reportable segments to the Game Business and Other Business.」

    The management classifications were changed from the former Digital Entertainment Business and Other Business to the Game Business, comprising commissioned development of conventional game software, and Other Business, comprising a range of entertainment fields.
  2. FY2024RestatedAnnual report

    「The Company Group has two reportable segments: the Digital Entertainment Business and Other Business.」

    Disclosures continue to be made under two segments, including the Digital Entertainment Business created by integrating the Game Software Development Business and Mobile Development Business.
  3. FY2021RestatedAnnual report

    「The Company Group has two reportable segments: the Digital Entertainment Business and Other Business.」

    Disclosures continue to be made under two segments, including the Digital Entertainment Business created by integrating the Game Software Development Business and Mobile Development Business.
  4. FY2020RestatedAnnual report

    「The Company Group has two reportable segments: the Digital Entertainment Business and Other Business.」

    Disclosures continue to be made under two segments, including the Digital Entertainment Business created by integrating the Game Software Development Business and Mobile Development Business.
  5. FY2019RestatedAnnual report

    「During the current consolidated fiscal year, following a change in the management method for consolidated subsidiary TOSE PHILIPPINES, INC., the subsidiary, which was previously disclosed under Other Business, has been disclosed under the Digital Entertainment Business.」

    The reporting classification that includes TOSE PHILIPPINES, INC. in the Digital Entertainment Business continues to be used in full-year disclosures.
  6. FY2019-Q1Change in the subsidiary's reportable segment classification following a change in management methodAnnual report

    「From the first quarter of the current fiscal year, following a change in the management method for consolidated subsidiary TOSE PHILIPPINES, INC., the subsidiary, which was previously disclosed under Other Business, has been disclosed under the Digital Entertainment Business.」

    Following a change in the management method, TOSE PHILIPPINES, INC.'s disclosure classification was changed from Other Business to the Digital Entertainment Business.
  7. FY2018-Q3RestatedAnnual report

    「1. Digital Entertainment Business In this business, we undertake the planning, development and operation of digital content, primarily games.」

    Results continue to be disclosed under two segments: the Digital Entertainment Business, which integrates the Game Software Development Business and Mobile Development Business, and Other Business.
  8. FY2017RestatedAnnual report

    「In light of trends in the game market in recent years, the Company Group has revised the method of classifying reportable segments from the current consolidated fiscal year following an organisational change implemented on 1 September 2016 to appropriately address the growing synergies between the Game Software Development Business and Mobile Development Business. Specifically, the former Game Software Development Business and Mobile Development Business were integrated into the new Digital Entertainment Business, and the reportable segments were changed from the former three segments, the Game Software Development Business, Mobile Development Business and Other Business, to two segments, the Digital Entertainment Business and Other Business.」

    The two reportable segments created by integrating the Game Software Development Business and Mobile Development Business continue to be used in full-year disclosures.
  9. FY2017-Q3RestatedAnnual report

    「In light of trends in the game market in recent years, the Company Group has revised the method of classifying reportable segments from the first quarter of the current fiscal year following an organisational change implemented on 1 September 2016 to appropriately address the growing synergies between the Game Software Development Business and Mobile Development Business. Specifically, the former Game Software Development Business and Mobile Development Business were integrated into the new Digital Entertainment Business, and the reportable segments were changed from the former three segments, the Game Software Development Business, Mobile Development Business and Other Business, to two segments, the Digital Entertainment Business and Other Business.」

    The two reportable segments created by integrating the Game Software Development Business and Mobile Development Business continue to be used.
  10. FY2017-Q2RestatedAnnual report

    「In light of trends in the game market in recent years, the Company Group revised its reportable segment classifications from the first quarter of the current fiscal year following an organisational change implemented on 1 September 2016 to appropriately address the growing synergies between the Game Software Development Business and Mobile Development Business. Specifically, the former Game Software Development Business and Mobile Development Business were integrated into the new Digital Entertainment Business, and the reportable segments were changed from the former three segments, the Game Software Development Business, Mobile Development Business and Other Business, to two segments, the Digital Entertainment Business and Other Business.」

    The two reportable segments created by integrating the Game Software Development Business and Mobile Development Business continue to be used in the notes.
  11. FY2017-Q1First statedAnnual report

    「In light of trends in the game market in recent years, the Company Group revised its reportable segment classifications from the first quarter of the current fiscal year following an organisational change implemented on 1 September 2016 to appropriately address the growing synergies between the Game Software Development Business and Mobile Development Business. Specifically, the former Game Software Development Business and Mobile Development Business were integrated into the new Digital Entertainment Business, and the reportable segments were changed from the former three segments, the Game Software Development Business, Mobile Development Business and Other Business, to two segments, the Digital Entertainment Business and Other Business.」

    To address the growing synergies between the Game Software Development Business and Mobile Development Business, the two businesses were integrated on 1 September 2016, and the reportable segments were changed from 3 to 2.
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