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Earnings9684SQUARE ENIX HOLDINGS CO.,LTD.Information and Communications, Services and Others

Summary of Financial Results for the First Quarter of the Fiscal Year Ending March 2027 [Japanese GAAP] (Consolidated)

In the first quarter, revenue increased 32.3% year on year and operating profit increased 88.6%, resulting in substantial increases in both revenue and profit. The full-year forecasts for financial results and dividends remain unchanged from the latest published forecasts.

Worth reading
37Immaterial
Scored from 5 of 6 sections
Direction
Improvement
Direction inferred from the company’s description.
Scale
88.6
Year-on-year change in operating profit (%)
Wording
Definitive
How definitive the wording is.

Results for this period

First quarter1 April 2026 to 30 June 2026ConsolidatedJapanese GAAP
Net Sales78,423¥ millionYear on year +32.3%Progress 26.3%
Operating profit17,008¥ millionYear on year +88.6%Progress 34.7%
Ordinary income18,766¥ millionYear on year +172.4%Progress 38.3%
Net income attributable to owners of the parent13,244¥ millionYear on year +175.7%Progress 42.7%

The width of the band at each stage is based on revenue. The narrower it becomes toward the bottom, the smaller the proportion of revenue that remains as profit. The dotted outline is the full-year forecast and the band inside it is the result for this period. The progress rate is the result divided by the forecast.

Net income per share¥36.73
Financial position at period-end
Total assets430,751¥ million
of which net assets 354,714 ¥ millionEquity ratio 82.2%vs. prior year-end +2.6pt

塗りつぶした部分が自己資本比率です。総資産のうち、返済のいらない自前の資金がどれだけかを表します。The thin vertical line indicates the level at the end of the previous fiscal year.

Segment revenueDigital Entertainment business ¥49,960 million (YoY +51.8%), Amusement Business ¥17,088 million (YoY +3.8%), Publishing Business ¥7,261 million (YoY +11.0%), Rights and Properties business ¥4,611 million (YoY +22.3%)
Segment profitDigital Entertainment business ¥15,583 million (YoY +91.8%), Amusement Business ¥1,913 million (YoY +7.8%), Publishing Business ¥2,509 million (YoY +17.7%), Rights and Properties business ¥1,559 million (YoY +28.7%)
Regional sales¥51,252 million, ¥27,171 million
Outlook and shareholder returns
Full-year earnings forecast
Net Sales¥298,000 million (YoY +0.1%)
Operating profit¥49,000 million (YoY -10.5%)
Ordinary income¥49,000 million (YoY -24.0%)
Net income¥31,000 million (YoY +4.7%)
Annual Dividend Forecast¥43 → ¥43(0.0%)
Factors Behind Changes in Business Performance

Sales of new and catalog titles in HD games increased, MMO activity improved, and new titles in smart devices, PC browsers and other areas contributed to revenue. Same-store sales and prize sales in amusement, comic book sales in publishing, and sales of new character merchandise in the Licenses and Other Properties business exceeded the prior-year level.

Disclosure regarding the going concern assumption

Not applicable.

Change in accounting policy
基準改正に伴う変更 Noそれ以外の変更 No見積りの変更 No修正再表示 No
Changes in the scope of consolidationNew Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed
Breakdown of extraordinary income (loss)Extraordinary income Reversal of provision for litigation losses ¥60 million, Gain on reversal of subscription rights to shares ¥42 million, Gain on sale of non-current assets ¥0 million / Extraordinary loss Loss on sale of fixed assets ¥0 million, Loss on Disposal of Fixed Assets ¥14 million
Depreciation and amortization¥2,085 million
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingAvailable (for institutional investors and analysts)
Issued Shares at Period-End367,594,788
Treasury Shares at Period-End6,919,254
Results for this period
ItemDetails
Fiscal Period ClassificationFirst quarter
Accounting standardsJapanese GAAP
Consolidated / non-consolidatedConsolidated
Period Covered1 April 2026 to 30 June 2026
Net Sales¥78,423 million (YoY +32.3%)
Operating profit¥17,008 million (YoY +88.6%)
Ordinary income¥18,766 million (YoY +172.4%)
Profit attributable to owners of the parent¥13,244 million (YoY +175.7%)
Net income per share¥36.73
Equity ratioEnd of the current fiscal period 82.2 / End of previous period 79.6
Total assets¥430,751 million
Net assets¥354,714 million
Full-year earnings forecastNet Sales ¥298,000 million (YoY +0.1%) / Operating profit ¥49,000 million (YoY -10.5%) / Ordinary income ¥49,000 million (YoY -24.0%) / Net income ¥31,000 million (YoY +4.7%)
Annual Dividend Forecast¥43 → ¥43(0.0%)
Segment revenueDigital Entertainment business ¥49,960 million (YoY +51.8%), Amusement Business ¥17,088 million (YoY +3.8%), Publishing Business ¥7,261 million (YoY +11.0%), Rights and Properties business ¥4,611 million (YoY +22.3%)
Segment profitDigital Entertainment business ¥15,583 million (YoY +91.8%), Amusement Business ¥1,913 million (YoY +7.8%), Publishing Business ¥2,509 million (YoY +17.7%), Rights and Properties business ¥1,559 million (YoY +28.7%)
Regional sales¥51,252 million, ¥27,171 million
Depreciation and amortization¥2,085 million
Breakdown of extraordinary income (loss)Extraordinary income Reversal of provision for litigation losses ¥60 million, Gain on reversal of subscription rights to shares ¥42 million, Gain on sale of non-current assets ¥0 million / Extraordinary loss Loss on sale of fixed assets ¥0 million, Loss on Disposal of Fixed Assets ¥14 million
Disclosure regarding the going concern assumptionNot applicable.
Change in accounting policyChanges due to revisions to standards No / Other changes No / Change in accounting estimate No / Restatement No
Changes in the scope of consolidationNew Number of companies 0 / Company name Not disclosed / Excluded Number of companies 0 / Company name Not disclosed
Availability of Supplementary Financial Results MaterialsYes
Availability of Financial Results BriefingAvailable (for institutional investors and analysts)
Issued Shares at Period-End367,594,788
Treasury Shares at Period-End6,919,254
Factors Behind Changes in Business PerformanceSales of new and catalog titles in HD games increased, MMO activity improved, and new titles in smart devices, PC browsers and other areas contributed to revenue. Same-store sales and prize sales in amusement, comic book sales in publishing, and sales of new character merchandise in the Licenses and Other Properties business exceeded the prior-year level.
Items this document does not state (11)
Operating MarginCash flows from operating activitiesCash flows from investing activitiesCash flows from financing activitiesCash and cash equivalents at end of periodRevision to Earnings ForecastPayout ratioShareholder Return PolicyOrders received and order backlogImpairment lossMaterial subsequent events

These are items the company does not state in this document. We do not leave them blank, nor fill them in from other sources or by inference.

The reasons the company gives

The company's own explanation, not something inferred from the numbers.

In HD games, sales of new and catalog titles increased. In the MMO business, activity improved following the announcement of the latest expansion package for FINAL FANTASY XIV and other developments. In smart devices, PC browsers and other areas, new titles contributed to revenue. In amusement, same-store sales and prize sales exceeded the prior-year level; in publishing, sales of comic books did so; and in the Licenses and Other Properties business, sales of new character merchandise exceeded the prior-year level.

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Corrections happenIf the company reissues this disclosure, the page is rebuilt from the corrected version and the revision number moves up.
Summary of Financial Results for the First Quarter of the Fiscal Year Ending March 2027 [Japanese GAAP] (Consolidated) | SQUARE ENIX HOLDINGS CO.,LTD. (9684) timely disclosure | Komori