Quality, schedule and budget management through an integrated production pipeline
First written in FY2016. 7 of 35 entries say "Worsened", first in FY2024-Q2. Latest entry: 2026-10-15.
IG Port moved to the "Worse" side of this theme in 2024.
0 other companies' latest entry also says "Mitigated".
- 2026-10-15MitigatedEarnings
「以上により、当事業の売上高は2,250,022千円(前年同期比18.9%増)、営業利益は276,625千円(前年同期は136,609千円の営業損失)となりました。」
映像制作事業は前年同期の営業損失から営業利益へ転じた。一方、「制作期間の長期化による人件費の増加や外注費等が高騰」し、受注損失引当金の計上は継続しているため、品質・工程・予算管理上の課題が解消したとは記載されていない。 - FY2026WorsenedAnnual report
「In the video production business, higher prices led to increases in personnel, CG production and outsourcing costs, while longer production periods resulted in provisions for losses on orders for some projects. Accordingly, net sales in this business were ¥8,106 million, up 10.7% year on year, and operating loss was ¥1,342 million, compared with an operating loss of ¥1,102 million in the previous fiscal year.」
Higher production, personnel and outsourcing costs and longer production periods continued, widening the operating loss of the video production business. - FY2026-H1Updated interim results (operating loss narrowed).Annual report
「Some projects are loss-making because production periods have lengthened and personnel costs and outsourcing costs, including CG production costs, have risen, resulting in the recognition of provisions for losses on orders. Accordingly, net sales in this business were ¥3,812 million, up 14.9% year on year, and operating loss was ¥310 million, compared with an operating loss of ¥699 million in the same period of the previous year.」
While longer production periods, higher personnel and outsourcing costs, and recognition of provisions for losses on orders continued, the operating loss of the video production business narrowed from the same period of the previous year. - FY2025WorsenedAnnual report
「In the video production business, higher prices led to increases in personnel, CG production and outsourcing costs, while longer production periods resulted in provisions for losses on orders for some projects. Accordingly, net sales in this business were ¥7,319 million, up 17.9% year on year, and operating loss was ¥1,102 million, compared with an operating loss of ¥940 million in the previous fiscal year.」
Higher production, personnel and outsourcing costs and longer production periods continued, widening the operating loss of the video production business. Issues in quality, schedule and budget management continued to be reflected in the full-year results. - FY2025-H1WorsenedAnnual report
「Some projects are loss-making because production periods have lengthened and personnel costs and outsourcing costs, including CG production costs, have risen, resulting in the recognition of provisions for losses on orders. Accordingly, net sales in this business were ¥3,318 million, up 18.5% year on year, and operating loss was ¥699 million, compared with an operating loss of ¥122 million in the same period of the previous year.」
Longer production periods and higher personnel and outsourcing costs, including CG production costs, continued, and provisions for losses on orders were recorded. The operating loss of the video production business widened from ¥122 million in the same period of the previous year to ¥699 million. - FY2024-Q3WorsenedAnnual report
「Some projects are loss-making because production periods have lengthened and CG production and outsourcing costs have risen, resulting in the recognition of provisions for losses on orders. Accordingly, net sales in this business were ¥4,564 million, down 2.3% year on year, and operating loss was ¥420 million, compared with operating profit of ¥155 million in the same period of the previous year.」
Longer production periods and higher CG production and outsourcing costs continued, and provisions for losses on orders were recorded. The video production business turned from operating profit in the same period of the previous year to an operating loss of ¥420 million. - FY2024-Q2WorsenedAnnual report
「Some projects are loss-making because production periods have lengthened and CG production and outsourcing costs have risen, resulting in the recognition of provisions for losses on orders. Accordingly, revenue from this business, recognized based on progress, was ¥2,800 million, down 11.5% year on year, because cost of sales recognized was lower than budget, and operating loss was ¥122 million, compared with operating profit of ¥54 million in the same period of the previous year.」
Longer production periods and higher CG production and outsourcing costs continued, and provisions for losses on orders were recorded. The video production business turned from operating profit in the same period of the previous year to an operating loss of ¥122 million. - FY2024-Q1Video production business turns loss-making and records provision for loss on ordersAnnual report
「Some projects are loss-making because production periods have lengthened and CG production and outsourcing costs have risen, resulting in the recognition of provisions for losses on orders. Accordingly, net sales in this business were ¥1,346 million, down 12.8% year on year, and operating loss was ¥10 million, compared with operating profit of ¥88 million in the same period of the previous year.」
Longer production periods and higher CG production and outsourcing costs continued, and provisions for losses on orders were recorded. The video production business turned from operating profit in the same period of the previous year to an operating loss. - FY2023AdvancedAnnual report
「In the video production business, higher prices led to increases in personnel, CG production and outsourcing costs, while longer production periods resulted in provisions for losses on orders for some projects. Accordingly, net sales in this business were ¥6,107 million, up 2.5% year on year, and operating profit was ¥87 million, compared with an operating loss of ¥403 million in the previous fiscal year.」
While higher production costs, longer production periods and provisions for losses on orders for some projects remained, the video production business turned from an operating loss in the previous fiscal year to operating profit of ¥87 million. - FY2023-Q3Third-quarter results updated (higher revenue and continued operating profitability)Annual report
「Some projects are loss-making because production periods have lengthened and payments to external creators have risen. Accordingly, net sales in this business were ¥4,673 million, up 2.2% year on year, and operating profit was ¥155 million, compared with an operating loss of ¥34 million in the same period of the previous year.」
While production losses on some projects, longer production periods and higher payments to external creators remained, the video production business turned from an operating loss in the same period of the previous year to operating profit of ¥155 million and recorded higher revenue. - FY2023-Q2Second-quarter results updated (higher revenue and return to operating profitability)Annual report
「Some projects are loss-making due to longer production periods and higher payments to external creators, among other factors. Accordingly, net sales in this business were ¥3,166 million, up 14.7% year on year, and operating profit was ¥54 million, compared with an operating loss of ¥81 million in the same period of the previous year.」
While production losses remained for some projects due to longer production periods and higher payments to external creators, the video production business turned from an operating loss in the same period of the previous year to operating profit of ¥54 million and recorded higher revenue. - FY2023-Q1First-quarter results updated (higher revenue and profit in the video production business)Annual report
「Production periods have lengthened and CG production and outsourcing costs have risen, resulting in production losses for some projects. Accordingly, net sales in this business were ¥1,544 million, up 32.3% year on year, and operating profit was ¥88 million, up 786.8% year on year.」
Longer production periods, higher CG production and outsourcing costs, and production losses on some projects continued. Meanwhile, the video production business generated net sales of ¥1,544 million and operating profit of ¥88 million, representing year-on-year increases in both revenue and profit. - FY2022-Q3Third-quarter results updated (operating loss narrowed)Annual report
「In the video production business, difficult conditions continued due to higher personnel, CG production and outsourcing costs and longer production periods. Improvements were seen in new orders and some delivered projects, but provisions for losses on orders were recorded for some projects. Accordingly, net sales in this business were ¥4,573 million, and operating loss was ¥34 million, compared with an operating loss of ¥48 million in the same period of the previous year.」
Although higher personnel, CG production and outsourcing costs and longer production periods continued, improvements were seen in new orders and some delivered projects, narrowing the operating loss from ¥48 million in the same period of the previous year to ¥34 million. Meanwhile, provisions for losses on orders remain necessary for some projects. - FY2022-Q2Continued production losses and move into operating lossAnnual report
「Some projects are loss-making because production periods have lengthened and priority is given to quality, among other factors, but operating profit is improving through greater accuracy in production budget preparation and negotiations over order prices aligned with those budgets. Accordingly, net sales in this business were ¥2,760 million, and operating loss was ¥81 million, compared with operating profit of ¥211 million in the same period of the previous year.」
While the company continues to improve the accuracy of production budgets and negotiate order prices, production losses remain for some projects, and the video production business turned from operating profit in the same period of the previous year to an operating loss of ¥81 million. - FY2022-Q1AdvancedAnnual report
「Some projects are loss-making because priority is given to quality, but operating profit is improving through production budget management and negotiations over order prices aligned with those budgets. Accordingly, net sales in this business were ¥1,167 million, and operating profit was ¥10 million, compared with an operating loss of ¥174 million in the same period of the previous year.」
Although production losses caused by the emphasis on quality remain, the company is advancing production budget management and order-price negotiations, and the video production business turned from an operating loss in the same period of the previous year to an operating profit of ¥10 million. - FY2021Full-year results updated (video production business posts an operating loss)Annual report
「Video production costs exceeded the initial budget estimates because CG production and outsourcing costs for highly skilled creators and others increased, while fixed costs, including personnel expenses, rose as production periods lengthened. We will formulate accurate video production budget estimates aligned with current conditions, establish a management framework and work to improve profitability in the video production business.」
The company continues to address higher production and fixed costs and budget overruns by improving the accuracy of budget estimates and strengthening its management framework. For the full year, the video production business turned from operating profit to an operating loss of ¥127 million. - FY2021-Q3Cumulative third-quarter results updated (video production business turns loss-making)Annual report
「In the video production business, difficult conditions continued due to higher personnel, CG production and outsourcing costs and longer production periods. Improvements were seen in some of the projects delivered, but provisions for losses on orders were recorded for some projects. Accordingly, net sales in this business were ¥3,736 million, down 18.0% year on year, and operating loss was ¥48 million, compared with operating profit of ¥143 million in the same period of the previous year.」
While higher production and outsourcing costs and longer production periods continued, improvements were seen in some delivered projects, but the video production business turned from operating profit in the same period of the previous year to an operating loss of ¥48 million. - FY2021-Q2Second-quarter results updated (higher profit in the video production business)Annual report
「In the video production business, difficult conditions continued due to higher CG production and outsourcing costs and longer production periods, but improvements were seen in some of the projects delivered. Accordingly, net sales in this business were ¥2,859 million, down 0.5% year on year, and operating profit was ¥211 million, up 22.0% year on year.」
While difficult conditions caused by higher production and outsourcing costs and longer production periods continued, improvements were seen in some delivered projects, and the video production business posted higher operating profit year on year. - FY2021-Q1First-quarter results updated (lull in activity and move into loss)Annual report
「The cumulative first-quarter period was a gap between major revenue-generating periods for the video production business, and there were no sales from major video productions. The company expects to record sales from major theatrical productions and other projects from the second quarter onward. Accordingly, net sales in this business were ¥139 million, down 89.5% year on year, and operating loss was ¥174 million, compared with operating profit of ¥126 million in the same period of the previous year.」
With no sales from major projects due to a gap between revenue-generating periods, the video production business turned from an operating profit in the same period of the previous year to an operating loss. The company indicated that it expects to record sales from major theatrical productions and other projects from the second quarter onward. - FY2020-Q3Third-quarter results updated (improvement in delivered productions and return to profitability)Annual report
「In the video production business, difficult conditions continued due to higher CG production and outsourcing costs and longer production periods, but improvements were seen in some of the projects delivered. Accordingly, net sales in this business were ¥4,556 million, down 2.9% year on year, and operating profit was ¥143 million, compared with an operating loss of ¥531 million in the same period of the previous year.」
While difficult conditions caused by higher production costs and longer production periods continued, improvements were seen in some delivered projects, and the video production business turned from an operating loss in the same period of the previous year to an operating profit. - FY2020-Q2Second-quarter results updated (higher revenue and continued return to profitability)Annual report
「In the video production business, difficult conditions continued due to higher CG production and outsourcing costs and longer production periods, but improvements were seen in some of the projects delivered. Accordingly, net sales in this business were ¥2,874 million, up 8.3% year on year, and operating profit was ¥173 million, compared with an operating loss of ¥262 million in the same period of the previous year.」
While difficult conditions caused by higher production costs and longer production periods continued, improvements were seen in some delivered projects, and the video production business turned from an operating loss in the same period of the previous year to an operating profit. - FY2020-Q1Improvement in some delivered productionsAnnual report
「In the video production business, difficult conditions continued due to higher CG production and outsourcing costs and longer production periods, but improvements were seen in some of the projects delivered. Accordingly, net sales in this business were ¥1,319 million, down 17.7% year on year, and operating profit was ¥126 million, compared with an operating loss of ¥61 million in the same period of the previous year.」
While difficult conditions caused by higher production costs and longer production periods continued, improvements were seen in some delivered projects, and the video production business turned from an operating loss in the same period of the previous year to an operating profit. - FY2019Production periods, order intake and production-line management addedAnnual report
「Video production deliveries have been delayed because of a shortage of top creators and partner companies, as well as longer production periods required to maintain quality. This has created a vicious cycle in which delayed projects overlap with projects that were scheduled from the outset. We will set production periods appropriate to current conditions based on each project’s content, manage orders and production lines, and work to improve profitability.」
In addition to conventional quality, schedule and budget management, the company explicitly identifies setting production periods for each project, order management and production-line management as measures to address delivery delays and overlapping production projects. - FY2019-Q3RestatedAnnual report
「For new video production orders, we have begun negotiating order prices based on accurate production budgets aligned with current conditions. However, video productions continuing from the previous consolidated fiscal year remain in a difficult situation due to higher CG production and outsourcing costs and longer production periods.」
We continue to formulate production budgets and negotiate order prices for new orders. Meanwhile, existing projects remain in a difficult situation due to higher costs and longer production periods. - FY2019-Q1AdvancedAnnual report
「For newly commissioned video productions, we began negotiating the contract price after preparing highly accurate video production budgets that reflect current conditions. However, video productions that have continued from the previous consolidated fiscal year remain difficult because of continued increases in CG production and outsourcing costs and longer production periods.」
For new orders, we began formulating production budgets aligned with current conditions and negotiating order prices. Existing projects remain in a difficult situation due to higher costs and longer production periods. - FY2018Budget overrun issues specifiedAnnual report
「Video production costs began to exceed the initial budget estimates because CG production costs and outsourcing costs for highly skilled creators rose, while fixed costs, including labor costs, increased as production periods became longer. We will prepare highly accurate video production budget estimates that reflect current conditions, establish a management system and work to improve the profitability of the video production business.」
The company has made its existing production budget management policy more specific in response to higher outsourcing and fixed costs and overruns against initial budgets, and identifies improving the accuracy of budget estimates and establishing a management system as issues to be addressed. - FY2018-Q3RestatedAnnual report
「Production costs have increased and difficult conditions continue because production periods have become longer and we have prioritized quality to satisfy viewers.」
Attributes higher production costs to longer production periods and the emphasis on quality, reaffirming the focus on integrated production and quality management. - FY2018-Q2RestatedAnnual report
「Although negotiations have increased production fees and improved the provision for losses on contracts for certain quality-focused works, difficult conditions continue.」
Describes negotiations in response to higher production costs under a quality-focused production policy. - FY2018-Q1RestatedAnnual report
「As high-quality video involving deep storylines, action scenes and 3DCG compositing is increasingly required, production costs have risen because we have prioritized securing creators and maintaining quality.」
States that production costs have risen because high-quality video production, creator retention and quality maintenance were prioritized. - FY2017RestatedAnnual report
「Our group has an integrated production pipeline from planning through editing. In addition to the video-production capabilities of our creators, we have worked to improve the capabilities of producers and other management staff responsible for managing the production pipeline, including maintaining quality standards, managing schedules and controlling production budgets, while accumulating expertise.」
Continues to describe the integrated production pipeline from planning through editing, together with capabilities in quality, schedule and budget management, as the foundation of production. - FY2017-Q1RestatedAnnual report
「To make our works successful, we accepted fewer projects and prioritized quality, which increased production costs.」
Describes the specific practice of limiting orders as part of a quality-focused production policy. - FY2016First statedAnnual report
「We have an integrated production pipeline from planning through editing. In addition to the video-production capabilities of our creators, we have worked to improve the capabilities of producers and other management staff responsible for managing the production pipeline, including maintaining quality standards, managing schedules and controlling production budgets, while accumulating expertise.」
Describes an integrated production process and the capabilities and expertise of management staff as the foundation of production.