Accelerating the global expansion of content
First written in FY2023. 5 of 7 entries say "Advanced", first in FY2026-H1. Latest entry: 2026-11-13.
2 other companies' latest entry also says "Restated".
- 2026-11-13RestatedResults
「Overseas merchandising rights sales and licensing for games and other uses were driven by "One Piece," the "Digimon Adventure" series, the "Power Rangers" series and "B-Robo Kabutack," among others.」
海外での商品化権営業、ゲーム等への版権許諾を継続し、複数IPによる実績を記載した。 - FY2027-H1AdvancedAnnual report
「Overseas merchandising rights sales and licensing for games and other uses were driven by "One Piece," the "Digimon Adventure" series, the "Power Rangers" series and "B-Robo Kabutack," among others.」
The company described specific results of its global expansion, with merchandising rights sales and licensing for games and other uses involving multiple IPs driving performance. - FY2026AdvancedAnnual report
「Collaboration with local companies, including the creation of localized and original works; developing overseas fan bases; joint development and global rollout with global majors; and building a global network」
The company continued specific global expansion initiatives, including joint production with local companies, developing overseas fan bases and joint development with global majors. - FY2026-H1AdvancedAnnual report
「Overseas merchandising rights operations performed well, led by "Kamen Rider Zets," which began simultaneous distribution in Asia and parts of North and South America and Europe, as well as "Kamen Rider Gavv," "One Piece," the "Dragon Ball" series and the "Digimon" series.」
As part of its global expansion initiatives, the company began simulcasting "Kamen Rider Zeztz" in Asia, North and South America, and parts of Europe, while overseas merchandising rights sales for multiple IPs performed strongly. - FY2023First statedAnnual report
「Collaboration with local companies, including the creation of localized and original works; developing overseas fan bases; joint development and global rollout with global majors; and building a global network」
The company explicitly identified joint production with local companies, developing overseas fan bases, joint development with global majors and network building as growth initiatives beyond its previous overseas licensing and merchandising activities.