Development and Launch of VR and HMD Services
First written in FY2016-Q3. 10 of 20 entries say "Restated". Latest entry: FY2022.
2 other companies' latest entry also says "Restated".
- FY2022RestatedAnnual report
「We will offer services for various devices, including consumer devices and VR, and aim to build an optimal device portfolio.」
The policy of offering services for multiple devices, including VR, is being restated. - FY2021-Q1RestatedAnnual report
「We have also conducted various development experiments involving content for VR devices.」
The focus on VR device content and development experiments is being restated. - FY2020RestatedAnnual report
「We have been stepping up our focus on services for HMDs (head-mounted display devices) that bring VR, which has particularly strong future prospects, into reality, and have conducted various development experiments.」
The focus on VR services for HMDs and development experiments is being restated. - FY2020-Q3RestatedAnnual report
「We have also been stepping up our focus on VR device content and have conducted various development experiments.」
The focus on VR device content and development experiments are being restated. No new titles or platforms are reported as having been launched. - FY2020-Q2RestatedAnnual report
「We have also been stepping up our focus on VR device content and have conducted various development experiments.」
The focus on VR device content and development experiments is being restated. - FY2020-Q1RestatedAnnual report
「We have also been stepping up our focus on VR device content and have conducted various development experiments.」
The focus on VR device content and development experiments are being restated. No new titles or platforms are reported as having been launched. - FY2019RestatedAnnual report
「For VR device content, we began distributing the packaged version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive.」
The distribution results for the packaged version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive are being restated. - FY2019-Q3RestatedAnnual report
「For VR device content, we began distributing the packaged version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive.」
The distribution results for the packaged version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive are being restated. - FY2019-Q2AdvancedAnnual report
「For VR device content, we began distributing the packaged version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive.」
For VR device content, we began distributing the packaged version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive, advancing the format from the early-access version. - FY2019-Q1AdvancedAnnual report
「For VR device content, we began distributing the early-access version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive.」
For VR device content, we began distributing the early-access version of “TITAN SLAYER Ⅱ” for Oculus Rift and HTC Vive. - FY2018RestatedAnnual report
「For content for VR devices, we began distributing "TITAN SLAYER" for Windows Mixed Reality and "Nyoro The Snake & Seven Islands" for Daydream.」
The company reiterates its track record of distributing VR content for Windows Mixed Reality and Daydream. - FY2018-Q3RestatedAnnual report
「For content for VR devices, we began distributing "TITAN SLAYER" for Windows Mixed Reality and "Nyoro The Snake & Seven Islands" for Daydream.」
The company reiterates its track record of distributing VR content for Windows Mixed Reality and Daydream. No new titles or supported platforms are stated as having been added. - FY2018-Q2AdvancedAnnual report
「For content for VR devices, we began distributing "TITAN SLAYER" for Windows Mixed Reality and "Nyoro The Snake & Seven Islands" for Daydream.」
Regarding content for VR devices, we began distributing "TITAN SLAYER" for Windows Mixed Reality and "Nyoro The Snake & Seven Islands" for Daydream, expanding the range of supported platforms. - FY2018-Q1AdvancedAnnual report
「For content for VR devices, we began distributing "TITAN SLAYER" for Windows Mixed Reality.」
Regarding services for VR devices, distribution began for "TITAN SLAYER" on Windows Mixed Reality, expanding the range of supported platforms. - FY2017AdvancedAnnual report
「Currently, we provide games such as "TITAN SLAYER," invest in VR-related companies and distribute 360-degree videos.」
In addition to distributing games for HMDs, the company has expanded its service offerings to include investments in VR-related companies and the distribution of 360-degree videos. - FY2017-Q3AdvancedAnnual report
「For services for HMD devices, we began distributing "Fly to KUMA," "STEEL COMBAT" and "VR Tennis Online" for PlayStation VR; "Dig 4 Destruction," "Fly to KUMA MAKER," "COLOPL VR GARAGE" and "TITAN SLAYER" for Oculus Rift; and "TITAN SLAYER" for HTC Vive.」
For HMD services, distribution began for titles including "TITAN SLAYER" on Oculus Rift and HTC Vive, expanding the range of supported titles. - FY2017-Q2AdvancedAnnual report
「For services for HMD devices, during the consolidated second quarter, we began distributing the VR games "STEEL COMBAT" and "VR Tennis Online" for PlayStation VR and "COLOPL VR GARAGE" for Oculus Rift.」
During the consolidated second quarter, distribution began for 2 titles for PlayStation VR and 1 title for Oculus Rift. - FY2017-Q1AdvancedAnnual report
「For services for HMD devices, we began distributing the VR game "Fly to KUMA" for PlayStation VR and the VR games "Dig 4 Destruction" and "Fly to KUMA MAKER" for Oculus Rift.」
Regarding VR services, the company newly began distribution for PlayStation VR and added specific titles for Oculus Rift. - FY2016AdvancedAnnual report
「For services for HMD devices, we began distributing the VR games "Fly to KUMA," "VR Tennis Online" and "STEEL COMBAT" for Oculus Rift, and "Dig 4 Destruction" and "Fly to KUMA MAKER" for HTC Vive.」
In addition to Oculus Rift, the company began distributing specific VR games for HTC Vive. - FY2016-Q3First statedAnnual report
「We are focusing particularly on services for HMD devices, or head-mounted display devices, that bring VR, which has significant anticipated future potential, into reality, and are conducting various development experiments.」
In addition to establishing a dedicated VR team, the company states that it began distributing the VR games "Fly to KUMA" and "VR Tennis Online" for Oculus Rift.