Axel Mark (3624) · InitiativeAchieved
Absorption-Type Merger of アクセルゲームスタジオ株式会社
First written in FY2018. 2 of 2 entries say "Achieved", first in FY2018. Latest entry: FY2019-Q1.
2entries
2years
0from disclosures
How it moved
Same theme, other companies
Changes in the Scope of Consolidation Associated with Absorption-Type Mergers and Conversion into Wholly Owned SubsidiariesA theme 74 companies write about · 0 as a headwind · 16 as a tailwind
The whole theme swung hardest in 2025: 1 of 10 companies on the "Worse" side.
23 other companies' latest entry also says "Achieved".
Ridges = years it wrote progress, valleys = years it wrote worse. Most hopeful companies at the back. Drag to turn, scroll to zoom, right-drag to pan. On a phone, two fingers turn and pinch to zoom; one finger scrolls the page.
Showing 14 of the 74 companies compared. The sentences above are computed from all 74.Full recordFilings, disclosures and news, newest first
- FY2019-Q1AchievedAnnual report
「At a meeting of the Board of Directors held on 20 September 2018, the Company resolved to absorb its wholly owned subsidiary アクセルゲームスタジオ株式会社 through an absorption-type merger and completed the merger on 1 December 2018.」
The absorption-type merger of アクセルゲームスタジオ株式会社 was completed on 1 December 2018, and the company was excluded from the scope of consolidation. - FY2018AchievedAnnual report
「The Company resolved to absorb its wholly owned subsidiary アクセルゲームスタジオ株式会社 through an absorption-type merger, with 1 December 2018 as the effective date.」
The Company entered into an agreement for an absorption-type merger with its wholly owned subsidiary and carried out the reorganization with 1 December 2018 as the effective date. The purpose was to use management resources more effectively and operate the organization flexibly in response to changes in the business environment.