The main financial results announced on 12 August included those of COVER, Akatsuki, Nihon Falcom and Tokyo Tsushin Group, as well as developments in the amusement businesses of Square Enix Holdings, Bandai Namco Holdings and Koei Tecmo Holdings. The report presents each company’s financial results and business trends by segment, and outlines areas of focus going forward.
COVER reported an 8% decline in revenue and a 33% decline in operating profit for the first quarter, covering April to June, with lower streaming and merchandising revenue weighing on results. The report also covered plans to launch “mekPark,” a next-generation talent development project. In addition, the company’s financial results briefing materials showed that its headcount was 740 at the end of Q1, and stated that it was pursuing a review of personnel allocation and business processes.
Akatsuki returned to operating profitability in Q1, posting operating profit of ¥690 million. Contributions from the popular title “Kaiju No. 8,” the completion of development investments and greater operating efficiency were cited. Sunny Side Up is expected to contribute to consolidated results from Q2.
Tokyo Tsushin Group’s Q2 results showed double-digit profit growth in each of its three segments: the media business, platform business and fan business. The report presented the progression of its results. Meanwhile, regarding Filament, it reported that the disclosure of significant events and other matters related to the going-concern assumption had been discontinued. Nihon Falcom reported a 111% increase in revenue and a 485% increase in operating profit in Q3, with sales of “The Legend of Heroes: Trails in the Sky the 1st” in Japan and overseas contributing to earnings. The company also released the new title “Tokyo Xanadu” in July.
In the amusement business, the first-quarter amusement operations of Square Enix Holdings, Bandai Namco Holdings and Koei Tecmo Holdings recorded higher revenue and profit. Strong sales at existing facilities and growing demand for amusement facilities were cited as factors. The report also covered the financial results and business trends of several other companies involved in the amusement business.