Introduction and Launch of New Games
First written in FY2016-Q3. 21 of 38 entries say "Advanced", first in FY2016. Latest entry: 2026-08-05.
The whole theme swung hardest in 2023: 2 of 20 companies on the "Worse" side.
4 other companies' latest entry also says "Restated".
- FY2025AdvancedAnnual report
「We also began distributing the new titles "Isekai∞Isekai" and "Tsukuyomi: Gods and Demons."」
The company reports concrete progress in the launch of 2 new titles. - FY2025-H1AdvancedAnnual report
「Although "Fesba+," released in August 2024, and "Isekai∞Isekai," released in January 2025, contributed to sales,」
The company states specifically that "Fesba+" and "Isekai∞Isekai" were released and contributed to sales. - FY2024AdvancedAnnual report
「During the fiscal year, we began distributing the new title "Fesba Battle" in our smartphone games business.」
Regarding the launch of new games, distribution began for the new title "Fesba Battle." - FY2024-Q2RestatedAnnual report
「During the cumulative second quarter of the fiscal year, in the entertainment business, we focused on operating existing titles with an emphasis on increasing user engagement and on developing new titles.」
The company reiterates its policy of focusing on operating existing titles and developing new titles. No specific new titles are stated as having begun distribution. - FY2024-Q1RestatedAnnual report
「During the cumulative first quarter of the fiscal year, in the entertainment business, we focused on operating existing titles with an emphasis on increasing user engagement and on developing new titles.」
The company reiterates its policy of focusing on operating existing titles and developing new titles. No specific launch of a new title is stated. - FY2023-Q3RestatedAnnual report
「During the cumulative third quarter of the fiscal year, in the entertainment business, we focused on operating existing titles with an emphasis on increasing user engagement and on developing new titles.」
The company reiterates its policy of focusing on operating existing titles and developing new titles. No new distribution launches are stated. - FY2023-Q2AdvancedAnnual report
「During the cumulative second quarter of the fiscal year, in smartphone games, which account for most of our sales, we began distributing the new titles "Shironeko GOLF" and "MONSTER UNIVERSE."」
Regarding new games, distribution began for "MONSTER UNIVERSE" in addition to "Shironeko GOLF." - FY2023-Q1AdvancedAnnual report
「During the cumulative first quarter of the fiscal year, in smartphone games, which account for most of our sales, we began distributing the new title "Shironeko GOLF."」
Regarding the launch of new games, distribution began for the new title "Shironeko GOLF." - FY2022RestatedAnnual report
「In the entertainment business, we focused on operating existing games with an emphasis on increasing user engagement and on developing new games.」
The company reiterates its policy of focusing on development in preparation for launching new games. - FY2022-Q3RestatedAnnual report
「During the cumulative third quarter of the fiscal year, in the entertainment business, we focused on operating existing games with an emphasis on increasing user engagement and on developing new games.」
The company reiterates its policy of focusing on operating existing games and developing new games. No specific new titles are stated as having begun distribution. - FY2022-Q2RestatedAnnual report
「During the cumulative second quarter of the fiscal year, in the entertainment business, we focused on operating existing games with an emphasis on increasing user engagement and on releasing new games.」
The company reiterates its policy of focusing on releasing new games, but does not state that distribution of any specific new title has begun. - FY2022-Q1AdvancedAnnual report
「We also began distributing the Japanese and overseas versions of the jointly developed title "Tales of Luminaria" with Bandai Namco Entertainment Inc. (distribution: Bandai Namco Entertainment Inc.).」
Distribution began for the Japanese and overseas versions of the jointly developed title "Tales of Luminaria." - FY2021AdvancedAnnual report
「We also launched the full service for "Yu-Gene" in Japan.」
Following the launch of the beta version in the previous quarter, the full service for "Yu-Gene" was launched. - FY2021-Q3AdvancedAnnual report
「We also began operating the beta version of "Yu-Gene" in Japan. "Yu-Gene" is a game in a new genre, LPG (Live Playing Game), combining fully live-streamed performances with a full-scale game in a single title.」
Regarding new games, the beta version of "Yu-Gene" began operation in Japan, giving concrete form to the launch of a new genre combining fully live-streamed content and a game. - FY2021-Q2RestatedAnnual report
「For existing games, we focused on increasing user engagement, while for new games, we focused on preparing for their release.」
The company reiterates its policy of increasing engagement with existing games and focusing on the release of new games. - FY2021-Q1RestatedAnnual report
「Against this backdrop, the Group focused on increasing user engagement with its existing smartphone games and on preparing for the launch of new games.」
The company reiterates its policy of focusing on the launch of new games. - FY2020RestatedAnnual report
「We have focused on preparing for the launch of new games.」
The company reiterates its policy of focusing on launching new games. - FY2020-Q3RestatedAnnual report
「Against this backdrop, the Group focused on increasing user engagement with its existing smartphone games and on preparing for the launch of new games.」
The company reiterates its policy of focusing on the launch of new games. No specific new titles are stated as having begun distribution. - FY2020-Q2RestatedAnnual report
「Against this backdrop, the Group focused on increasing user engagement with its existing smartphone games and on preparing for the launch of new games.」
The company reiterates its policy of focusing on the launch of new games. - FY2020-Q1RestatedAnnual report
「We have focused on preparing for the launch of new games.」
The company reiterates its policy of focusing on the launch of new games. - FY2019AdvancedAnnual report
「During the fiscal year, we began distributing "Alice Gear Aegis" and "Disney Tsum Tsum Land" in Taiwan, Hong Kong and Macau. We also began distributing "Bakuretsu Monster," "Saigetsu no Babel" and "Dragon Quest Walk," a jointly developed title with Square Enix Co., Ltd., in Japan.」
Regarding new games, the company states that it began distributing 3 domestic titles during the year, including "Dragon Quest Walk," in addition to its existing distribution track record. - FY2019-Q3AdvancedAnnual report
「During the cumulative third quarter of the fiscal year, in smartphone games, which account for most of our sales, we began distributing "Alice Gear Aegis" and "Disney Tsum Tsum Land" in Taiwan, Hong Kong and Macau, and "Bakuretsu Monster" and "Saigetsu no Babel" in Japan.」
Regarding the launch of new games, distribution began for "Disney Tsum Tsum Land" in Taiwan, Hong Kong and Macau and for titles including "Saigetsu no Babel" in Japan. - FY2019-Q2AdvancedAnnual report
「During the cumulative second quarter of the fiscal year, in smartphone games, which account for most of our sales, we began distributing "Alice Gear Aegis" in Taiwan, Hong Kong and Macau, and "Bakuretsu Monster" in Japan.」
Regarding the launch of new games, domestic distribution of "Bakuretsu Monster" began during the cumulative second quarter, while distribution of "Alice Gear Aegis" began in Taiwan, Hong Kong and Macau. - FY2019-Q1AdvancedAnnual report
「For smartphone games, which account for a large share of revenue, we began distributing "Bakuretsu Monster" in Japan during the first quarter of the consolidated accounting period.」
Regarding the launch of new games, the company began distributing "Bakuretsu Monster" in Japan during the first quarter of the consolidated accounting period. - FY2018AdvancedAnnual report
「For smartphone games, which account for a large share of revenue, we began distributing "Dragon Project" and "Professional Baseball Versus" overseas, and "Disney Tsum Tsum Land," "Alice Gear Aegis" and "DREAM!ing" in Japan during the fiscal year.」
The company describes the launch of 2 titles overseas and 3 titles in Japan during the fiscal year, giving concrete form to the launch of new games. - FY2018-Q3AdvancedAnnual report
「For smartphone games, which account for a large share of revenue, we began distributing "Dragon Project" in mainland China, excluding Taiwan, Hong Kong and Macao, and "Disney Tsum Tsum Land" and "Alice Gear Aegis" in Japan during the third quarter of the consolidated accounting period.」
The company describes the launch of "Dragon Project" in mainland China and 2 titles in Japan in connection with the launch of new games. - FY2018-Q2AdvancedAnnual report
「For smartphone games, which account for a large share of revenue, we began distributing "Disney Tsum Tsum Land" and "Alice Gear Aegis" in Japan during the second quarter of the consolidated accounting period.」
Regarding the launch of new games, the company began distributing "Disney Tsum Tsum Land" and "Alice Gear Aegis" in Japan during the second quarter of the consolidated accounting period. - FY2018-Q1AdvancedAnnual report
「For smartphone games, which account for a large share of revenue, we began distributing "Disney Tsum Tsum Land" in Japan during the first quarter of the consolidated accounting period.」
Regarding the launch of new games, the company began distributing "Disney Tsum Tsum Land" in Japan during the first quarter of the consolidated accounting period. - FY2017AdvancedAnnual report
「During the fiscal year, we began distributing "Dragon Project" and "Tokyo Casino Project" overseas, and "Professional Baseball Versus" and "PaniPani - Parallel Nix Pandora Night -" in Japan.」
During the fiscal year, the company began distributing 2 titles overseas and 2 titles in Japan, giving concrete form to the launch of new games. - FY2017-Q3AdvancedAnnual report
「For online game applications, which account for a large share of revenue, we began distributing "Dragon Project" in South Korea and "Professional Baseball Versus" in Japan during the third quarter of the consolidated accounting period.」
Regarding the launch of new games, the company began distributing "Dragon Project" in South Korea and "Professional Baseball Versus" in Japan during the third quarter of the consolidated accounting period. - FY2017-Q2RestatedAnnual report
「For existing smartphone games, our group has focused on increasing user engagement, while for new games, we have focused on launching them.」
The company continues to focus on launching new games. No specific new title names or launch dates are provided. - FY2017-Q1RestatedAnnual report
「For existing smartphone games, we have focused on increasing user engagement, while for new games, we have focused on launching them.」
The company continues to focus on operating existing games and launching new games. - FY2016AdvancedAnnual report
「We began distributing "Gekitotsu!! J.League PuniCon Soccer," "Dragon Project" and "Shironeko Tennis" in Japan.」
The company adds specific titles distributed during the fiscal year in connection with the launch of new games. - FY2016-Q3First statedAnnual report
「For new games, we have focused on their launch and rollout.」
The company describes its focus during the cumulative period of the quarter on launching and rolling out new titles.