Group-wide Research and Development Activities
First written in FY2017-Q3. 11 of 20 entries say "Restated". Latest entry: FY2026.
- FY2026AdvancedAnnual report
「The main research and development activities included: ① developing a previsualization tool; ② developing an in-frame editing agent; ③ the modio project; and ④ an AI filter for customer feedback.」
Research and development focused on 3D previsualization, automatic generation of commercial slots, automatic addition of decorative text to radio broadcasts, and viewer-opinion classification. The company received patent allowances for technology linking broadcasting and communications terminals and for a narration-generation support system. - FY2025-H1RestatedAnnual report
「The Group's total research and development expenditure for the six-month interim consolidated accounting period was ¥58 million. There were no material changes in the status of the Group's research and development activities during the interim consolidated accounting period.」
The company disclosed research and development expenditure of ¥58 million and stated that there were no material changes in the status of its activities. - FY2024AdvancedAnnual report
「The main research and development activities were: ① developing the video transmission software Live Multi Studio; ② developing the JNN-affiliated closed network “JIPANG” using IP services on television broadcast relay lines; and ③ developing the AI typo-checking system TBS LUPE. The first system is already used in the production of broadcast and streaming programs as an essential remote production system, and the technology has been patented.」
Research and development focused on Live Multi Studio, JIPANG and AI typo checking. Live Multi Studio was put into practical use in the production of broadcast and streaming programs, and the technology was patented. Research and development expenditure was ¥30 million for the media and content business. - FY2023AdvancedAnnual report
「The main research and development activities were: ① developing a system for the live distribution and recording of information-camera footage using the cloud; ② developing a platform for adding metadata to broadcast video using facial-recognition AI, speech-recognition AI and character-recognition AI; and ③ developing an online content delivery system using high-speed file transfer technology. In particular, the first system centrally manages information-camera footage from across Japan in the cloud and was used for disaster and election coverage.」
The company advanced research and development using cloud technology, facial-, speech- and character-recognition AI, and high-speed file transfer, and put the cloud distribution system for information-camera footage into practical use for disaster and election coverage. Research and development expenditure was ¥78 million for the media and content business and ¥138 million for the lifestyle business. - FY2023-Q3RestatedAnnual report
「The Group's total research and development expenditure for the nine-month period ended the third quarter was ¥140 million. There were no material changes in the status of the Group's research and development activities during the nine-month period ended the third quarter.」
The company disclosed research and development expenditure of ¥140 million and stated that there were no material changes in the status of its activities. - FY2022AdvancedAnnual report
「The main research and development activities were: ① developing an XR stage using virtual reality and augmented reality technologies and 360-degree video; ② developing a remote production system using network connections; and ③ developing a news distribution system using image-recognition AI and speech-recognition AI technologies. In particular, the first system was used in broadcasts of the Beijing Olympics, and the company plans to make extensive use of it in future productions.」
The company conducted research and development on an XR stage, remote production, and news distribution using image- and speech-recognition AI, and put the XR stage into practical use in broadcasts of the Beijing Olympics. - FY2021-Q3RestatedAnnual report
「The Group's total research and development expenditure for the nine-month period ended the third quarter was ¥134 million. There were no material changes in the status of the Group's research and development activities during the nine-month period ended the third quarter.」
The company disclosed research and development expenditure of ¥134 million and stated that there were no material changes in the status of its activities. - FY2021-Q2RestatedAnnual report
「The Group's total research and development expenditure for the six-month period ended the second quarter was ¥87 million. There were no material changes in the status of the Group's research and development activities during the six-month period ended the second quarter.」
The company disclosed research and development expenditure of ¥87 million and stated that there were no material changes in the status of its activities. - FY2021-Q1RestatedAnnual report
「The Group's total research and development expenditure for the three-month period ended the first quarter was ¥45 million. There were no material changes in the status of the Group's research and development activities during the three-month period ended the first quarter.」
The company disclosed research and development expenditure of ¥45 million and stated that there were no material changes in the status of its activities. - FY2020AdvancedAnnual report
「The main research and development activities were: ① developing a news-material viewing system using real-time transcoding and distribution technology; ② developing a program-material file exchange system using high-speed file transfer technology; and ③ developing a system to search for and display program participants using facial-recognition AI technology. In particular, the first system enables news materials held internally to be viewed and checked externally while maintaining a high level of security. It makes a significant contribution to delivering news rapidly and accurately even when active teleworking is encouraged. Research and development expenditure was ¥74 million.」
The company specified research and development involving news-material viewing, file exchange and facial-recognition AI, and described the use of a system supporting news operations during teleworking. - FY2020-Q3RestatedAnnual report
「The Group's total research and development expenditure for the nine-month period ended the third quarter was ¥144 million. There were no material changes in the status of the Group's research and development activities during the nine-month period ended the third quarter.」
The company disclosed research and development expenditure of ¥144 million and stated that there were no material changes in the status of its activities. - FY2020-Q1RestatedAnnual report
「The Group's total research and development expenditure for the three-month period ended the first quarter was ¥46 million. There were no material changes in the status of the Group's research and development activities during the three-month period ended the first quarter.」
The company disclosed research and development expenditure of ¥46 million and stated that there were no material changes in the status of its activities. - FY2019AdvancedAnnual report
「The main research and development activities were: ① developing a sports editing and time-delayed transmission system using virtual file technology; ② developing a news-material file exchange system using high-speed file transfer technology; and ③ developing a system to support material-audio transcription using speech-recognition AI technology. In particular, the first system was widely used in various major sports programs last year.」
The company specified research and development themes involving sports editing, news-material exchange and transcription using speech-recognition AI, and reported that the sports editing system had been used in programs. - FY2019-Q2RestatedAnnual report
「The Group's total research and development expenditure for the six-month period ended the second quarter was ¥95 million. There were no material changes in the status of the Group's research and development activities during the six-month period ended the second quarter.」
The company disclosed research and development expenditure of ¥95 million and stated that there were no material changes in the status of its activities. - FY2019-Q1RestatedAnnual report
「The Group's total research and development expenditure for the three-month period ended the first quarter was ¥49 million. There were no material changes in the status of the Group's research and development activities during the three-month period ended the first quarter.」
The company disclosed research and development expenditure of ¥49 million and stated that there were no material changes in the status of its activities. - FY2018AdvancedAnnual report
「The main research and development activities were: ① developing a multi-view, real-time video distribution system for events such as music and sports events; ② developing a golf computer-graphics system using Doppler radar and photogrammetry technology; and ③ developing a system to support sports broadcasting using IoT wearable sensors. In particular, the second project enabled shot trajectories to be presented clearly during golf broadcasts and was widely used in golf programs broadcast last year. Research and development expenditure was ¥46 million.」
The company specified research and development themes involving multi-view video distribution, golf computer graphics and IoT sensors, and reported that the golf computer-graphics system had been used in programs. - FY2018-Q3RestatedAnnual report
「The Group's total research and development expenditure for the nine-month period ended the third quarter was ¥148 million. There were no material changes in the status of the Group's research and development activities during the nine-month period ended the third quarter.」
The company disclosed research and development expenditure of ¥148 million and stated that there were no material changes in the status of its activities. - FY2018-Q1RestatedAnnual report
「The Group's total research and development expenditure for the three-month period ended the first quarter was ¥54 million. There were no material changes in the status of the Group's research and development activities during the three-month period ended the first quarter.」
The company disclosed research and development expenditure of ¥54 million and stated that there were no material changes in the status of its activities. - FY2017AdvancedAnnual report
「The main research and development activities were: ① developing a video signal conversion system for television distribution; ② building a public viewing system using VR technology; and ③ developing a communications system for communicating with reporting locations using IP. The research and development expenditure was ¥40 million. The company also conducted research into ideal skincare for modern women, with research and development expenditure of ¥149 million.」
The company specified its research and development themes and reported research and development expenditure of ¥40 million for the broadcasting business and ¥149 million for the video and cultural business. - FY2017-Q3First statedAnnual report
「The Group's total research and development expenditure for the nine-month period ended the third quarter was ¥140 million.」
The company reported research and development expenditure of ¥140 million for the nine-month period ended the third quarter.